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ChAiNz.2da

Latest Posts

Page: 65 of 76
Posted in: Mod Requests Thread (#3)
 ChAiNz.2da
02-09-2005, 3:31 PM
#208
Originally posted by MarKomus What I meant by "not really available" is that you can get the icon to show up, but adding that feat doesn't activate it. Adding a stealth unit to the natural items would. But I don't know how to do that to th...  [Read More]
Posted in: Atton on Telos *possible spoiler*
 ChAiNz.2da
02-17-2005, 10:10 AM
#2
Well, chalk this up as a bug and move on...except now I'm playing as a LS Male Consular/Master and guess what? Atton's in his cell and when I enter the holding area and speak to Kreia, there appears to be a whole new dialogue that I didn't get before...  [Read More]
Posted in: What's that sound?! Oh...
 ChAiNz.2da
02-16-2005, 6:17 AM
#1
I can understand the need for advertisements on the site, and I click as often as I can hoping it's actually helping...but if there's any way you guys have the ability to "refuse" certain types of ads, or screen them... Can we please get r...  [Read More]
Posted in:  Shiny Madalorians and non-Plastic Aliens
 ChAiNz.2da
02-17-2005, 8:17 AM
#25
Originally posted by Leviathan :rolleyes: Do you know if Paint Shop Pro manages the Alpha Channel, the layers, ... In short, all tools needed to modify KotOR's graphics (textures, icons, etc...) :confused: Thanks !... :D Definitely. and it's a gre...  [Read More]
Posted in:  Shiny Madalorians and non-Plastic Aliens
 ChAiNz.2da
02-17-2005, 7:52 AM
#23
Originally posted by Leviathan T7, what version of Adobe Photoshop do you use exactly ? :rolleyes: And how much did you pay it ? :confused: I can guarantee it wasn't cheap no matter what version. ;) From past Adobe releases. Base versions, whatev...  [Read More]
Posted in:  Shiny Madalorians and non-Plastic Aliens
 ChAiNz.2da
02-16-2005, 12:47 PM
#19
First off, oops... kick-ass re-skin/textures T7. I forgot to mention that yes, they do indeed make the eyecandy factor raise 1,000% :thumbsup: Also, well at least they did a better job of UVmapping this time for the regular saber :D I'm currently ge...  [Read More]
Posted in:  Shiny Madalorians and non-Plastic Aliens
 ChAiNz.2da
02-16-2005, 5:20 AM
#13
Originally posted by SpaceAlex Thanks for clearing this up. I guess we're stuck with the low poly hilt for the time being. :( Well, at least the double-bladed and short lightsaber hilts are decent. Has anyone tried re-skinning one? I'm still knee...  [Read More]
Posted in:  Exile's Item Pack now up at my site.
 ChAiNz.2da
02-14-2005, 10:05 AM
#8
Hey RedHawke, leave something for the rest of us to do!! :lol: Wow man, you've been rather busy and all of these look great. The temptation of the Dark Side is sooo.....stronge...must....resist...must...beat..."legally" 1st... :fist:...  [Read More]
Posted in:  Easy Swoop racing TSL
 ChAiNz.2da
02-17-2005, 8:08 AM
#35
Originally posted by Achilles Glad to know it's a legitimate bug and that I'm not crazy. Hold that thought Achilles ;) Really? ummm... that's really weird because mine did work. I specifically tested for it :confused: Maybe it's just my game tha...  [Read More]
Posted in:  Easy Swoop racing TSL
 ChAiNz.2da
02-15-2005, 9:16 AM
#30
That's really odd guys and gals. I've never had a problem with the mod (in any version), and I've even lost legite races beforehand, installed the mod & went back and won?? Query: I had noticed this problem (before Darth333's mod) that when I ch...  [Read More]
Posted in:  Easy Swoop racing TSL
 ChAiNz.2da
02-13-2005, 12:53 PM
#10
OK, I lied...there is at least one mod I will install before beating this game for the first time.... You're my hero Darth333!!! ...heroine rather... ;)...  [Read More]
Posted in:  Xia Terashai Set now Available!
 ChAiNz.2da
02-09-2005, 2:19 PM
#13
Okie Dokie... I've uploaded a new version at pcgamemods.com. You can get it HERE (http://www.pcgamemods.com/mod/10220.html). I also updated the link in my first post to point to the correct URL. Again it's just a simple .utc placement (I know, I kno...  [Read More]
Posted in:  Xia Terashai Set now Available!
