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RedHawke

Latest Posts

Page: 14 of 102
Posted in:  Mission: Pink
 RedHawke
06-30-2007, 8:05 AM
#2
Your skin texture is simply a color tweaked version of mine, the pixels even line up, as you didn't ask me for permission to release this (as indicated you must do in our forum rules), and I see no actual credit given to me other than 'inspiriation',...  [Read More]
Posted in: Workbench answers FASTER!
 RedHawke
06-26-2007, 1:24 AM
#3
OD_MIA, To add to what was told you above, you also need to properly take the time and actually read the neccisary threads before posting an issue. Like this thread... Read this before posting your problem!! **Updated 3/25/06** (http://www.lucasfor...  [Read More]
Posted in: Weird Skin occurrence
 RedHawke
06-21-2007, 9:44 PM
#4
I'm not actually touching the model, just replacing the skin via 2da's. It works for all other party members, strange that it doesn't for Mission. That would be your problems here, the head model uses part of the body model for the skins for her lekk...  [Read More]
Posted in: Weird Skin occurrence
 RedHawke
06-21-2007, 1:46 AM
#2
If I remember correctly Missions Lekku are actually part of her clothes texture file not her head texture. So if you change her clothing body model it can mess things up....  [Read More]
Posted in: I'll probably get in trouble for this...
 RedHawke
06-19-2007, 10:20 AM
#9
Man, first posts like this make me think we're in a totalitarian dictatorship forum. *shudder* *Quickly hides Iron Fist...* What? :xp:...  [Read More]
Posted in: Bandon Robe Mod Glitch KOTOR I
 RedHawke
06-19-2007, 10:52 AM
#8
I didn't think this used any of the appearance.2da files... :yodac: You are equating one thing with another here... it still is using the appearance.2da file, because that controls your appearance, both mods are trying to use the same slot. Archers...  [Read More]
Posted in: Bandon Robe Mod Glitch KOTOR I
 RedHawke
06-17-2007, 1:02 PM
#4
You cannot make them 'compatible' as they both use the same slot in appearance.2da. Since we cannot add new body colums to appearance.2da you sadly will have to choose between the mods. Unless you replace some other body slot, but there would be 'co...  [Read More]
Posted in:  Super-Sith Eyes!
 RedHawke
06-17-2007, 12:15 PM
#17
Alright I have to close the thread for now CK, sorry but when you have a download link for your mod please feel free to PM myself or any of our staff and they will be happy to re-open this thread for you. Thanks. ;)...  [Read More]
Posted in:  Super-Sith Eyes!
 RedHawke
06-14-2007, 1:34 AM
#11
Also: Update: As of 5 minutes ago, I got done with the females. By the end of today, I should have this mod finished, or at least very close. :) Then please post a download link ASAP or else we will have to move or close this thread, this forum is fo...  [Read More]
Posted in: [SPOILER] Handmaiden becoming a jedi
 RedHawke
06-09-2007, 12:57 AM
#15
Moving to Padawans Lounge... Edit: And since the responses were getting slightly hostile, I have deleted them and am closing this as the issue is solved. @ JawaJoey you did post a little sarcasticly harsh there (I missed it last time), try to cut i...  [Read More]
Posted in: Help with Modual Editing
 RedHawke
06-08-2007, 12:19 AM
#2
Moving to Kotor Tool Forum......  [Read More]
Posted in: KOTOR Tool Maps
 RedHawke
06-08-2007, 12:16 AM
#3
and the Kotor Tool site says they are only availible for donation. does that mean I have to pay a donation? No it means that people who want new maps will have to 'donate' their time to make them themselves, then Fred would upload them. Also this sh...  [Read More]
Posted in: Dead Body Wanted: Female Jedi
 RedHawke
06-15-2007, 3:26 AM
#22
Actually it's the n_sithappren001 that breaks scenes on the Star Forge. The 002 one is safe. I would know because I use it in my override and the Star Forge is fine. :D One thing I do is a search with the KOTOR Tool on any UTC files before I modify i...  [Read More]
Posted in: Dead Body Wanted: Female Jedi
 RedHawke
06-14-2007, 2:21 AM
#19
You don't have to script it in. It's a safe UTC file to edit. The n_sithappren002.utc file as mentioned earlier is the one to edit. In fact, all you have to do is abstract it from the KOTOR Tool and just put it in your override folder and the blue li...  [Read More]
Posted in: [K1] extract player character utc file?
 RedHawke
06-08-2007, 12:19 AM
#12
I'm wondering if it's possible to do it for the main character. Nope, there is no single file for the main PC... i was thinking of changing the player setup at the start of the game. When you click on the New Game button, you see new stats, new soun...  [Read More]
Posted in: Strange Glitch with Kreia's Assorted Robes Mod.
 RedHawke
06-14-2007, 2:34 AM
#12
However, mod conflicts are a pain since you may have to sacrifice using one for the use of the other. you end-users will still be faced with that ever irritating choice, choose between mods or 'roll up your sleeves' dive-in and learn to merge mod fil...  [Read More]
Posted in: Help: Script that checks NPC's alignment
 RedHawke
06-14-2007, 2:29 AM
#18
Is it possible to set the value of bonus points to Charisma to zero on constant? Or avoid getting any bonus points to charisma? No... other than assigning no more than 10 points to charisma at character creation. And refraining from using any Charism...  [Read More]
Posted in: Best Looking Game
 RedHawke
06-09-2007, 12:32 AM
#41
Total Annihilation... of course I'm just partial to heavy gatling artillery! :xp: The Unknown World in KotOR is quite good as well. Oblivion is pretty but that is about all it is sadly (Stoffe's house was the best part ;))....  [Read More]
Since ChAiNz stickied tk102's tool thread to keep it from getting 'lost' I'm sticky-ing this one as it is also a tool thread. One that I don't want to see 'lost'. ;) I will install this darned game someday... someday! Curses DDO! :fist:...  [Read More]
Posted in:  WotOR
 RedHawke
06-19-2007, 10:30 AM
#227
I'm having a bit of a problem. I was able to download this just fine, but when I run the installer, I pick to install the files into the Override folder, but it gives me this message - Because you don't install to the override folder... you install t...  [Read More]
Posted in:  Kamino Eugenics Chamber Released
 RedHawke
06-15-2007, 3:00 AM
#11
OK let me rephrase. What does it do exactly? It is a script, one that is run when you enter the Ebon hawk module... You have to merge the functions of the 2 differing mod scripts and then compile it....  [Read More]
Posted in:  Kamino Eugenics Chamber Released
 RedHawke
06-14-2007, 1:36 AM
#9
If I package a file with a mod it is neccissary for it to function. That one is neccissary....  [Read More]
Posted in:  Planet ORD Mandell Released (New Areas)
 RedHawke
06-10-2007, 11:37 AM
#169
Well.... I apologize for my error. Nothing you need apologise for I assure you. Now the person who made the other Cave mod... well. ;)...  [Read More]
Posted in:  Planet ORD Mandell Released (New Areas)
 RedHawke
06-08-2007, 12:58 AM
#167
Any help would be appreciated, RH - I am a big fan of your mods in general. I'm sorry qui_gon_glenn, as I do not have that Korriban Crystal Cave mod I can be of no assistance here. :giveup: Also in all actuality it is up to whomever made the Korriba...  [Read More]
Posted in:  Recruitable RedHawke Released!
 RedHawke
06-17-2007, 12:17 PM
#114
Well unfortunately there isn't much I can tell you other than you have to be missing a vital mod file for her not to have shown up after you pay the 100 Credit entry fee....  [Read More]
Page: 14 of 102