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ChAiNz.2da

Latest Posts

Page: 63 of 76
Posted in: About lightsabers
 ChAiNz.2da
03-05-2005, 6:19 PM
#9
Originally posted by Ellderon There is no way to add another column, is it? *looks at Fred Terta and hopes* I don't want to overwrite one of the normal types... Unfortunately no :( I feel your pain, that was my dilemma... You can however add ext...  [Read More]
Posted in: About lightsabers
 ChAiNz.2da
03-05-2005, 5:46 PM
#7
Originally posted by Ellderon Wait a sec..lemme see if I (or you) got this right.. I want to make a new weapon TYPE (like vibrosworsd and viroblade are two different types and lightsabre and short lightsabre are). As such, it should work like a nor...  [Read More]
Posted in: About lightsabers
 ChAiNz.2da
03-05-2005, 4:26 PM
#5
Originally posted by Ellderon what I'm trying to make is a two-handed lightsabre that will work with normal crystals, just like a shortsabre works with crystals from a normal lightsabre... That's what I had tried to do with the Longsaber Crystal Pa...  [Read More]
Posted in: About lightsabers
 ChAiNz.2da
03-05-2005, 12:27 AM
#3
Originally posted by Ellderon Can someone please send me the 3dMax models (exported from the game) of a normal lightsabre and malak's lightsabre? I want to look into those files to see why every large lightsabre mode has an unmoving color cristal,...  [Read More]
Posted in: New version of nwnnsscomp!
 ChAiNz.2da
03-05-2005, 2:20 AM
#12
Originally posted by Fred Tetra I hope it helps all of you who like script coding as much as I enjoy making the tools available! Thank's Fred! As I have to start getting into scripting now, this will definitely help reduce the headaches I'm sure to...  [Read More]
Holy Hell guys, awesome job! Much replayability with this mod as lilric27 stated. In fact I 100% agree with everything he/she said... I know how much pain just doing the saber hilts can be but to add robes and other goodies, scripting plus making i...  [Read More]
Originally posted by DarthSmallz Where would I find the crunching sound for force crush, like the one in the trailer? v_imp_crush.wav dosent sound anything like it, Thanks!:D DarthSmallz, dude... There's already a thread on this... please post th...  [Read More]
Posted in:  Mistake Correction Armband now up at my site
 ChAiNz.2da
03-01-2005, 2:42 AM
#2
A pure cheating device eh? I think you might need to use your own armband RH as you've gained some DS points with this one ;) ohh.. wait.. you're the Shadow Lord of the Sithâ„¢ ... nevermind... hehe... Looks great! :thumbsup: --------------------...  [Read More]
Posted in: [TSL] Textures for color crystals
 ChAiNz.2da
02-28-2005, 5:24 AM
#2
Originally posted by envida Where can I find the damn textures for the color crystals? I swear I looked through all the textures but I must have missed them. I'm looking for the ones you see at the upgrade screen and in your inventory. Could someone...  [Read More]
Posted in: sound effects for force crush
 ChAiNz.2da
02-28-2005, 8:07 AM
#9
Originally posted by shangoman BTW what does W.I.P. stand for? W = Work(s) I = In P = Progress :)...  [Read More]
Posted in: Installation error
 ChAiNz.2da
02-26-2005, 8:59 PM
#2
Mine used to do this occasionally. I'm not sure if your machine is doing the same, but when you get the dialog box with the Cd Drive Letter path... is it placing the blinking cursor before the drive letter? ie - blinking cursor --> | F: I jus...  [Read More]
Posted in: xbox controller?
 ChAiNz.2da
02-25-2005, 1:30 PM
#5
I personally couldn't tell you, something better for tk102 to answer ;) But if there's a SAVE function, you could program your mapping and save the file. Then press the Panic key to reset your settings to normal. Whenever you went to play TSL, you co...  [Read More]
Posted in: xbox controller?