 ChAiNz.2da
02-09-2005, 5:28 AM
#11
Originally posted by Darkkender Well I'm still going to download this. I'm sure I can make the fix myself.:D Yeah, that's kinda what I was hoping with at least the first few people who downloaded it ;) It's not a major thing for me to fix, I just...  [Read More]
Posted in:  Xia Terashai Set now Available!
 ChAiNz.2da
02-08-2005, 8:46 PM
#7
Originally posted by Darth333 To avoid conflicts in the future, I suggest you use scripts instead of editing the .utc file to add/change equipment of an npc ;) Scripts?!?! ewwwwwwwwwww..... ;) just kidding Yeah, I should've known better...guess I...  [Read More]
Posted in:  Xia Terashai Set now Available!
 ChAiNz.2da
02-08-2005, 8:21 PM
#5
to quote RedHawke.... Red Alert!! Apparently the placeable file I used for Xia's Items will eventually cause conflicts on the StarForge! ACK! :headbump: I had used Fred's search feature to try and make sure that this particular .utc wouldn't confl...  [Read More]
Posted in:  Xia Terashai Set now Available!
 ChAiNz.2da
02-08-2005, 6:25 PM
#1
* Click For Important Note About Mod Permissions * (http://www.lucasforums.com/showpost.php?p=2853385&postcount=15) Well, it's done.... whew! Grab it and growl kiddies (especially you JediKnight72482) ;) The Xia Terashai Set is now Available!...  [Read More]
Originally posted by wolfshadow Calculus-schmalculus.... Go play the mod. It will be much more fun than letters pretending to be numbers anyway. :) I'd love to see what Darkkender, Darth 333, RedHawke and CHaInZ could do all together.... But this...  [Read More]
Well, I know what I'm doing the first thing I get home ;) Looks great! and I'm definitely curious to see how you've 'bent' the Segan items to your whims & will :dev11: ... heheh...  [Read More]
Posted in: Mav's WIP for TSL
 ChAiNz.2da
02-09-2005, 1:36 PM
#32
Originally posted by T7nowhere You know that you can mess with camerastyle.2da to get any distance or hieght camerangle you want :p Oh suuuuuurree, do it the easy way... ;) heheh Thanks for the tip T7, I'll have to try it this way next time! :D...  [Read More]
Posted in: Mav's WIP for TSL
 ChAiNz.2da
02-08-2005, 9:10 PM
#28
Originally posted by maverick187 @ ChAiNz Thanks for the permission with the whole pink thing..lol I just think that pink looks SWEET, that pink looks to me like monkeys look to Mono... j/k, and yea I can whip up some pretty BS backstories and stuf...  [Read More]
Posted in: Mav's WIP for TSL
 ChAiNz.2da
02-08-2005, 7:55 PM
#26
Originally posted by maverick187 Anyway thanks to ChAiNz suggestion, you will now probably be able to use any color that you want, blue, red, green, violet, yellow, orange, cyan, pink? wink, wink, ChAiNz, umm and anything else I can come up with bef...  [Read More]
Posted in: Mav's WIP for TSL
 ChAiNz.2da
02-08-2005, 7:35 PM
#24
Originally posted by maverick187 The one reason I don't want to make all of the different colors for the saber is that it would take up too many model numbers i.e. w_lghtsbr_007, 008, 009, 010, etc. etc. you get the picture. I was thinking about mak...  [Read More]
Posted in: Darth Smallz Lightsaber is out!
 ChAiNz.2da
02-08-2005, 12:50 AM
#22
Originally posted by RedHawke DarthSmallz, It is a very cool thing that you made something in KOTOR, it is a fun thing, bending a game to your will, so to speak. Many of our first mods are not masterpieces, they are usually far from it, and some o...  [Read More]
Posted in:  MECK Project - The Insidious Plot
 ChAiNz.2da
02-07-2005, 9:42 AM
#48
Originally posted by FunSolo umm.. and what lines do i have to edit? .oO( and how.. ) sorry to ask that, i feel like.. my skillz in modding kotor.. like a noob :rolleyes: :D You'll need to use Fred's KotOR Tool to open the appearance.2da files (bot...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 ChAiNz.2da
02-08-2005, 12:07 AM
#894
Originally posted by Fred Tetra Ok, I've been thinking about how to integrate the Project Manager function and the ERF Builder. The PM function uses the ERF builder behind the scenes to generate the .MOD file(s) in a project. Would anyone prefer to...  [Read More]
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