Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Kurgan

Latest Posts

Page: 109 of 214
Posted in: The Official Merged JK4 Speculation Thread!
 Kurgan
06-10-2004, 2:02 PM
#169
That would cut into mod making, but people could still make maps and skins, which constitute the vast majority of mods made for any editable game......  [Read More]
Posted in: The Official Merged JK4 Speculation Thread!
 Kurgan
06-10-2004, 1:44 AM
#164
I can wish for the best game in the world, but I can't control how many stupid people try to ruin the game or how many bad mods come out that become popular. So, heh... I agree though, more options are better. But people will never be satisfied wi...  [Read More]
Posted in: The Official Merged JK4 Speculation Thread!
 Kurgan
06-08-2004, 10:50 PM
#155
Originally posted by AzureAngel JO's sabers were not nearly as bad. It would have to do something with the newer JA code, but thats beyond my expertise. Kurgan: after reading your two long posts, I noticed you wanted to take the lightsaber out. I k...  [Read More]
Posted in: The Official Merged JK4 Speculation Thread!
 Kurgan
06-06-2004, 9:57 AM
#146
Originally posted by Amidala from Chop Shop I'm still waiting for Kurgan's examples of "necessary" public chat.... Well, we could move to the "voice only" model of the Xbox version of JA. Then we'd have to adopt the "suic...  [Read More]
Posted in: The Official Merged JK4 Speculation Thread!
 Kurgan
06-04-2004, 12:39 AM
#128
To further explain my theory of the "Jedi" idea leading to the "h0n0rz" mentality... I think that the attitude about Jedi being "special" is that "every Jedi deserves a battle" meaning that, like Samurai or K...  [Read More]
Posted in: The Official Merged JK4 Speculation Thread!
 Kurgan
06-04-2004, 12:24 AM
#127
Disabling non-team chat except in Spectator Mode isn't a good solution. Many times in the game you need to communicate (even if the majority of chat is either whining or trash talking) and there is simply no convenient way to do it other than taking...  [Read More]
Posted in: patch problem
 Kurgan
06-10-2004, 1:42 AM
#3
Yeah, devmapall doesn't work in 1.01 anymore....  [Read More]
Posted in: key for kicking
 Kurgan
06-09-2004, 9:19 PM
#8
To bind kick to a key would be silly, because you'd have to bind four keys. (something like this, may not be correct) bind key1 forward;alt_fire bind key2 backward;alt_fire bind key3 strafe_left;alt_fire bind key4 strafe_right;alt_fire Seems easie...  [Read More]
Posted in: key for kicking
 Kurgan
06-08-2004, 11:35 PM
#3
The only way to kick without a saberstaff (we're talking about SP here) is to use Melee (which requires cheats) or to give yourself the "extra stances" one of which includes a single saber that uses the staff moves including kicks (again, w...  [Read More]
Posted in: can someone explain this trick to me? (meditate)
 Kurgan
06-09-2004, 9:15 PM
#7
The basejka emotes are as follows (they are really called "taunts", "emote" is a term created by the JK2 mod makers to describe animations like that, since JK2 didn't have them, they were animations ripped from Single Player): Bo...  [Read More]
Posted in: can someone explain this trick to me? (meditate)
 Kurgan
06-08-2004, 8:34 PM
#3
This isn't so much a trick as it is a MOD IN USE. If you didn't download anything it means that the SERVER is running some mod that adds them in. To answer your question, "Meditate" is done simply by binding a key to it in the controls m...  [Read More]
Posted in: Jedi Academy: What is it?
 Kurgan
06-08-2004, 8:26 PM
#3
Dark Forces (1995) Dark Forces II: Jedi Knight (1997) Jedi Knight: Mysteries of the Sith: Companion Missions (1998) Jedi Knight II: Jedi Outcast (2002) Jedi Knight: Jedi Academy (2003) KOTOR takes place thousands of years before the Dark Force...  [Read More]
Posted in: Premade Config " server.cfg " ?
 Kurgan
06-10-2004, 1:16 PM
#4
It just shows the same duel healths as with the normal JA cvar doesn't it? Or does it show more info?...  [Read More]
Posted in: Premade Config " server.cfg " ?
 Kurgan
06-08-2004, 7:14 PM
#2
There really aren't any sites that specialized in "premade server.cfg files" for you to modify. You simply look up the commands and type it out yourself in your own server.cfg file. People can post examples if they feel like it for you, bu...  [Read More]
Posted in: Chat bubble stuck: HELP
 Kurgan
06-05-2004, 10:37 PM
#11
I merged this "reply topic" back into this topic where it looks like it should have been posted in the first place. Anyway, carry on or quit, I don't care. If it gets out of hand it'll be locked......  [Read More]
Posted in: Im new/Just bought JA
 Kurgan
06-05-2004, 10:32 PM
#7
Be sure to check out my site, which has strategy and some other stuff that will help you with the game! http://strategy.jediknight.net/jka/...  [Read More]
Posted in: worth buying
 Kurgan
06-03-2004, 10:22 PM
#8
Well like I said, it's basically either you like Saber Dueling or you like something else. That's about the only "player vs. player" you get in this game. Most of the games are either everyone vs. everyone or a growing number of team base...  [Read More]
Posted in: worth buying
 Kurgan
06-03-2004, 10:09 PM
#6
Here's my advice. If you want role playing, this is NOT your game. Trust me on this, KOTOR is FAR SUPERIOR in terms of role playing, story, customization, etc. The options in JA are very limited and the gameplay is VERY linear and very "shoot...  [Read More]
Posted in: Best SERVERS!!! CTF/FFA/and Siege
 Kurgan
06-03-2004, 5:59 AM
#3
You're welcome to Meatgrinder Redux for Siege action too (see sig below for IP). Good luck!...  [Read More]
Posted in: JA Dying?
 Kurgan
06-08-2004, 8:29 PM
#43
Each to his own. Personally I wouldn't play JK2 1.02 because of all the exploits. Even if it is fun spinning with the strong DFA and doing the one tap flip kicks. Fewer people play 1.02 than 1.04, and it's even fewer than play JA, but it still has...  [Read More]
Posted in: JA Dying?
 Kurgan
06-06-2004, 9:50 AM
#33
Originally posted by Kengo This from a man who has a harem of women on his server whose sole purpose is to shout 'Kurgan is the King' on a regular basis! :eek: Yes, I am a hypocrite! :crybaby:...  [Read More]
Posted in: JA Dying?
 Kurgan
06-05-2004, 10:28 PM
#27
Originally posted by Master William and god do I hate the little ****heads who rename to stuff like "Jenny" and use a female model. All they need is to accuse someone for laming and the male admin, hungering for female contact, kicks you...  [Read More]
Posted in: All 3 stances in SP
 Kurgan
06-03-2004, 6:10 AM
#17
Ah well, live and learn eh?...  [Read More]
Posted in: 1st Person Vehicles in JA MP (thanks Crow_nest!)
 Kurgan
06-03-2004, 6:17 AM
#9
No prob! I bet this info will be of interest to OJP too......  [Read More]
Posted in: Ledge Grabbing
 Kurgan
06-08-2004, 10:19 PM
#33
The "use saber on them" while they're hanging on the ledge makes it too easy. If you're going to go that route I think instead you should make it so that the saber user hacks off BOTH of the arms of the hanger so that their body falls, but...  [Read More]
Page: 109 of 214