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Emon

Latest Posts

Page: 30 of 39
Posted in: Check out this new MP mode!
 Emon
04-22-2003, 6:39 PM
#2
Wow, I didn't know you were the lead designer and could come up with a whole new game mode just like that....  [Read More]
Posted in: uk only.. november 1 ja
 Emon
04-22-2003, 5:59 PM
#12
And it is, under no circumstance, Dark Forces IV. Ever....  [Read More]
Posted in: ugh it has truly begun
 Emon
04-19-2003, 5:48 PM
#9
If you think Raven staffs' facial expressions look like this after reading posts like that: :) :D :cool: Then you are gravely mistaken. They look something more like this: :confused: :mad: :rolleyes:...  [Read More]
Posted in: What about Cdkey?
 Emon
04-22-2003, 6:03 PM
#29
Yeah, and that's because MotS was an expansion, they wanted you to make sure you had the original game. It was kind of lame, though, since MotS was totally standalone....  [Read More]
Posted in: What about Cdkey?
 Emon
04-19-2003, 5:41 PM
#24
I don't recall any games published by LEC having CD keys or any kind of copy protection. A good copy protection system like SafeDisc costs way too much money. Since no matter what you put on will be cracked anyway, they probably see the overall gain...  [Read More]
Posted in: Clothing Tessellations
 Emon
04-22-2003, 5:54 PM
#38
You'd need more than bones for it to really work well and look good....  [Read More]
Posted in: Clothing Tessellations
 Emon
04-19-2003, 5:45 PM
#29
What the engine can handle isn't an issue. If they wanted to implement that, they would make the engine handle it. If you're going to bother with free flowing clothes, then they might as well take another year in development to recreate the physics...  [Read More]
Posted in: I suggest a new strategy, Artoo. Let the Wookiee win.
 Emon
04-06-2003, 11:40 PM
#13
Thanks for the comments, guys. There's a dude over at Massassi making an incredibly detailed, interior and exterior, Millennium Falcon prefab. I'll ask him if he wants to use this. You guys should check it out, it's pretty amazing, and it's still in...  [Read More]
Posted in: I suggest a new strategy, Artoo. Let the Wookiee win.
 Emon
04-06-2003, 12:59 PM
#8
You don't play on it, it's decoration....  [Read More]
Posted in: I suggest a new strategy, Artoo. Let the Wookiee win.
 Emon
04-06-2003, 11:35 AM
#6
Unfortunatly, there are no monsters, because I don't think it's worth it for me to model and skin a bunch of little monsters. If anyone knows of some monster models (any format) that will work I could convert them and use them. Or if someone has the...  [Read More]
Posted in: I suggest a new strategy, Artoo. Let the Wookiee win.
 Emon
04-06-2003, 3:17 AM
#1
Dejarik holochess board! Tomorrow I shall add animation to the scanlines for a better effect, and a button that toggles through various games, including an off position. http://www.massassi.net/ec/images/10611.jpg http://www.massassi.net/ec/images...  [Read More]
Posted in: JA - RPG vs FPS? [warning large pics]
 Emon
04-05-2003, 10:39 PM
#12
It'll probably be like Deus Ex's RPG elements. That game is almost all FPS, the most notable RPG aspects are hubbed levels, more character and environment interaction, and character customization. If you're worried about inventory issues, don't be....  [Read More]
Posted in: Customized Races...
 Emon
04-06-2003, 12:32 PM
#27
They will probably just take the most common and coolest species that are Jedi from the EU novels....  [Read More]
Posted in: MP vs SP
 Emon
04-06-2003, 12:29 PM
#31
SP definatly. It has nothing to do with my connection, since I get pings of 30-50 to servers in JO when my dad isn't hogging the bandwidth....  [Read More]
Posted in: Drivable vehicles in JA?
 Emon
04-19-2003, 5:50 PM
#57
JA is a first person shooter, not a racing game or a space simulation. The purpose of adding vehicles is to enhance and compliment the first person shooting, not replace it....  [Read More]
Posted in: Drivable vehicles in JA?
 Emon
04-05-2003, 10:46 PM
#21
BF1942 physics aren't hard to match, since BF1942 physics are pure ****. It isn't hard to get decent flight physics on the Q3 engine. And as Spider_AL said, they ported the terrain system from SoF 2. I can think of only two reasons for that: 1. Ins...  [Read More]
Posted in: Present JK2 Models be able to be ported to JA
 Emon
04-06-2003, 12:26 PM
#20
I doubt they would change the model format itself much, but I know they've changed the GHOUL2 system. Conversion probably involves new segments or bones or something simple like that....  [Read More]
Posted in: SV_SetBrushModel: Null
 Emon
04-07-2003, 9:17 PM
#32
Ydnar is the real expert on areaportals and hints. AK, post on the Q3Map2 forum with your problem and pictures, he'll be able to help....  [Read More]
Posted in: SV_SetBrushModel: Null
 Emon
04-07-2003, 7:45 AM
#22
Warnings are often safe to ignore, but it's also a safe bet that what I told you is slightly wrong. Check out this tutorial: http://fps.brainerd.net/Areaportals.htm...  [Read More]
Posted in: SV_SetBrushModel: Null
 Emon
04-07-2003, 5:53 AM
#20
I would suggest posting some of the screenshots with r_showtris 1 that show the overdraw at the Q3Map2 support form... ydnar knows the best way to fix those things, even if you are using SoF2Map....  [Read More]
Posted in: SV_SetBrushModel: Null
 Emon
04-07-2003, 12:34 AM
#17
Too many people are going to get fed up and eventually leave or loose interest if there isn't some decent singleplayer material coming out, please don't give up. I can help with the debugging too. It only took you a few minutes to send the MAP file l...  [Read More]
Posted in: SV_SetBrushModel: Null
 Emon
04-06-2003, 11:42 AM
#12
I dunno dude, that's really ****ed up. :eek: Send me your MAP file today, the one with all the detail brushes set how they should be, and I'll do a Q3Map2 compile with portals shown. Just the BSP phase, it'll only take a few minutes. If it works oka...  [Read More]
Posted in: SV_SetBrushModel: Null
 Emon
04-05-2003, 9:47 AM
#9
I'll be in there today. There's no way we can miss each other if I'm on all day....  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 Emon
04-15-2003, 8:34 PM
#439
The thing that's holding back the release date is a few external materials like new voices. The main problem is performance. I have a mid-high end system, and it runs like crap in most parts. I know it has nothing to do with my machine because there...  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 Emon
04-15-2003, 8:34 PM
#189
The thing that's holding back the release date is a few external materials like new voices. The main problem is performance. I have a mid-high end system, and it runs like crap in most parts. I know it has nothing to do with my machine because there...  [Read More]
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