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Geoffrey S

Latest Activity

Posted in: JK mod for JO
 Geoffrey S
06-01-2003, 7:42 AM
#8
This is why I thought an addition about the JK mod should be in the FAQ....  [Read More]
Posted in: Models
 Geoffrey S
05-29-2003, 7:42 AM
#72
The Stormtrooper and Officer are class. They really look much more like the ones in the movies this way....  [Read More]
Posted in: Models
 Geoffrey S
05-28-2003, 4:09 PM
#67
Were the lower detailed ones the thing you see from thirdperson or with NPCs? The only problem I had with the Assault Cannon was that it just seemed too stocky, too short (also when compared to other weapons). I thought it could be stretched more, so...  [Read More]
Posted in: Models
 Geoffrey S
05-27-2003, 4:40 PM
#56
The weapon models look great, nice work Salv! The only thing I didn't like is that the Assault Cannon really does look too short....  [Read More]
Posted in: Biiiiig Update!
 Geoffrey S
08-25-2004, 6:04 AM
#13
Looking great; it's all been improved magnificently since the first glimpses of what was to come at the DF-21 forums. (One small error on the webpage: the first screenshot on the Secret Base page is incorrect.)...  [Read More]
Posted in: Kyle's almost done...
 Geoffrey S
06-30-2003, 12:23 PM
#10
Fits right in. As soon as the mod's released I'll be sure to replace the old Kyle with this one....  [Read More]
Posted in: Kyle's almost done...
 Geoffrey S
06-29-2003, 9:17 AM
#2
Kewl. How'd your health get that low?...  [Read More]
I'm still pretty certain the exploding barrel is meant to be round. Having looked at the enlarged sprite you can clearly see that the bottom and top are rounded. Of course, with regards to framerate it might not be such a good idea to up the polycoun...  [Read More]
Looks very good, all of it. They really do look the way 3d versions of the originally flat sprites should look. Only two things: the exploding barrel should probably be more rounded, and lit4 doesn't sit that well with me. That last one didn't really...  [Read More]
That wouldn't make sense; if what you're saying is correct, the place where the tracking device is placed wouldn't take off with the ship. About the screenshots, certainly reduce the amount of engines. Even if it isn't a corvette, there's far too man...  [Read More]
Posted in: Dark Trooper Phase 1 WIP
 Geoffrey S
06-24-2003, 7:10 AM
#53
You sure putting up the model is a good idea? Anyway, the screens look great, and I can only imagine how cool the reflective chrome surface will look in-game....  [Read More]
Posted in: Dark Trooper Phase 1 WIP
 Geoffrey S
06-23-2003, 5:56 AM
#44
Hell yeah, that's more like it. Way better looking than before. Textures still need quite a bit of work with regards to detail, but it's finally looking closer to a finished product than a WIP....  [Read More]
Posted in: Dark Trooper Phase 1 WIP
 Geoffrey S
06-07-2003, 11:36 AM
#30
Looks great. But if the polycount can be reduced be sure to do so, please....  [Read More]
Posted in: Dark Trooper Phase 1 WIP
 Geoffrey S
06-06-2003, 12:11 PM
#19
I'd have thought the chest would be a bit wider and powerful looking. But aside from that it looks just fine. Be sure to only use it in dimly lit areas....  [Read More]
Posted in: Dark Trooper Phase 1 WIP
 Geoffrey S
06-05-2003, 1:22 PM
#2
Nice. The model looks good, though I think the shield could be a bit larger. When you get to the textures be sure too give it a dirty, industrial look....  [Read More]
Posted in: Gamorrean Guard Model
 Geoffrey S
06-24-2003, 7:15 AM
#45
Or some kind of arrangement with PCGamer or another magazine for the full version to be on the coverdiscs?...  [Read More]
Posted in: Gamorrean Guard Model
 Geoffrey S
06-02-2003, 12:01 PM
#2
The model looks fine to me. The skin is great, although the Gamorrean's skin and shirt could use some more texture to it. The face looks a lot better than the first version....  [Read More]
Posted in: foxing?
 Geoffrey S
05-30-2003, 4:41 PM
#7
If LEC would want to 'fox' the DF mod, then there isn't really anything that could stop them. But as far as I can tell the team is trying to do everything to make this as small a possibility as they can by making all the textures themselves, and not...  [Read More]
Posted in: Update
 Geoffrey S
06-01-2003, 7:45 AM
#13
Well, not really reflective, but a slightly shiny surface. Could be wrong, I haven't played JO in ages....  [Read More]
Posted in: Update
 Geoffrey S
05-31-2003, 9:51 AM
#11
Is that about Madine or Rebus? Great work on the models, Hapslash. They really do look a lot more like the Star Wars characters. Does the stormtrooper still have a slightly reflective surface?...  [Read More]
Posted in: What is your favorite Dark Forces level?
 Geoffrey S
06-02-2003, 12:03 PM
#20
Either shift, or it's referring to a Mac only cheat. If you type LAOZ you end up in Dorothy mode, where all sound effects and music speed up and characters shrink to tiny proportions....  [Read More]
Posted in: What is your favorite Dark Forces level?
 Geoffrey S
05-31-2003, 9:43 AM
#16
Taking some liberties with realism is fine by me; but in Jabba's ship they just went too far. A completely illogical design, rooms with no visible way of getting a Kell Dragon in, the bit at the end with no other way of getting in aside from dropping...  [Read More]
Posted in: What is your favorite Dark Forces level?
 Geoffrey S
05-30-2003, 4:35 PM
#14
But it didn't feel even remotely like a ship, at all. More like a whole bunch of random rooms stuck together. Sure, the architecture wasn't bad, but if it doesn't feel like the setting it's supposed to be all the architecture in the world won't help...  [Read More]
Posted in: What is your favorite Dark Forces level?
 Geoffrey S
05-29-2003, 12:14 PM
#7
MilesTeg, I presume you mean you didn't like level 3? I felt Secret Base had the tightest and most modern design compared to the other levels. Talay had the best atmosphere by far. The only really weak levels I thought were Jabba's Ship and Ramses He...  [Read More]
Posted in: What is your favorite Dark Forces level?
 Geoffrey S
05-29-2003, 7:46 AM
#5
From the original game it'd have to be Talay Tak Base. From add-on scene I'm with Jeff 42, with the addition of Beyond Glory 2 and Assassination on Nar Shaddaa....  [Read More]