Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

ChAiNz.2da

Latest Posts

Page: 66 of 76
Originally posted by Seprithro Ok as we all know the default saber skin sucks. As most skinners know, the uv map is the reason it sucks. It makes re-skinning the hilt very limiting, and just plain a pain. About 3% of the tga was actually used on the...  [Read More]
Posted in: Mod Requests Thread (#3)
 ChAiNz.2da
02-05-2005, 2:57 PM
#182
Originally posted by Mono_Giganto Mono's got a model request! :D I saw these pictures on a website that I got linked to in another thread, and thought they looked awesome. Unfortunately, my modeling skills seem to have rusted over in the last month...  [Read More]
Posted in: serieus problem with holowan,.......
 ChAiNz.2da
02-07-2005, 7:59 AM
#7
Originally posted by thijskerulescit there is no read me in the file so i just need to copy the file to my override?? Yup :) Remember though, whatever lines are in the danwar mod isn't included in my compatible file...so you might have problems ari...  [Read More]
Posted in: serieus problem with holowan,.......
 ChAiNz.2da
02-07-2005, 7:16 AM
#5
Originally posted by thijskerulescit i have installed bastila,revan item pack from redhawke,lightsaber pack of t17 nowhere,qui gon jin's saber from t17 nowhere and danwar...can i add upcrystals.2da to my override?? You can add the upcrystals.2da to...  [Read More]
Posted in: single handed dblsbrs
 ChAiNz.2da
02-06-2005, 10:49 AM
#3
Using Fred's KotOR Tool, go to: ERFs > Texture Packs > swpc_tex_gui.erf > I Double Click a saber icon, (ie - iw_lghtsbr_001.tpc, iw_shortsbr_001.tpc, iw_dblsbr_001.tpc) and in the lower right corner click the Write File button...Save to a...  [Read More]
Posted in: Mav's WIP for TSL
 ChAiNz.2da
02-07-2005, 5:27 AM
#14
Originally posted by maverick187 what should I change before I skin? I think it looks great as is, and if you start building the UV for it now (that's going to be 'fun'), you can have it skinned and ready for TSL ;) Fantastic work!...  [Read More]
Posted in: Is it possible to make
 ChAiNz.2da
02-06-2005, 11:47 AM
#6
Originally posted by tk102 The biggest difference is that NPC's start with a .utc file. ;) A cookie is hereby offered to someone who knows what template is used for the Main Character creature. Well..duh! It's c_gizka.utc ... oh wait, ...shoot no...  [Read More]
Posted in: New Hilt Model - Released
 ChAiNz.2da
02-05-2005, 4:51 PM
#4
I've got my copy :D Great Job! Especially getting the curve in there (what a pain huh?) hehe :thumbsup:...  [Read More]
Posted in:  Happy Birthday tk102! New side-quest & areas
 ChAiNz.2da
02-04-2005, 6:46 PM
#5
Sweet it's released!...now I can confess :lol: Hey tk, thanks to Darth333, she pointed out to me it was going to be your birthday. I didn't want to say anything because I knew this was coming, and I just wanted to see your reaction (this sure beats...  [Read More]
Posted in: Obi,Anikin, & Aalya's Hilts!
 ChAiNz.2da
02-05-2005, 8:52 AM
#24
Being an 'initiate' modeler, I'm just happy when after my saber is built, it doesn't wind up clipping through the hands... hehe :p All of the sabers look magnificent so far everyone... great job! Sure beats what we 'used' to have to deal with... ;)...  [Read More]
Posted in: my name
 ChAiNz.2da
02-04-2005, 8:54 AM
#2
Originally posted by thijskerulescit HI, my current name is now on this forum thijskerulescit how do i change that name into another name?? Options,profile doesn't do the trick..... Go here, and ask nice ;) http://www.lucasforums.com/showthread.p...  [Read More]
Posted in: A-Z of Modeling a new Lightsaber
 ChAiNz.2da
02-03-2005, 7:10 PM
#2
Sweet! New Toys! *snatch* whoa.... pictures too... I see I've been 'skipping' some steps already... ;) Fantastic step-by-step tutorial T7! If this were any more in-depth, you'd be sitting in front of my computer making the saber for me! Outstandin...  [Read More]
Originally posted by Galakmech I know GIMP and I do not like it ! Are you sure that it does not exist another graphic editor (With or without *.TGA file format support ...) ? Well, for most of KotOR's needs, it does need to support .tga files... ma...  [Read More]
