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Dak Drexl

Latest Posts

Page: 5 of 21
Posted in: Music Changing?
 Dak Drexl
06-12-2011, 5:07 PM
#2
You can't use any copyrighted music, so no. You can only use music that you 1. made, 2. is labeled for free use, or 3. you have permission to use by the composer/artist/etc....  [Read More]
Posted in: how do you change files?
 Dak Drexl
06-12-2011, 11:04 AM
#6
Would you do the same thing if you want to add a different texture to the item? http://knightsoftheoldrepublic.filefront.com/info/ArmorSkinning...  [Read More]
Posted in: Custom Doors
 Dak Drexl
06-02-2011, 9:45 PM
#2
You should be able to reskin the normal doors? What exactly do you mean?...  [Read More]
Posted in: [TSL]Making stuff glow
 Dak Drexl
06-09-2011, 4:58 PM
#34
In the original TSL appearance.2da file, the mandalorians did not have an entry for "envmaptexture". This means that anything transparent would just be see-through in-game. By putting "CM_Baremetal" in that "envmaptexture&quo...  [Read More]
Posted in: [TSL]Making stuff glow
 Dak Drexl
06-09-2011, 4:53 PM
#32
there's a mod already that restores mandalorian shininess to armor. I'm pretty sure that's just a .2da fix....  [Read More]
Posted in: [TSL]Making stuff glow
 Dak Drexl
06-02-2011, 11:04 PM
#12
By the way, you don't want to "erase" areas you want to glow (or be otherwise affected by environment maps), you need to set up an alpha channel that dictates transparency in the appropriate areas. You'll need to experiment to find the most...  [Read More]
Posted in: [TSL]Making stuff glow
 Dak Drexl
06-01-2011, 7:35 PM
#9
that is the sword mod I meant, you got it :P thanks! in making our own .txi how limited are we? I mean in the choice of colours/defining brightness etc. I just finished that mod, glad you like it :) I have NO idea about new .txi's, but I wish I did...  [Read More]
Posted in: [TSL]Making stuff glow
 Dak Drexl
06-01-2011, 4:16 PM
#6
erase texture? Yes, open up your .tga and literally erase the part that you want to glow. The higher the opacity, the brighter it will glow. Look at the screens here (http://www.lucasforums.com/showthread.php?t=207546). The two glowy swords are al...  [Read More]
Posted in: [TSL]Making stuff glow
 Dak Drexl
06-01-2011, 11:18 AM
#4
Lol :lol: Just erase the part that you want to glow on your skin. Then, make a file in notepad called "envmaptexture CM_Bright" and save it as "yourskinname.txi". See how that works for you....  [Read More]
Posted in: Adding equipable items to UTC
 Dak Drexl
05-31-2011, 9:26 PM
#8
:xp: Happens to the best of us! The problem is that kotor tool freaks out when you re-open a .utc that you placed a custom .2da line in for some reason. What happens is that you open it, it'll give you an error message and the "appearance"...  [Read More]
Posted in: Adding equipable items to UTC
 Dak Drexl
05-31-2011, 9:11 PM
#6
You can simply open the .utc using kotor tool. Go to open>gff file>yourfilename and BOOM. You can open your .utc for editing. Edit: The only problem with this is when your .utc is referencing a custom .2da line. If that's your problem I have a...  [Read More]
Posted in: Adding equipable items to UTC
 Dak Drexl
05-31-2011, 5:40 PM
#4
What do you mean re-do?...  [Read More]
Posted in: Adding equipable items to UTC
 Dak Drexl
05-31-2011, 9:31 AM
#2
Yeah for some reason this never works. Try opening up the .utc in kotor tool and either: If it is an existing item, drag it onto the equipment slot from the dropdown menu on the left. Or, if it's a custom item, double click the equipment slot and ent...  [Read More]
Posted in: Scripting Questions ("Forced" Recruiting)
 Dak Drexl
05-29-2011, 6:34 PM
#1
This might be tough for me to explain but I'll try my best. I'm making a sidequest that the PC is not a part of at all. I found a script to change the party leader, so I have that covered. However, how do I make temporary party members? Moreover, h...  [Read More]
Posted in: Community project: Mod hosting website - proposal
 Dak Drexl
05-27-2011, 6:14 PM
#18
Maybe it would make sense if downloads were open to all but one would need to log in to upload their files? Just a suggestion; good to hear you've got it going though....  [Read More]
Posted in: Community project: Mod hosting website - proposal
 Dak Drexl
05-26-2011, 9:08 PM
#15
Joining wasn't required for a short amount of time. Unfortunately, spammers kept reporting files that are perfectly fine, and other miscellaneous tomfoolery, so Doc changed it back. The file hosting is pretty decent, and there hasn't been an issue w...  [Read More]
Posted in: Community project: Mod hosting website - proposal
 Dak Drexl
05-26-2011, 4:26 PM
#11
The only downside with deadly stream is that you have to join in order to be able to access the downloads and not everyone is willing to do that....  [Read More]
Kotor files has been really great in the past, but over recent months (I think it's been 2 or 3) the server has been down which has caused big problems for everyone. Right now even the staff can't access the site. This is why the "newest" m...  [Read More]
Posted in: Editing item icons
 Dak Drexl
05-26-2011, 1:49 PM
#8
Just open the .uti in kotor tool and edit it from there. On the tabs up top, hit "Open>Gff Files" and pick your .uti to edit. If you're really set on using the GFF though, you would just have to find the appropriate field that the name...  [Read More]
Posted in: [Kotor] The Jedi Civil War
 Dak Drexl
05-27-2011, 8:21 PM
#32
Well it's swamps and the hutt palalces. But that is a good idea, we should probally do that it could work. You got that vader? Then Dxun would be perfect for one of them! The palace entrance could be the tomb entrance, you know? Good luck with this...  [Read More]
Posted in: [Kotor] The Jedi Civil War
 Dak Drexl
05-27-2011, 7:15 PM
#30
Geez Nal hutta, do you want us all to die from the stink? Lol. But to be serious that might be hard to do as a reskin, so we would probally have to do a newly modeled area. I have no clue about that so you would have to find someone to do that. Doub...  [Read More]
Posted in: Sithspecter's WIP
 Dak Drexl
06-13-2011, 3:29 PM
#46
:clap2:...  [Read More]
Posted in: Dantooine Tension
 Dak Drexl
06-01-2011, 10:42 AM
#57
I thought the first picture was Dantooine! Awesome job FG! Looks really great....  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Dak Drexl
06-13-2011, 3:53 PM
#1279
Just curious RedRob, are any of the Enchani heads the same ones from your k1 mod? Or are they new creations? Just wondering because those are pretty great IMO....  [Read More]
Posted in: mjpb3's Bastila PC
 Dak Drexl
05-31-2011, 6:29 PM
#26
You probably shouldn't bump a three year old thread to ask something that isn't really relevant to the thread at all. But yeah you can. I'm not sure why you can't tell what head you're using as it says which one it is in the window on the right. If...  [Read More]
Page: 5 of 21