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RedHawke

Latest Posts

Page: 13 of 102
Posted in: Placeables invisible
 RedHawke
08-14-2007, 11:22 AM
#4
The number generated when you stood in that place and used the Whereami Armband or the 'whereami' cheat code....  [Read More]
Posted in:  Mandalorian Items
 RedHawke
08-11-2007, 10:57 AM
#3
I'm wondering if g_tresgencorp004.utp is unique? A text search in KoTOR Tool returned quite a few hits and by dumping it in the Override your items may show up on several corpses throughout the game. Yup, in TSL gone are the 'days of old' where one c...  [Read More]
Posted in: Best CRPGs?
 RedHawke
08-12-2007, 3:04 AM
#15
Or sound like they do... having voice-overs for all the dialog lines makes a huge difference, especially if you turn off the captioning. I don't know if KotOR was the first RPG to have this with pretty good lip-sync, but it's definitely the first one...  [Read More]
Posted in: Best CRPGs?
 RedHawke
08-11-2007, 11:17 AM
#7
It's good but isn't all that good IMO. :) If it wasn't for KotOR newer RPG's wouldn't look like they do actually. I think Mass Effect will pretty much be near the top of my list when it's released, looks very promising. :D Now this is suspect, you c...  [Read More]
Very cool looking stuff there Kristy! :thumbsup:...  [Read More]
Posted in: KOTOR tool problem
 RedHawke
07-27-2007, 4:38 AM
#3
Moving to KT Forum......  [Read More]
Posted in: How do install a mod without TSL patcher?
 RedHawke
07-23-2007, 9:54 PM
#2
Moving to the T3-M4 A.D.C. Tools forum... Edit: And I do have a likely silly question, but why don't you just run the installer?...  [Read More]
Posted in: TSLRP and TSLPatcher: A Compatibility Question
 RedHawke
07-20-2007, 8:34 PM
#8
Placing your mods files in subfolders intentionally for release is folly... Detecting conflicts would be near-impossible. Subfolders for mods = Disaster wating to happen. Perhaps the TSLRP needs to look at the TSL Patcher program themselves. ------...  [Read More]
Yoda596, I have merged your new thread with your previous open thread about the same topic, please do not create any more threads about Achilles mod, post your questions in this thread. Also you need to be aware of our Forum Rules (http://www.lucasf...  [Read More]
Posted in: [TSL} invulerabilty?
 RedHawke
07-16-2007, 5:17 PM
#10
i am also playing on ''easy'' that helps too It does... 'easy' reduces the damage you take, so that if you were to wear any modded items you would likely be near immortal. Just like you describe... my items are meant for harder difficulties... or ev...  [Read More]
Posted in:  Revan as PC
 RedHawke
07-20-2007, 1:16 AM
#14
Kewl mod! One question, when I've used kse to change my character into revan before, whenever he attacks the screen jumps up & down, does this happen with this mod? This is a known issue about the Revan models being incomplete and has been fixed....  [Read More]
Posted in: Dungeon Maker game...uh, what's it is called?
 RedHawke
07-13-2007, 8:21 PM
#4
Actually, I think Overlord would be more fun, its for PC and xbox 360. :) No new game could ever top Dungeon Keeper... ;)...  [Read More]
Posted in: Dungeon Maker game...uh, what's it is called?
 RedHawke
07-07-2007, 9:36 PM
#2
It was called Dungeon Keeper (http://en.wikipedia.org/wiki/Dungeon_Keeper) and IMHO it owns even some of the modern RTS games. I miss using my spectral green hand that I used to smack my minions around with :( or drop a bunch of my faithful creature...  [Read More]
Posted in: Can anyone make a mac editor for kotor????
 RedHawke
07-06-2007, 6:57 AM
#4
If you can get someone to make some sort of basic editor for those with Mac's Padwon, it would be a good thing methinks. ;)...  [Read More]
Posted in: Can anyone make a mac editor for kotor????
 RedHawke
07-04-2007, 11:18 PM
#2
Moving to the T3-M4 ADC Tools forum... Unfortunately this request will not be possible until more Mac users with the programming know-how decide to come out of the shadows and take part, roll up their virtual sleeves and make people a program. Witho...  [Read More]
Posted in: alinment and freedon nadd problam
 RedHawke
07-04-2007, 11:41 PM
#11
The return to dxun when the party splits up when loading the level the game crashes and my computer screen becomes bright Reload from a previous save game, that's all I can say as you still haven't provided any real info for us to go on. :giveup: Cr...  [Read More]
Posted in: alinment and freedon nadd problam
 RedHawke
07-03-2007, 12:46 AM
#9
jedi7000nathan, Realise that you are asking us for help but are not giving anyone any real information about what your problems are... It is a known bug about having a high Charisma and the NPC's alignments going in the opposite direction. Tone dow...  [Read More]
Posted in: Mira Versus Bastila
 RedHawke
07-19-2007, 2:38 AM
#100
I propose they settle this with a underwear-clad sorority style pillow fight. Fixed! ;)...  [Read More]
Posted in: DDO: Dungeons & Dragons Online
 RedHawke
07-27-2007, 8:23 AM
#7
Just an update on DDO, Turbine has given us little notice that they are merging the 14 current servers down to 5... some of us might not get to keep our characters names due to this merge. :( My Cleric RedHawke and Pally GreyHawke are on shaky groun...  [Read More]
Posted in: starwarsknights.com down?
 RedHawke
08-02-2007, 3:40 AM
#18
the K-GFF editor link is broken, is there any info on a mirror or can anyone help by perhaps mailing me it? Works for me... I just tried it....  [Read More]
Posted in:  Fett-style Mandolorians - Released
 RedHawke
07-02-2007, 1:48 AM
#63
Lucasforums needs to make the mod links easier to find i had to go to google to find your link a second time. How is this LucasForums fault? (I'm just curious.)...  [Read More]
Posted in: Kotor Tool feature requests
 RedHawke
07-25-2007, 11:52 PM
#49
Fred, if you see this, could you make an unlimited feature to the merchants inventory? So that I can make the merchants items unlimited. I don't know if KT does it but you can already do this, using a GFF Editor, there is a node in the item list in t...  [Read More]
Posted in:  AVol's Darth Vader
 RedHawke
07-26-2007, 12:15 AM
#62
Folks, please stay on topic, I have had to use the pruning shears on this thread. Also If you desire the mod and wish to take Master Michael's offer you need to use the Private Message (PM) system as he instructs. Posts here asking for the mod to b...  [Read More]
Posted in:  Planet ORD Mandell Released (New Areas)
 RedHawke
07-09-2007, 4:59 PM
#178
I like the mod but why did the lost one's robe have too look like Revan's robe, tbh I would have preferred a robe like the Qel Droma robes, because K1 has a tendency of making the long robes move and look like a dress and makes Revan look ridiculous....  [Read More]
Posted in:  Planet ORD Mandell Released (New Areas)
 RedHawke
07-06-2007, 8:00 AM
#175
Hmm... the only thing that I can think of that can cause that would be the module files not being present in the modules folder. Re-check the installation and make sure the files went to the right folders....  [Read More]
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