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RedHawke

Latest Threads

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Posted in: 4th edition D&D
 RedHawke
06-20-2008, 2:21 AM
#1
Thread split from Second expansion for Neverwinter Nights 2 (http://www.lucasforums.com/showthread.php?t=186327) thread since the discussion got long enough. Besides, D&D deserves its own thread. :D --Jae 4th ed butchered all that was good about...  [Read More]
Posted in: Reminiscing about old school AD&D
 RedHawke
05-08-2007, 9:32 PM
#1
D&D's been going for 30 years now and people have predicted its decline for years. Not to mention the numerous crusades (In the 80's and 90's) against D&D because it is encouraging 'Devil Worship'! :dev6: ;) Seriously I got called a Devil...  [Read More]
Posted in: [TSL] Make Kreia A Prestiege Class Released
 RedHawke
02-09-2006, 1:13 AM
#1
From a request by Master Dakari in this thread. (http://www.lucasforums.com/showthread.php?t=159154) Originally released 01-22-06 I just didn't announce it here, now I am since I just posted the TSL KEC Mod. ;) You can download it from my post in th...  [Read More]
Posted in:  Kamino Eugenics Chamber Released
 RedHawke
02-09-2006, 1:59 AM
#1
Hello all, Being this was requested a few times I wen't ahead and fixed it up for TSL. Yay for Hide items! :xp: Get it from my site! :ben: (http://www.citlink.net/~redhawke/index.html) Props to stoffe -mkb- for letting me use her Ebon Hawk Tweak sc...  [Read More]
Posted in:  RedHawke's TSL Armor Pack Now Up At My Site
 RedHawke
07-26-2005, 4:13 AM
#1
Hello again folks, I just saw everybody playing with Stoffe's Patcher and I wanted to play... so here we go. This is the collection of 5 Armors I did for KOTOR I, ported to TSL... they have been placed into the game and are also buildable at the Wo...  [Read More]
Hello all, Inspired by Prime's Movie Robes, and Bao-Dur saying "Yes, General" a few million times to me I thought it was time my Exile look the part of a General. ;) The mod is Available Here! :ben: (http://www.citlink.net/~redhawke/) F...  [Read More]
Posted in: TSL: Tutorial for Removing PC/NPC DS Transitions
 RedHawke
03-16-2005, 1:56 AM
#1
Tutorial for getting rid of DS Transitions in KOTOR II: TSL. Original Thread (http://www.lucasforums.com/showthread.php?s=&threadid=146243) You will need Fred Tetra's KOTOR Tool. Available Here! :D (http://kotortool.home.comcast.net/index.html)...  [Read More]
Hello all, This mod adds in the ability to make eight robes in the game, using the hooded Maskless Revan Cutscene Model and now the Masked Revan Model, unfortunately the model is just as unfinished in TSL as it is in KOTOR I, but I have gotten a lot...  [Read More]
Posted in:  Prestiege Class Bonus Mod is now up at my site.
 RedHawke
03-07-2005, 1:16 AM
#1
Hello, I had done this for myself and Maverick, but I thought I would share it with whomever wants it... I didn't release it as part of the Prestiege Class Robe and Saber Pack because this severely alters gameplay, and that was not the intention o...  [Read More]
The Prestige Item Pack: co-created by RedHawke & maverick187 ----------------------------------------------- Update: Version 1.1 Released, using stoffe -mkb-'s TSL Patcher Program. Get the Prestiege Class Robe & Saber Pack right here at my s...  [Read More]
Posted in:  Mistake Correction Armband now up at my site
 RedHawke
03-01-2005, 1:04 AM
#1
Update: Version 1.1 Now up at my site Hello all, While I was playing through TSL to get to a point to be able to Mod in Maverick and My Prestiege Class Items Pack, I remembered what irritated me most on the XBox, about all the LS or DS hits you tak...  [Read More]
Posted in:  Beginning Items Mod now up at my site.
