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Kurgan

Latest Posts

Page: 113 of 214
I made a new sticky in the Dedicated Server forum which I think is long overdue. Many people don't even know what Rcon is, are afraid to learn it or are simply clueless. However it's not as bad as you think and the system is actually quite useful....  [Read More]
Posted in: Rcon Commands (ie: How to be an Admin!)
 Kurgan
05-13-2004, 11:02 AM
#1
Many people seem to be under the mistaken impression that they need to download a third party "admin mod" (like JA+ or JAReloaded) in order to control their online server. This couldn't be further from the truth! There is already a system...  [Read More]
Posted in: New map pack and patch
 Kurgan
05-13-2004, 2:33 AM
#2
Raven has stated (IIRC) that there won't be another patch for JA. So what you "heard" is most likely the past. There is the 1.01 patch which fixes a lot of bugs and exploits, though some things (like the "flinch" during absorb b...  [Read More]
Posted in: Where can i get Dark forces?
 Kurgan
05-13-2004, 12:17 AM
#4
Hmm, didn't somebody just admit to pirating JK1 and then demand to know where to buy it? Sigh... people never listen. These games are still being sold, and yes, you can find them anywhere in the world. Ebay.com Amazon.com (and you don't even need...  [Read More]
Posted in: AotC TC and Hypocrisy (no flamewars please)
 Kurgan
05-13-2004, 10:35 AM
#40
Originally posted by Anakin And about the demo and animation files, yeah well a) The demo was ChosenOnes baby and he worked his nuts off to get it done with, it was a base code change nothing more, the fans should of read the readme file a little...  [Read More]
Posted in: AotC TC and Hypocrisy (no flamewars please)
 Kurgan
05-12-2004, 6:29 AM
#10
I concur. Let's keep this civil......  [Read More]
Posted in: Error: No Siege player classes found
 Kurgan
05-12-2004, 9:59 AM
#5
No need for that, just remove all the pk3's from your /base folder except those that begin "assets..". Start it up and problem should be solved....  [Read More]
Posted in: Using SP maps in MP mode
 Kurgan
05-10-2004, 7:21 PM
#2
Set the g_gametype first in the console (such as FFA or Team FFA, being 0 or 6 respectively). Then load the map in the console as you normally would. So if the map is called "hoth2" then load it like this: map hoth2 (or devmap hoth2 if...  [Read More]
Posted in: Single Player co-op mode in Multiplayer
 Kurgan
05-13-2004, 1:04 AM
#2
Yeah, just set the g_gametype (0 for FFA, 6 for TeamFFA) and then warp to the map of your choice in the console. In the past the way I've done it is to have it be TeamFFA (and have people join the same team, obviously g_teamforcebalance should be of...  [Read More]
Posted in: Siege Destroyer 2 fix (Asteroids)
 Kurgan
05-11-2004, 6:47 PM
#4
Originally posted by majinrevan Heh, actually, those aren't fixes. In the movies, Rebels are red, Imperials are blue. The Asteroids TFFA Mod Team on purposely did that. :fett: You missed the point. I'm talking about Siege here, and in Siege, blu...  [Read More]
Posted in: Asteroids Siege Server Coming...
 Kurgan
05-13-2004, 12:29 PM
#15
Originally posted by Amidala from Chop Shop I made a patch for the SSD2 map that changed the timelimit and the time it takes the Falcon to get drawn in to 12 minutes, since 20 seemed to be too long and 8 was too short. I haven't tested it but I assu...  [Read More]
Posted in: Asteroids Siege Server Coming...
 Kurgan
05-13-2004, 10:47 AM
#12
Man I forgot how "hard" it can be to defend that map for 20 minutes. ; ) I remember when I was testing Asteroids I insisted that 8 minutes was way too short (though you can win in 4 if defense is really poor or you're really lucky). I beli...  [Read More]
Posted in: Asteroids Siege Server Coming...
 Kurgan
05-10-2004, 7:23 PM
#11
Come to think of it that's true of just about every addon thing, period, with the exception of admin mods. So the moral of the tale is, if you want people to use a mod, you have to host a server with it. Otherwise yeah, it's a vicious cycle. Nobody...  [Read More]
Posted in: Bots in Siege
 Kurgan
05-13-2004, 10:52 AM
#5
For Asteroids/Destroyer they'll need to be able to pilot vehicles first off, and that will come eventually once Razor learns how to make them drive the AT-ST and Swoop, that's a good starting point....  [Read More]
Originally posted by Volker Thank you!!! Hi Everyone, thank you for all the help. I haven't tried any suggestions yet, but I'm sure I'll get the hang of it. And yes Anakin I would like to join you. I'll send email soon. And now to the embarassing...  [Read More]
Posted in: 1st person view lightsaber
 Kurgan
05-13-2004, 10:48 AM
#6
Yeah, you can, the only trouble is that the model's head gets in the way every time. That's why OJP is good, because it positions the camera in front of the "eyes" (IIRC) right?...  [Read More]
Posted in: Why all of the hate? (keep it civil please)
 Kurgan
05-11-2004, 7:04 PM
#47
This is my ideal gaming world: 1) I am under NO (read that again: NO) obligation to bow to anyone in game. Even if they bow to me first or ask me to bow, I don't have to do it. 2) I should not fear being kicked, banned, or ampunished if I refuse to...  [Read More]
Posted in: Why all of the hate? (keep it civil please)
 Kurgan
05-11-2004, 6:52 PM
#46
Just to make a correction here, "Siege" was not invented by role players. It began as "SAGA" which was a secret, incomplete game mode left in the code of Jedi Outcast, which was later developed further by the Raven team into what...  [Read More]
Posted in: OJP Basic v0.0.5 Beta 3 (old version) - Bots in Seige
 Kurgan
05-11-2004, 6:34 PM
#11
Once he's gotten them to use AT-ST's and Swoops, that'll be a stepping stone to letting them fly around in 3 dimensions. ; )...  [Read More]
Posted in: OJP Admin Concerns (Team Balance)
 Kurgan
05-13-2004, 1:16 AM
#7
Another thing (that happens a lot). A person will join and be assigned to a team, but he'll be "connecting" ( " - " next to his name in the scoretable) or have a ping of 999 and then timeout or disconnect. In the meantime other pl...  [Read More]
Posted in: which one?? (JA or JK2)
 Kurgan
05-13-2004, 2:26 AM
#41
Originally posted by Egoslav1a If you like seige better then CTF it's for one of two reasons: 1) you want to pretend to be Han Solo What do you mean "PRETEND"????!!!...  [Read More]
Posted in: which one?? (JA or JK2)
 Kurgan
05-11-2004, 6:58 PM
#31
Well thre you go, until the Star Wars mod is made, JA is the only place you can get both FPS ground combat & arcade style vehicle/ship combat in the Star Wars universe in one online game (that'd moddable to boot)....  [Read More]
Posted in: ForceMod III beta tester server up
 Kurgan
05-13-2004, 1:11 AM
#20
It hasn't been up for awhile. Unless somebody is using my old IP... I do not use (nor have I ever used) JA+ (or any other admin mod for that matter) for my server(s)....  [Read More]
So basically a 4 player Team FFA with sabers only on a duel map... (and just disable all Force except jump & throw) What's the difference?...  [Read More]
Posted in: Improved Stormtrooper
 Kurgan
05-13-2004, 1:14 AM
#17
The "big blue ape" look of the Noghri in MotS is based directly on the "graphic novelisation" of the first Zahn Trilogy. Most of the characters in game are based on the counterparts in that comic book series. The ones in JA (to m...  [Read More]
Page: 113 of 214