Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

ChAiNz.2da

Latest Posts

Page: 64 of 76
Posted in: Getting to know each other
 ChAiNz.2da
02-19-2005, 8:05 AM
#109
Originally posted by Adawa Kisai Name: Adam Age: 30 (I appear to be in the Seniors Division with ChAiNz.2da) I prefer "Wised & Learned" ;) (seeing as I still can't get a discount at Hardees) :fist: or perhaps "In training to be...  [Read More]
Posted in:  Hk 47 for TSL as he should have been ;)
 ChAiNz.2da
02-25-2005, 7:17 AM
#4
And so it begins... the Master has returned with yet another "one helluva skin" (as usual)... Great work man! Definitely a priority download when I get home... I really need to get off my 'can' and finish up my project(s) ;) Perhaps this...  [Read More]
Posted in:  Anti-Hardcore Lighsabers
 ChAiNz.2da
02-23-2005, 5:38 PM
#7
Originally posted by Bimmerman850CSi I have found that instant kill sabers combined with the unlimited Korriban XP glitch make a very good combination, and an entertaining sight-1 level 20-something weapon master vs. 30 or so hsiss thingys Reminds...  [Read More]
Posted in:  Anti-Hardcore Lighsabers
 ChAiNz.2da
02-23-2005, 3:18 PM
#2
:lol: :lol: I knew it wouldn't take long! hahaha But just for giggles, I've got my copy ;)...  [Read More]
Posted in:  Segan Wyndh Armor v2.0 up at PCGamemods.com
 ChAiNz.2da
02-23-2005, 5:06 AM
#18
Originally posted by The Lone Badger Mm, just it's as protective as a suit of solid durasteel (defence +10) whilst still being as flexible as cloth (max dex +8). It's better as armor than any of the in-game armors, while also allowing force powers. I...  [Read More]
Posted in:  Segan Wyndh Armor v2.0 up at PCGamemods.com
 ChAiNz.2da
02-21-2005, 2:55 PM
#6
Originally posted by Darkkender which 2da's did you guys have to merge because I was making every attempt to make it compatible with all other mods currently in release so that there would be little to none of these problems.:p None of mine had to...  [Read More]
Posted in:  Segan Wyndh Armor v2.0 up at PCGamemods.com
 ChAiNz.2da
02-21-2005, 2:38 PM
#2
Heh.. I was #2 download, have merged the .2da's AND loaded into KMM by the time I saw this post... wheeeeeee Looks great bro! Can't wait to try on the new-ish 'duds' ;)...  [Read More]
Posted in: Hardcore Tsl
 ChAiNz.2da
02-25-2005, 4:27 AM
#64
Originally posted by Eli_Starstrider BTW, I new to the modding scene, but are the mods generally, eh, 'open-source'? Can I ask beancounter if I could take his script and combine it with other .2da? Of course, asking his permission first? As a gener...  [Read More]
Posted in: Hardcore Tsl
 ChAiNz.2da
02-23-2005, 4:49 PM
#55
Ahhh... even better man! This is definitely going to be a Hard-Core..Hard-Core Mod... I think I just confused myself.. hehe Thanks for clearing that up, makes perfect sense now. Sorry for the "speedbump" :lol:...  [Read More]
Posted in: Hardcore Tsl
 ChAiNz.2da
02-23-2005, 4:39 PM
#53
[off-topic] ACK! Who are you and what have you done to Darth333's avatar!... hehe ... good to see you back ;) [/off-topic] @beancounter Just one thought. If the mod doesn't grant additional XP. My character(s) rarely ever get to level 30. This may...  [Read More]
Posted in: Hardcore Tsl
 ChAiNz.2da
02-23-2005, 3:05 PM
#51
beancounter,.... with these results you have just justified Super-ModsĀ® just for the sake of survival! :lol: Looks outstanding, in a very *gulp-ish* way... heheh...  [Read More]
Posted in: Hardcore Tsl
 ChAiNz.2da
02-22-2005, 2:14 PM
#39
Originally posted by beancounter Hey everyone, I am thinking about making a change to this mod. While I have no problem making changes to the mod and recompiling the scripts, I think the average user will have a difficult time with it. What I am pur...  [Read More]
Posted in: Hardcore Tsl
 ChAiNz.2da
02-21-2005, 3:41 PM
#27
Originally posted by Achilles Chalk it up to my annoying habit of having to know how stuff works :) I thought that was my job ;) :lol: ChAiNz.2da = forever n00b...  [Read More]
