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Dak Drexl

Latest Posts

Page: 3 of 21
Posted in: Welding Script
 Dak Drexl
09-09-2011, 10:01 PM
#6
I guess this is as good a place as any to ask this question. I have a guy typing on a terminal (might as well be the droid welding. I have to add that anyway too). However, when I click him, he turns to me and keeps doing his animation. Is there a w...  [Read More]
Posted in: Need help on getting Wotor to work! Please? :)
 Dak Drexl
09-09-2011, 5:35 PM
#2
If you read the readme: *This mod is intended to be played with a new game, playing it with a current save game may make you miss several cool weapons*...  [Read More]
Posted in: Voice Synthesizer Program?
 Dak Drexl
08-30-2011, 10:34 PM
#4
The best tts (text to speech) seems to be "Ivona" but the free stuff is limited to a few voices. Another one I use is called oddcast something or other (google "oddcast tts") and is actually what I used for the Naboo protocol droi...  [Read More]
Posted in: KotOR1 Restoration Mod
 Dak Drexl
08-31-2011, 11:01 PM
#16
Then you shouldn't care that he's restoring that cut content.:brow: I just said "I just mean that there would pretty much be no point to TSL." Why is everyone arguing? All I did was make a suggestion :confused: If Revan dies, TOR/any fan...  [Read More]
Posted in: KotOR1 Restoration Mod
 Dak Drexl
08-31-2011, 7:04 PM
#14
I don't care one bit if it's cannon, I just mean that there would pretty much be no point to TSL....  [Read More]
Posted in: KotOR1 Restoration Mod
 Dak Drexl
08-31-2011, 11:16 AM
#11
Alternative Darkside Female Ending In order to make the deadline for this game, an alternate ending for dark side females was cut. The ending took place when Carth comes to the Star Forge to speak to you one last time. From there you could choose t...  [Read More]
Posted in: 2 Scripting Questions
 Dak Drexl
08-12-2011, 10:28 AM
#3
newbiemodder made a script for this, though I haven't gotten to the point of trying it out in k1 yet... http://www.lucasforums.com/showthread.php?t=207533...  [Read More]
Almost guaranteed that it's left over from NWN. The only way to find out if it works is by adding the property and seeing if it does anything....  [Read More]
Why don't you just try and see what happens? The things you mention are extremely easy .utc edits....  [Read More]
Posted in: [TSL/WIP]
 Dak Drexl
09-08-2011, 6:57 PM
#55
I'm glad you took my feedback as I meant it :) That second guy from the right in the bottom row of the portraits looks wicked though :thmbup1: Also it looks like your portraits might be 64x64. Once you get around to refining stuff like that, I lear...  [Read More]
Posted in: [TSL/WIP]
 Dak Drexl
09-08-2011, 4:55 PM
#53
Sorry but Dukaan and Kail look terrible as does the robe. It looks like someone painted on Kail's face with acrylic paint. And Dukaan has too much eye makeup and whatever is around his mouth looks like it was taped on (supposed to be facial hair or m...  [Read More]
Posted in: [TSL/WIP]
 Dak Drexl
08-25-2011, 2:16 PM
#18
Jon K'har http://s1203.photobucket.com/albums/bb396/mr_dad/KHAR.jpg K'har is a mysterious Jedi Knight who has agreed to help you find Gamma. I don't think that robe texture in in TSL. If it was I would have used it for a lot of my stuff... if it is...  [Read More]
Posted in: Capibara's wip's
 Dak Drexl
08-27-2011, 1:22 AM
#14
Well the texture size has to be increased/decreased in powers of 2. For example, most of the smallest kotor textures are 64x64, which can be increased to 128x128, 256x256, 512x512, and so on (though 1024 should really be the biggest - anything else I...  [Read More]
Posted in: Capibara's wip's
 Dak Drexl
08-26-2011, 11:32 AM
#11
EDIT: ok, so i thought about it and i think i see what you meant; use a resized base, apply the new texture work at normal size, then resize the whole thing to normal base size (stretch out, 'paint', then back to normal so the new stuff soaks up or '...  [Read More]
Posted in: Tons of TPC files in K1 override
 Dak Drexl
08-04-2011, 5:46 PM
#2
Did you install an official patch? Sometimes it will put stuff in your override but it's not like it really matters, you can just delete it I'm sure......  [Read More]
Posted in: Modeling in GMax
 Dak Drexl
08-04-2011, 4:30 PM
#2
If you name that feature then someone will be able to point you in the right direction....  [Read More]
Posted in: the astrogation system
 Dak Drexl
07-23-2011, 12:38 PM
#4
Why does it matter? If you really wanted to go somewhere you could just warp....  [Read More]
Posted in: Setting up NWMax
 Dak Drexl
07-21-2011, 12:15 AM
#6
Just try loading that and see what happens....  [Read More]
Posted in: Setting up NWMax
 Dak Drexl
07-20-2011, 1:12 AM
#4
Did you do a search for gmax?...  [Read More]
Posted in: Seeking Handmaiden mod
 Dak Drexl
07-18-2011, 10:39 PM
#6
I could easily be wrong but you might be thinking of the handmaiden changes in oldflash's final touch mod (http://knightsoftheoldrepublic.filefront.com/file/Final_Touch;72996). Even if it's not what you're thinking of it's an awesome mod!...  [Read More]
Posted in: Fixing Lighting Issues on Custom Models
 Dak Drexl
09-07-2011, 10:12 AM
#4
Hey thanks DeadMan! If someone had put that up somewhere I wouldn't have felt the need to put this up myself. Could a mod or someone put his post under mine in the tutorial?...  [Read More]
Posted in: Module Editing
 Dak Drexl
07-29-2011, 11:19 AM
#23
You need to edit the lightmaps. Find which ones have a red tint and edit them accordingly. Good luck, should be fun ;)...  [Read More]
Posted in: trying to put a custom armor in kotor 2
 Dak Drexl
08-02-2011, 12:04 AM
#16
Haha sorry it's not a movie, his mod is called "movie mandalorians". Check it out here (http://deadlystream.com/forum/files/file/63-movie-mandalorians/) and be sure to look at his response to my comment in the comments section. Good luck!...  [Read More]
Posted in: trying to put a custom armor in kotor 2
 Dak Drexl
07-28-2011, 6:47 PM
#14
Darth DeadMan has done it, check out his movie mandalorians mod and his work in the clone mod......  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Dak Drexl
07-19-2011, 11:16 AM
#1358
I like Bastila's new hairstyle very much. Over the years it's pretty unlikely that she's going to have the same hairstyle as in k1... plus this current hairdo reflects her age perfectly IMO. If you lean toward "Mature Bastila" I think she's...  [Read More]
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