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Geoffrey S

Latest Posts

Page: 2 of 5
Posted in: Sniper Weapons
 Geoffrey S
05-24-2003, 11:59 AM
#16
Very subtle....  [Read More]
Posted in: Sniper Weapons
 Geoffrey S
05-17-2003, 11:16 AM
#4
It would certainly add some depth to the missions. No comment sounds okay for now....  [Read More]
Posted in: I have a question
 Geoffrey S
05-15-2003, 2:05 PM
#12
True enough; got the meaning of gloat somewhat mixed up....  [Read More]
Posted in: I have a question
 Geoffrey S
05-14-2003, 3:58 PM
#7
The end boss. Wasn't 'Moff' a title in the Imperial hierarchy? Like Grand Moff Tarkin? Because Rebus doesn't seem to be the sort of person with a title....  [Read More]
Posted in: The hexidecimal color for Kyle's armor.
 Geoffrey S
05-11-2003, 7:25 AM
#20
Great stuff! This is the funniest thing to turn up since the Luke and Lando kissing thing....  [Read More]
Posted in: Suggestion
 Geoffrey S
05-18-2003, 8:07 AM
#14
Originally posted by chris the cynic: There has been talk of starfighters battling it out in the sky (Cow vs TIEs). Cows? Now that I'd like to see......  [Read More]
Posted in: FAO ALL: FAQ
 Geoffrey S
05-22-2003, 4:36 PM
#4
A link to the JK TC; people seem to ask that way too often....  [Read More]
Posted in: Gromas looks sweet
 Geoffrey S
05-08-2003, 2:31 PM
#3
The atmosphere is definitely there for the Gromas level; the rocks look great, the red glow is just right. It'd look even better if the base was there, of course. And if the white mist in the distance were to disappear... Looking forward to some base...  [Read More]
Posted in: Subtitles
 Geoffrey S
05-04-2003, 10:22 AM
#6
No subtitles? I'm sure the hard of hearing will really appreciate that......  [Read More]
Posted in: Models
 Geoffrey S
05-26-2003, 12:32 PM
#46
Bah! Everybody just wants to see more fantastic weapon screenshots! After that stuff with the Imperial Repeater I do too, to be honest. That weapon looked perfect....  [Read More]
Posted in: Models
 Geoffrey S
05-02-2003, 6:52 AM
#16
Looking good. The snowtrooper's spot on, the Gamorrean guard looks great too despite being unfinished. The only major thing which looked unfinished was the skin; too cartoonish and vibrant. The rest looked great....  [Read More]
Posted in: Concussion Rifle
 Geoffrey S
04-27-2003, 8:42 AM
#8
Like force push with nifty effects? Something along the lines of the Minority Report weapon sounds good. And it keeps the fun of pushing stormtroopers of cliffs. :)...  [Read More]
Posted in: Concussion Rifle
 Geoffrey S
04-27-2003, 7:36 AM
#6
Originally posted by chris the cynic: It fired in an arc, and the animation showed up on what had been damaged in the arc, but the actual “bolt” was a big invisible arc. Wasn't that the BFG in Doom II? Could be right for the Concussion Rifle, to...  [Read More]
Posted in: What About the Other DF Models?
 Geoffrey S
04-27-2003, 7:24 AM
#13
Wasn't there this thing the AotC TC guys had got from Raven for animations? But you're right, it could cause some problems. Didn't someone a while back make a spider model which was weighted in some strange way? It was somewhere in the modelling foru...  [Read More]
Posted in: What About the Other DF Models?
 Geoffrey S
04-26-2003, 4:20 PM
#6
Are you guys doing the ships again, too? Things like the TIEs and shuttle? They just didn't look that good in JO to me. Textures just seemed too clean, and not particularly sharp....  [Read More]
Posted in: the moldy crow/the enemies
 Geoffrey S
04-27-2003, 8:43 AM
#14
Damn those coders constantly complaining about the limits to the engine... ;)...  [Read More]
No real project page as such, but there's a section of the forums at DF-21 dedicated to it, and I'll be releasing my level as a small demo sometime soon....  [Read More]
If anyone's interested there's a project going to make Dark Forces multiplayer with the Outlaws engine. I haven't heard much from it lately, but I did make a level for it a while back. Could be interesting?...  [Read More]
Posted in: Just a few questions about this MOD...
 Geoffrey S
04-08-2003, 3:34 PM
#9
Like Silent_Thunder I thought the DT Phase I looked a little odd. I always got the impression from the original game that it was a prototype model, rough around the edges, the bare bones of the next phase. The model here just looks too sleek and smoo...  [Read More]
Posted in: Vote for forum banner
 Geoffrey S
04-07-2003, 4:21 AM
#3
It seemed to me that on some banners the colours were washed out, particularly the Gamorrean, Fett, and Commando banners. As for my favourite one, that'd be Katarn....  [Read More]
Posted in: Weaponry
 Geoffrey S
04-26-2003, 4:12 PM
#58
I'd keep the charged up blaster shot; it's extremely useful when you're facing single enemies, and would also be the only long range weapon in the game. It might be different from the original game, but it'd certainly be a useful addition to DF had t...  [Read More]
Posted in: Weaponry
 Geoffrey S
04-23-2003, 2:15 PM
#42
Oh, that'd have a point. There's just one officer after you'd get that weapon. Katarn07: I know it can't deflect bolts (although, you never know in Star Wars) but I was thinking more of the way you swing the weapon around. It really wouldn't add anyt...  [Read More]
Posted in: Weaponry
 Geoffrey S
04-23-2003, 7:06 AM
#38
I'm just trying to work this out, but why do some people want the axe as a usable weapon? Ask yourself, what would it add to the game? It just seems like a case of "if it's there, I want to use it". But why? With all the weapons from the or...  [Read More]
Posted in: Weaponry
 Geoffrey S
04-17-2003, 1:25 PM
#16
Wow, that weapon looks just right. Great job, guys....  [Read More]
Posted in: Ramsees Hed...some...more thoughts.
 Geoffrey S
04-16-2003, 8:44 AM
#38
You could always make it far simpler, by changing the objective of 'planting a tracking device' to 'cracking the ship's log' to find out where it has stopped in recent weeks. Or find some materials shipped from the planet for analysing it's homeworld...  [Read More]
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