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RedHawke

Latest Posts

Page: 17 of 102
Posted in: I can't seem to be able to convert .nss to .ncs
 RedHawke
02-13-2007, 3:14 AM
#2
jezter, I'm glad you figured it out, and I really I don't mean to sound harsh here, but have you at least looked at the above forums for tutorials, etc. before you post a question? General Tutorials + Tools (http://www.lucasforums.com/forumdisplay...  [Read More]
Posted in: A little help, please...
 RedHawke
02-15-2007, 6:14 AM
#8
Don't need one you can make and edit one with windows notepad. Simply open the ones you extract with KT up with notepad and edit them to taste and save them. ;)...  [Read More]
Posted in: A little help, please...
 RedHawke
02-13-2007, 2:08 AM
#6
Where can I find the .txi files for armour? You don't, they are part of the tpa file... When you view the skin file in KotOR Tool you can see a little white text box in the bottom corner of the image viewer, that is the txi info. When you extract the...  [Read More]
Posted in: [K1]Party Interjections...
 RedHawke
02-08-2007, 1:33 AM
#4
Easiest way to avoid that is to change the tag of the player. Unfortunately this isn't an option because of the cloning issues you will have on the Ebon Hawk. If you don't have the new recruit using one of the party NPC tags you will have multiple...  [Read More]
Posted in: Reskin doesn't work... help?
 RedHawke
02-08-2007, 1:26 AM
#11
Mod, please close this thread. I have figured out my problem. As you wish. :vadar:...  [Read More]
Posted in: Reskin doesn't work... help?
 RedHawke
02-07-2007, 2:54 AM
#4
You have to stick with the normal file naming conventions when making new skins for things like the dancers outfit... If a file originally is PFBAM01.tga you will need to name your reskin PFBAM**.tga (** being a double digit combination like 99 for...  [Read More]
Posted in: Help, please...
 RedHawke
02-08-2007, 12:35 AM
#9
Have you used the 'invulnurability' cheat code?...  [Read More]
Posted in: Modding a weapon
 RedHawke
02-04-2007, 2:33 AM
#3
I wanted to make carths blaster instead of like a 2-9 or whatever it is like a 3-12 or something, i have found his blaster in the blueprint item part but I dont see where to change the damage it does help please The weapons base damage is controlled...  [Read More]
Posted in: IGN Prediction: KOTOR III Arrives
 RedHawke
01-30-2007, 3:33 AM
#23
They should put their predictions back in their asses where they came from. Quoted for logic and emphasis......  [Read More]
Posted in: Spawning a person once.
 RedHawke
01-23-2007, 2:19 AM
#14
I sure hope you aren't going to use a global number called RH_RECRUIT in your released mod? ;)...  [Read More]
Posted in: Save Transferring
 RedHawke
01-21-2007, 1:07 AM
#2
Moving to the Ebon Hawk's Machine Room Forum......  [Read More]
Posted in: Problem with Taris and Tatooine
 RedHawke
02-01-2007, 12:48 AM
#6
I didn't edit anything with KSE except the attributes and skills. I never used it to modify the mods. This is an update with as much as you can remember what you did to your game, what happened, any possible solutions you have tried, etc.? Oligel R...  [Read More]
Posted in: Problem with Taris and Tatooine
 RedHawke
01-30-2007, 1:18 AM
#4
What exactly did you edit with KSE? I know I use my mods and have never had this happen, so clearing the slate and installing mods one-by-one until the glitch occurs is one way to find the culprit, but it could also be something that KSE did as well...  [Read More]
Posted in: Problem with Taris and Tatooine
 RedHawke
01-19-2007, 1:27 AM
#2
^^^^ It would be very helpful if you actually listed the mods you use. ;)...  [Read More]
Posted in:  Holowan Plugin 2
 RedHawke
01-24-2007, 1:28 AM
#8
All of Redhawke's mods were a part of the first TSL plugin and will remain so in this version however they will be part of a selective install method. Uh? I'm not comfortable with the sound of this. Please explain this to me... if you want to via PM...  [Read More]
Posted in: Mod Help: multi coloured double saber issue
 RedHawke
01-15-2007, 3:58 PM
#2
Moving to Holowan Labs, I also fixed the thread title to make it a little more clear. As far as your issues Trojanuch, it sounds like you have installed T7nowhere's Multi colored double saber mod somehow. ;)...  [Read More]
Posted in: On enter Script for a KT unsuported kotor 1 module
 RedHawke
01-14-2007, 12:22 AM
#5
The best thing to do is forget the onenter script and use something in the caves that fires a script, like the crystal formations, you can easily place a script to run once there without having to edit a ton of wierd ARE or GIT files. ;)...  [Read More]
Posted in: help use kotor tool
 RedHawke
01-13-2007, 9:56 AM
#3
Moving to the KotOR Tool Forum... Edit: And yes a better description of your problem would be very helpful. ;)...  [Read More]
Posted in: TSL - Revan Flowing Cape <--With Video!
 RedHawke
01-11-2007, 12:21 AM
#13
Thanks HOA for working on this... looks interesting. :thumbsup: It has been done: http://www.team-gizka.org/2006-11-01.html -Orange No offence but until it has been released it most certainly has not been done. Once they release the mod with the l...  [Read More]
Posted in:  Imperial Knight
 RedHawke
02-08-2007, 12:03 AM
#14
Is it only possible to get the armor from "giveitem" cheat, or has it been incorporated into random loot? It is always a good bet to read a mods readme file as they usually include this information... 1. Extract all the files into the Over...  [Read More]
Posted in: [WIP] TSL: End of Game Expansion Pack
 RedHawke
02-07-2007, 12:59 AM
#50
^^^^ Well as SithRevan has stated that this project is likely dead I will close the thread for now. If this project is undertaken again we will gladly re-open the thread....  [Read More]
As I have had to delete a couple posts, I am going to repeat the thread rules again... Edit: I am adding some ground rules here... Please do not post only one mod, post a list if you want more than one mod. Multiple requests for a single mod in a s...  [Read More]
Posted in:  Ebon Hawk Construction Bench is now up at My Site
 RedHawke
01-30-2007, 1:50 AM
#45
both use 3 of the same files. k_psta_malakfrce k_ptar_startcon rh_psta_malakfrce Sorry but this mod uses none of those listed files....  [Read More]
Posted in:  Planet ORD Mandell Released (New Areas)
 RedHawke
01-18-2007, 11:52 AM
#150
Well, I didn't mean split up the entire crew. Obviously, the main guy will always have a few of his posse on hand, but to further bully people around, he could have sent the wookie and one other (maybe the protocol droid, wouldn't that be a funny duo...  [Read More]
Posted in:  Planet ORD Mandell Released (New Areas)
 RedHawke
01-17-2007, 10:37 PM
#148
As I have stated numerous times that I had a few other things I wanted to do to this mod, it is becoming highly unlikely I will re-visit this mod anytime in the future, sorry folks. As to splitting up the Merc Crew, that makes no sense to me as a 'b...  [Read More]
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