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Emon

Latest Posts

Page: 25 of 39
Posted in: Poll: Fixed Saber Color Selection or an RGB/HSL slider?
 Emon
05-20-2003, 7:58 PM
#10
I would imagine there would be a larger selection because of the RPG elements in single and multiplayer. Hopefully they'll add teal and white, as well as various shades of all the colors....  [Read More]
I say fixed. Unless they regulate the intensity of the saber blade, we'll have morons running around with extremely vibrant and washed out ugly teal and pink blades....  [Read More]
Posted in: Petition for personal accounts!
 Emon
05-19-2003, 8:16 PM
#4
This petition won't work, I garuntee that. What will work is whipping up some MENU files that let you do just what you want....  [Read More]
Posted in: Team Games in MP
 Emon
05-20-2003, 12:26 AM
#13
Lightsaber color, force power color, skin color all should be the same color as the team to rid of confusion. Ridding of confusion means less morons who attack teammates....  [Read More]
Posted in: Vehicles?
 Emon
05-19-2003, 11:13 AM
#15
Vehicles in multiplayer would be incredible, especially with that Siege game mode. I won't be suprised if JA has vehicles in MP, and I won't be if it doesn't....  [Read More]
Posted in: did you like the lucasarts trailer.
 Emon
05-20-2003, 7:01 PM
#16
To those who think the game is a simple rehash or mod for JO: http://www.jediknightii.net/e3_academy.shtml...  [Read More]
Posted in: Death animations????
 Emon
05-18-2003, 2:02 PM
#15
1. That's an old build of the game, James Monroe pointed that out in his latest .plan update. 2. Ragdoll skelaton system doesn't necessarily mean ragdoll physics. Ragdoll skelaton probably refers to the body conforming to the environment when limp,...  [Read More]
Posted in: You should say thank you
 Emon
05-19-2003, 8:19 PM
#40
Originally posted by Count_D00ku That is where you're wrong, I'm not THAT big of a fan of MP. He's not wrong, because he never said anything about you. He was simply stating that he enjoys MP with lots of other people....  [Read More]
Posted in: The trailer has confirmed my fears
 Emon
05-19-2003, 11:19 AM
#105
Just things to keep in mind: 1. James Monroe pointed out that the trailer is made from an old build of the game. And since it's an old build, I'm willing to bet LEC made it, and LEC isn't the greatest at showing the great parts of the game. Wait for...  [Read More]
Posted in: The trailer has confirmed my fears
 Emon
05-16-2003, 4:43 AM
#68
By the way, if you had jerky animations in JO, you've got some serious problems on your system. JO has some of the smoothest, most realistic animations I've seen in a long time. MP borks up the running sometimes, but nowhere near as bad as you make i...  [Read More]
Posted in: CTF_Canyon map finished.
 Emon
05-20-2003, 9:41 PM
#9
You need less ambient lighting/more light sources, and more variation in canyon textures. Making them darker overall would also help them to fit in. An easy way to variate them would be brightness. Other than that, it looks excellent. I like the arc...  [Read More]
Posted in: co-op MP in JA
 Emon
05-28-2003, 2:14 AM
#36
Originally posted by Prime I'm just as happy to have no co-op in SP. Leave that kind of thing for MP, IMO. Uh, so yeah, it definatly wouldn't be SP any more if it was co-op.....  [Read More]
Posted in: Ability to use a single hand
 Emon
05-19-2003, 3:57 PM
#23
Yeah, and Maul also ended up in two... Didn't you hear? There aren't clipping problems anymore, on anything....  [Read More]
Posted in: Ability to use a single hand
 Emon
05-19-2003, 2:34 AM
#21
It doesn't make sense for him to have a swept hilt and fight with one hand... you need two hands for it to be worthful....  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 Emon
05-19-2003, 11:23 AM
#468
He probably needs the original actors....  [Read More]
Posted in: Mace Windu: Party Crasher (SP)
 Emon
05-19-2003, 11:23 AM
#218
He probably needs the original actors....  [Read More]
Posted in: Questions about the player character in SP.
 Emon
05-28-2003, 2:19 AM
#2
The name is fixed, you cannot change it (not for dialog, but maybe you can have multiple characters with different names). Some are upset about this, but I'm happy to see it. It makes it so you can have actual dialog involving the character, and ther...  [Read More]
Posted in: The graphics in JA
 Emon
05-28-2003, 2:12 AM
#20
Erm, what makes you think ATI is more expensive? I'm getting a Radeon 9700 for $200, and that's cheaper and faster than any nVidia equivelant....  [Read More]
Posted in: The graphics in JA
 Emon
05-25-2003, 1:32 AM
#13
Yavin swamp was poorly put together, and JO lacks the terrain system in SoF2 (which JA now has)....  [Read More]
Posted in: Oooh! Holding second saber upside down?
 Emon
05-28-2003, 2:17 AM
#15
He isn't wrong. Smood's just mad that his arguments get owned so much by Al, so he takes out his anger by asking for a ban like that....  [Read More]
Posted in: Oooh! Holding second saber upside down?
 Emon
05-25-2003, 1:40 AM
#11
Originally posted by Smood Al doesn't know much about anything so pay no attention to him. Being a long time member of the Jedi Knight community, including one of the best players, and the fact that he has proven himself very knowledgeable about ma...  [Read More]
Posted in: Lucasarts official site - Tauntaun Alert!
 Emon
05-25-2003, 1:42 AM
#12
Not every Taun Taun is alike you know....  [Read More]
Posted in: New JA movie
 Emon
05-25-2003, 10:57 PM
#9
We've seen from the trailer and E3 video that it doesn't limit your Force that much. Besides, it's very difficult to wield a dual blade because of the high risk of killing yourself, so it makes sense to concentrate more on the saber. Anyways, you ca...  [Read More]
Posted in: <GuNs>
 Emon
05-28-2003, 2:26 AM
#49
What some people don't understand is that, although in the movies a Jedi may be unstoppable against any weapon, this is a video game, and it needs balance. Therefor a Jedi should have no overall advantage over a gunner. Allow me to demonsrate... -Gu...  [Read More]
Posted in: <GuNs>
 Emon
05-25-2003, 1:43 AM
#27
Guns are a necessity for the class based (at least in Siege) for MP....  [Read More]
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