Posted in: Hardcore Tsl
 ChAiNz.2da
02-21-2005, 10:07 AM
#3
Originally posted by tk102 :D This is sure to be a hit! In more ways than one .... har har ... ;) Let's just hope we're not on the receiving end of too many 'hits'. Looks great beancounter, definitely a PERMA-MODĀ® :thumbsup:...  [Read More]
Posted in: KOTOR 2 video resolution
 ChAiNz.2da
02-20-2005, 6:55 AM
#2
Originally posted by Lazy I figured this would be the best place to ask this question..... Is there any way to set a custom resolution above 1600x1200? I have a 23" widescreen lcd and its native resolution is 1920x1200. I am looking for a wa...  [Read More]
Posted in: What's that sound?! Oh...
 ChAiNz.2da
02-23-2005, 5:12 PM
#10
Thanks tk! I'll be sure to route my "rants" over there from here on out ;) Sorry for the fuss ... hehe...  [Read More]
Posted in: What's that sound?! Oh...
 ChAiNz.2da
02-22-2005, 6:17 AM
#8
Oh now this is rich... now there's a full freakin' advertisement for shelf storage! Voiceover and all and it lasts forever!.... ugghhh.. I HAD to disable plug-ins just so no Flash ads (anywhere) would appear, because not only did I get this "in...  [Read More]
Posted in: Holowan Laboratories - News @ RPGDot
 ChAiNz.2da
02-23-2005, 4:45 AM
#204
It takes quite some time just to sift through all the forum threads to sort out just what is new, what is fantasy, and what is pure BS. You know CDR, that one line sums up so much with so few words... that would make an excellent signature line for...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 ChAiNz.2da
02-25-2005, 4:39 AM
#1043
Originally posted by una It leaves kotor 1 paths blank because it aint installed and the kotor2 paths are the correct ones. Hey Una, Didi you check the other posts n the thread concerning this? Apparently, leaving the KotOR I paths blank, wether it...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 ChAiNz.2da
02-24-2005, 6:15 AM
#1027
Originally posted by Fred Tetra I fixed another problem that will allow mods like "Segan Wyndh's Armor" to be opened correctly. I should be able to post an update by this evening. hehe... leave it to me to create a problem mod ;) Just k...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 ChAiNz.2da
02-23-2005, 3:10 PM
#1000
Originally posted by una Thx for reply, but it didnt work :(. Tried the latest version from his site and it still crashes right after startup. Guess i have to stick with the old one. Bummer :( Perhaps Fred will come to the resue then. He's in th...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 ChAiNz.2da
02-23-2005, 2:53 PM
#998
Originally posted by una Hi, I have a problem with the new editor. I still get the message that my chitin.key is corrupt and after that i can see the editor for a split second and then it crashes without a error message. I removed it and cleaned o...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 ChAiNz.2da
02-23-2005, 2:35 PM
#996
Originally posted by envida I suddenly have gotten a problem. I get his error message whenever I try to open something (utc, dlg, utd, git and so on): "System.IO.FileNotFoundException: Could not find file "C:\dialog.tlk"." Its...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 ChAiNz.2da
02-22-2005, 12:59 PM
#969
Originally posted by Fred Tetra If anyone downloaded (manually or automatically) version 1.0.1879.18819 (2005-02-22) of Kotor Tool before 5:00 PM EST (GMT -5), please do so again. If Kotor Tool did it via automatic update, you'll need to do so manua...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 ChAiNz.2da
02-22-2005, 6:22 AM
#960
. . . . . . . ^^^ (stunned silence and anticipation. Why Oh Why can't I go home :fist: work sucks.... heheh) This looks great Fred, I'm definitely looking forward to giving this a try when I get home!!...  [Read More]
Page: 64 of 76