Just a quick question: Does that mean i cannot use the mod _at all_ with my current savegame? As stated, I'm on Dantooine. Will I see the new models from here on (e.g. Juhani's sword) or is my "appearance.2da" file so effed-up that it won't load ANY models from now on?
I ask because I've managed to add Zaalbar's bowcaster now with the correct german description and gotten it to work properly.*
I'm actually really proud of myself that I've come this far :D
But I've thought about getting an English version of Kotor and replaying it. It's just.... I've spent nearly 12 hrs on Taris -.-
*For whom it may concern: I've changed the DescIdentified and LocalizedName string of the g_w_bowcastr003.uti in K-GFF-Editor. WotoR's files had a string value of -1, the original unaltered .uti had string of 41795 and 41796 respectively. It now shows the correct german description of the item.
EDIT: According to filefront (
http://knightsoftheoldrepublic.filefront.com/file/Weapons_of_the_Old_Republic;74001) there are two patches for WotoR. Are they necessary or are they already included in WotoR 1.1 (the version I've downloaded)??