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Geoffrey S

Latest Posts

Page: 3 of 5
Posted in: Status of the MOD
 Geoffrey S
04-03-2003, 1:49 PM
#5
How is the recreation of textures going?...  [Read More]
Posted in: April Fools
 Geoffrey S
04-05-2003, 7:02 AM
#24
I guess most of us don't have enough experience in LEC-induced lawsuits. ;)...  [Read More]
Posted in: April Fools
 Geoffrey S
04-04-2003, 8:44 AM
#18
I know. I was extremely surprised by the whole thing; April fools day isn't really big in Holland, so that possibility didn't occur right away. Particularly after the news update at the jediknightii.net main page confirmed it I was just about convinc...  [Read More]
Posted in: April Fools
 Geoffrey S
04-02-2003, 1:59 PM
#13
The scary thing is that people actually believed that LEC was capable of something like that!...  [Read More]
Posted in: Methinks I smell a bad joke.
 Geoffrey S
04-01-2003, 2:22 PM
#3
Remember, around the world April the 1st is longer than 24 hours....  [Read More]
Posted in: ummm....problem guys
 Geoffrey S
04-01-2003, 2:01 PM
#23
Posted by someone else somewhere else, but wouldn't it be funny if LEC sued the mod for using official artwork on the April Fool site?...  [Read More]
Just wondering, since when has JKIII been confirmed? I've only seen it 'announced' by posters in various fora, a games magazine with exclusive Half Life 2 info, and all that at a very suspicious date. I'm not saying it is just a hoax, but that I'd ra...  [Read More]
Posted in: Ramsees Hed...some...more thoughts.
 Geoffrey S
03-10-2003, 8:20 AM
#24
Like in MOHAA? Sounds good, but it changes the gameplay of the level completely....  [Read More]
Posted in: Ramsees Hed...some...more thoughts.
 Geoffrey S
03-09-2003, 10:25 AM
#21
The best I can come up with is replacing the "Plant tracking device" with a "Retrieve the information" objective, perhaps planting a bomb to delay investigations. Presumably the ship had folowed the same course to Anteevy before,...  [Read More]
Posted in: Ramsees Hed...some...more thoughts.
 Geoffrey S
03-02-2003, 8:23 AM
#4
The outside areas certainly need something to make it feel more like a spaceport. The suggestions made sounds pretty good. The plot problem I'd noticed too; it's made worse by Kyle killing off everyone on board, so how does it get to it's destination...  [Read More]
Posted in: Faithfulness to the original
 Geoffrey S
03-02-2003, 8:31 AM
#14
So it's generally a case of keeping the basic design, and updating whatever's not up to scratch? Wacky level design, weak architecture, lack of variety in enemies and things like that....  [Read More]
Posted in: Conversations between NPCs
 Geoffrey S
03-01-2003, 7:46 AM
#11
It really helped NOLF, and with the added backstory of Star Wars there are loads of little jokes/referrences that can be stuck in....  [Read More]
Posted in: Dark Forces Critique
 Geoffrey S
02-16-2003, 3:54 PM
#17
And trust me, it shows. The recreated textures are easily the best and most professional thing about the Mod....  [Read More]
Posted in: Update
 Geoffrey S
01-28-2003, 10:45 AM
#7
It looks very nice, although it seems a little bare (remember, DT1 is meant to be an unfinished prototype) and it looks a bit too small. Still a great model....  [Read More]
Posted in: PC Gamer UK Cover Disks
 Geoffrey S
01-23-2003, 11:23 AM
#4
It's not out here yet, but I do read the magazine, and they generally put the very best mods on their discs. So I guess your work is being recognized as such. Congratulations!...  [Read More]
Posted in: Civies!
 Geoffrey S
01-13-2003, 12:27 PM
#16
Sorta like RtCW? Civilians sounds like a great idea. Certainly on Nar Shadda, and possibly some on Ergo. I know, Ergo was controlled by Imps, but that doesn't stop some civilians from hanging around. The lack of civilians on Nar in JO was disappointi...  [Read More]
Posted in: New Boss on HARD??? Or just a cutscene?
 Geoffrey S
01-15-2003, 3:03 PM
#18
Perhaps you can do a Reelo style thing, with Rebus getting some turrets to gun you down?...  [Read More]
Posted in: New Boss on HARD??? Or just a cutscene?
 Geoffrey S
01-12-2003, 4:50 AM
#13
I like the idea, but certainly don't do it only on hard. I get the impression you only want changes on the hard difficulty level. Why is that? If it makes hard better, wouldn't it make easy better too? Difficulty levels are for more difficulty, not f...  [Read More]
Posted in: Poll: Where was my suggestion as an option???
 Geoffrey S
01-13-2003, 12:19 PM
#27
I've always thought a section of a Mod with exclusive content was a bad idea, but that's not up to me to decide. And there's plenty of room for variation in the DF TC: more commandos, stormtroopers with shoulder patches or dirt marks, a greater varie...  [Read More]
Posted in: Poll: Where was my suggestion as an option???
 Geoffrey S
01-12-2003, 4:39 AM
#24
Why would you only want new enemies on the 3rd difficulty setting? The reason we'd want to see 'new' enemies is for the whole thing to seem less monotonous. Remember the constant stormtroopers in JO? Do you want to see that in this mod? Remember, the...  [Read More]
Posted in: Poll: Where was my suggestion as an option???
 Geoffrey S
01-06-2003, 10:11 AM
#8
Well, I certainly think alot of the Grans and Trandoshans in Nar Shada and Jabba's Ship should be replaced by newer ones; people complained about the lack of variety in JO, and I doubt this MOD will be spared from that. The enemies don't even have to...  [Read More]
Posted in: are u guys gonna change the df levels a bit?
 Geoffrey S
12-16-2002, 7:00 AM
#3
Perhaps you should read the FAQ and play the demo, Sithxace....  [Read More]
Posted in: The MIDI music
 Geoffrey S
02-18-2003, 11:42 AM
#87
I've just listened to some of the music in this topic, and what I've heard sounds very good. I'll have to try the whole thing sometime. Tie Fighter's music was great. I particularly liked the tune at the start of the game, when the Executor flies pas...  [Read More]
Posted in: Concusion Rifle (spoilers)
 Geoffrey S
12-16-2002, 11:21 AM
#19
I was under the impression that the co-op mod failed mainly because the WLS coding couldn't support the amount of entities needed for a SP level. And DF contains more enemies/doors than the average JO level....  [Read More]
Posted in: FEEDBACK: secbase - lack of detail etc.
 Geoffrey S
01-02-2003, 2:01 AM
#47
You may want to try this article (http://www.df-21.net/articles/install.html). It explains how to get DF running on newer systems....  [Read More]
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