 ChAiNz.2da
02-25-2005, 11:29 AM
#2
Originally posted by DarthRevan2102 if i bought an xbox controller converter to pc... would i be able to use it for KOTOR?:confused: Someone else had tried this a ways back, but for the life of me I can't find the thread.. However I believe it is...  [Read More]
Posted in:  Nequam's Stuff
 ChAiNz.2da
03-01-2005, 4:49 PM
#20
Originally posted by Nequam Been quite occupied with work lately, but I've got another PC re-skin almost out the door... http://s05.imagehost.org/0805/wahaa.jpg If you look really closely, she's got a cute little pair of fangs too... ;) I also f...  [Read More]
Posted in:  MECK Project - Enter Jabba's Palace side quest
 ChAiNz.2da
03-05-2005, 9:38 PM
#105
Originally posted by Sgt. Strike I'll give it another try when I get that far, won't take me too long. Last I checked Bib Fortuna wasn't there. I do have the original from pcgameworld, and also the update, 1.11. Is there another one after that? no,...  [Read More]
Posted in:  MECK Project - Enter Jabba's Palace side quest
 ChAiNz.2da
03-05-2005, 8:49 PM
#103
Originally posted by Sgt. Strike Should I go back, to a previous saved game, complete the Jawa shop mission, then do the Jabba Palace one? Or just boost my persuade up by editing the game? I can't even talk to the guards right outside the entrance,...  [Read More]
Posted in:  MECK Project - Enter Jabba's Palace side quest
 ChAiNz.2da
03-05-2005, 8:08 PM
#101
Originally posted by Sgt. Strike I've done everything, but do the Jawa shop, for Tatoonie, but this mod has me stumped, after I talk to the speeder pilot. But, I can get to the palace entrance, but they aren't letting me in. Also, the Gamorreans are...  [Read More]
Posted in: Holowan Laboratories - News @ RPGDot
 ChAiNz.2da
03-01-2005, 2:55 AM
#214
Originally posted by Achilles Congratulations on your success! I know how hard it can be to make your vision a reality and it takes real leadership to make that happen. While I am saddened to hear that you will have to take more of an administrative...  [Read More]
touche' :lol:...  [Read More]
Ummm... nice avatar tk, did you lose a bet? ;) *ChAiNz.2da ducks and covers* Kudos however on the new Save Game Editor! :D...  [Read More]
Posted in: Clear Complete Texture Editing Tutorial?
 ChAiNz.2da
03-03-2005, 1:54 AM
#34
Originally posted by Weiser_Cain I don't belive this to be entirely true, but I see little reason not to keep the textures in tga format. Have you tried a different format that works? Seriously, I'd be interested if there's some other format we c...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 ChAiNz.2da
03-05-2005, 2:32 AM
#1117
Originally posted by Fred Tetra but I didn't test the copy/paste rows in the 2DA editor.... Fred, if you get this function to work, you'll be an even larger Hero for me to worship :D Next thing you know, we'll be trying to dip you in gold ;) Do yo...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 ChAiNz.2da
03-02-2005, 6:03 AM
#1085
Originally posted by Fred Tetra A feature that some folks may not know about is that once you have an image up in the image viewer, you can use the arrow keys to go up and down the treeview nodes to see each image displayed in turn. This makes it e...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 ChAiNz.2da
02-25-2005, 2:13 PM
#1061
Originally posted by JamieKirby I would understand and wait if this was a bug that hasn't been fixed, but some people have said that it has already been fixed and that i should get the *new* *NEW* version....so there is no such fix yet? if not, sor...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 ChAiNz.2da
02-25-2005, 1:50 PM
#1058
Originally posted by JamieKirby if there is a newer version then this: v1.0.1880.29681 (2005-02-24) It isn't listed on his site. No, that is the latest version. Fred is working hard on a newer version that has several fixes included, just follo...  [Read More]
Page: 63 of 76