 RedHawke
02-19-2005, 2:21 AM
#1
Hello all, This is just a simple mod to give you some basic items in the beginning segment of the game... This TSL mod adds a metalbox into the Medical Storage room at the beginning of the game, along with some basic items to begin the game with (...  [Read More]
Original thread (http://www.lucasforums.com/showthread.php?s=&threadid=144381) Adding custom or original game items making them constructable on the workbench. The way the WorkBench works in TSL it is probably the easiest way to get your custom...  [Read More]
Posted in:  Exile's Item Pack now up at my site.
 RedHawke
02-14-2005, 12:35 AM
#1
Hello all, I have been busy making this one, even used a GFF Editor for all the items too. Thanks to Darth333's handy Whereami Armband we are all saved! :D This is a package of custom items I created strictly for the Exile (PC). OK actually there i...  [Read More]
Well here we go, RedHawke's first TSL Mod too, I am starting my "fixes" my first target is the Workbench... :D I love the new TSL Workbench, but I was disgruntled that you could make advanced armor components, blasters, etc. with the Workb...  [Read More]
Posted in:  Ebon Hawk Construction Bench is now up at My Site
 RedHawke
01-29-2005, 10:36 PM
#1
Hello again people, :waive1: I'm at it again... what started out as something simple snowballed a little on me into one of the largest .dlg files I have ever made (It takes up the majority of this mods filesize too!), but all went well, and now I p...  [Read More]
Posted in: Conditional Scripting Question
 RedHawke
01-28-2005, 10:21 PM
#1
OK, In a dialogue, I only want a reply to be available if the PC speaker meets certain requirements, 3 to be exact; Example: PC Must be a Jedi, Have a Repair Skill of 9 and must have at least 1500 Credits... How in the heck do I write this one? 3 N...  [Read More]
Posted in: Spawning Items, Placeables and Creatures
 RedHawke
01-26-2005, 7:30 PM
#1
Original Thread (http://www.lucasforums.com/showthread.php?s=&threadid=143436) This tutorial is example-oriented, with Redhawke providing an example of spawning a locker with items inside. tk102 discusses how to prevent re-entry in the second pos...  [Read More]
Posted in:  Kamino Eugenics Chamber is up at My Site.
 RedHawke
01-25-2005, 9:55 PM
#1
I know, it has been a while, but the muse hit me the other night, and after picking myself up off the ground (The Muse has a good right-cross), I went to work! :D I got this idea after playing SW Battlefront Single Player actually, those little Bact...  [Read More]
Posted in: Question about equipping a Hide on the Main PC
 RedHawke
01-24-2005, 10:51 PM
#1
I have been trying to equip a hide on the main PC with a script, and all I get is the Hide Item in my inventory it does not equip... it is starting to make me wonder if the Main PC can even equip a hide item. Anyway here is the code, it compiles and...  [Read More]
This thread is the continuation of the discussion initiated here (http://lucasforums.com/showthread.php?s=&threadid=142935). - Darth333- Originally posted by Galakmech So, RedHawke, if you have just renamed some existing game's files, what are...  [Read More]
Posted in:  Jolee's Clothes for Male PC's now up at my site
 RedHawke
10-09-2004, 4:39 PM
#1
Hello once again, Someone requested this a while ago, with the search function down I can't find who requested it, with the Padawan mods released lately, and My Bastila for Female PC's clothes, I turned my attention to Male PC's by giving them Jolee...  [Read More]
Hello all, With all the new padawan mods being released lately, I dug into my override and got out this dusty mod, and did some polishing. So your Female PC's look more Jedi-like in their basic clothing. I made this right after Svцsh made the Good/...  [Read More]
Posted in:  Make Canderous A Dark Jedi Mod Released at my site
 RedHawke
10-01-2004, 12:02 AM
#1
Hello all, Well this completes the Make A Jedi Mod Trilogy of Mission, Carth, and now finally... Canderous. Update Version 1.1: This mod now uses stoffe -mkb-'s TSL Patcher Program, so to make this mod completely compatable. ;) You can get it here...  [Read More]
Posted in:  Planet ORD Mandell Released (New Areas)
 RedHawke
09-24-2004, 5:47 AM
#1
[Insert Evil Laugh Here] Hello all, Well... I was playing around with TK102's old idea/discovery that travelling to other worlds is possible (Thanks to StormTrooper789 here is the threads link (http://www.lucasforums.com/showthread.php?s=&threa...  [Read More]
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