Posted in: Re-Skin Standard In-Game Hilts (Visual Aid)
 ChAiNz.2da
01-31-2005, 10:34 AM
#18
Originally posted by Darkkender I use gimp for my images it handles alot and is in the downloads stickies. I would say it is as good if not better than photoshop and it's free. Hehe, my vote is Photoshop, it is better than Gimp, BUT Gimp's price is...  [Read More]
Posted in: Re-Skin Standard In-Game Hilts (Visual Aid)
 ChAiNz.2da
01-31-2005, 4:17 AM
#13
Originally posted by Seprithro the mapping of a standard saber is bad, very bad, about 3% of the tga is actually used for the model, with lots of over-lapping, its a big job to make a saber tex for the default hilt that actually looks good, in fact...  [Read More]
Posted in: Re-Skin Standard In-Game Hilts (Visual Aid)
 ChAiNz.2da
01-30-2005, 2:59 PM
#6
Originally posted by T7nowhere Thanks ChAiNz.2da, I added it to Skinning and Modeling. :) Thanks T7! Though...I must admit I've made an error (not with what is posted). In my haste, I've realized I didn't add the maps for the regular sized lightsab...  [Read More]
Posted in:  MECK Project - The Insidious Plot
 ChAiNz.2da
02-07-2005, 8:08 AM
#46
Originally posted by FunSolo well when u can lead me toward that file im glad :D or else.. i gotta try again and again... till someone can do that 'grateful solution' http://www.lucasforums.com/showthread.php?s=&threadid=141705&perpage=40...  [Read More]
Posted in:  MECK Project - The Insidious Plot
 ChAiNz.2da
02-01-2005, 10:26 AM
#29
Originally posted by Archonon The other mods I was thinking of adding were T7Nowhere's lightsaber pack and Qui-Gon's LS, Orsan's and your Jango Armor and Revan's Items by ChAiNz, though this last one I don't think will be compatible (The robe issue...  [Read More]
Posted in:  MECK Project - The Insidious Plot
 ChAiNz.2da
01-31-2005, 6:15 AM
#14
Originally posted by Vampiro with all reading i did, i still dont get it really well, i mean, i have downloaded the clonetroopers, And i i put them both in my Override i can't play with the Obi-Wan's head, Hey Vampiro, when you installed the Clone...  [Read More]
Posted in: Tomb of Jesset Dal'Kest WIP
 ChAiNz.2da
02-07-2005, 9:34 AM
#22
Definitely looking forward to this one man! I'm finishing up on my Xia Project, so I might get to actually play with some of the really kewl mods released here lately :nut:...  [Read More]
Posted in: [Updated]Revans Mask Plus+ 2.0
 ChAiNz.2da
01-30-2005, 10:26 AM
#78
Originally posted by BoL_Stryke Well, you forget Chainz, I have been around since the old days of KOTOR editing. I know how to do 2da's and uti's and hex editing and scripting (somewhat) and stuff like that. I was around when we were figuring all th...  [Read More]
Posted in: [Updated]Revans Mask Plus+ 2.0
 ChAiNz.2da
01-30-2005, 9:30 AM
#76
Originally posted by BoL_Stryke AAHHHH, That is wierd! I thought it was that as well Chainz, but then I did the change and on character creation, my character's heads show up as random aliens. :confused: T7, what did you do to poor Nemo! He already...  [Read More]
peeks in and reads...and reads...and reads....and reads.... Pardon me as my brain just dripped through my ear.... :wornout: Wow Achilles! That's not a walkthrough, that's a Piggy-Back Ride! And although I (personally) try to steer clear from GFF...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 ChAiNz.2da
02-07-2005, 4:39 AM
#887
Originally posted by Fred Tetra New version of Kotor Tool posted today. 1.0.1863.39252 (2005-02-06) Features/updates: Added maps for m02ac, m10aa, m10ab, m10ac and m11aa As I recall, adding maps was very time consuming and quite a task (or all...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 ChAiNz.2da
02-03-2005, 7:33 PM
#882
Originally posted by Fred Tetra I would like to take a moment here to thank ChaiNz.2da for his very generous donation to the Kotor Tool effort. It even included a humorous greeting card! I know many folks appreciate my work on Kotor Tool and have w...  [Read More]
Page: 66 of 76