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Archie

Latest Posts

Page: 1 of 3
Posted in: Worse then Obi-wan? (XBOX)
 Archie
06-19-2001, 2:56 PM
#4
It wasn't just a rumor. They are being developed for consoles simulatanously, which can only be a good thing in my view....  [Read More]
Posted in: Game Voice
 Archie
06-11-2001, 12:30 PM
#6
Roger Wilco is pretty much designed for gamers as well... Anyway, in game support for voice is far superior to either, no hassels with setting up separate voice servers, and everyone playing the game can hear, not just you and your friends....  [Read More]
Posted in: BLUE SHIFT RULES....
 Archie
06-11-2001, 12:33 PM
#20
But Gearbox was officially sanctioned to do them... So make what you will of that....  [Read More]
Posted in: Q3:A Editing Problem Already
 Archie
06-13-2001, 8:49 PM
#29
Small maps are sometimes forced to fullbright mode by the compliler... Try adding more rooms or increasing the size of level. Wierd, but it works....  [Read More]
Posted in: Q3:A Editing Problem Already
 Archie
06-13-2001, 9:47 AM
#25
The difference between GTKRadient and QERadient is not huge, if anything it's purely cosmetic, with a few bug fixes. Most tutorials are equally valid for either. GTKRadient is the "future" though, at least for Q3 Engine editing....  [Read More]
Posted in: JK2 EDITING WITH Gmax
 Archie
06-30-2001, 9:37 PM
#2
It's not a plug-in, it's a stand alone application. It was recently demostrated doing Q3A .map work, so if Raven decide to support it, it will be supported. It's not too hard, it's basically writting an entity list, but it depends on GMax's mass mark...  [Read More]
Posted in: SOFII News Thread
 Archie
06-13-2001, 8:42 PM
#1
Since I figure I'll/We'll be getting a lot of these, I'm gonna post them all here, so if you're not interested it won't take your time it. It's just gonna be tech talk related to engine stuff, not more general SOFII previews, I'm still trying to keep...  [Read More]
Posted in: See Jedi McBlink
 Archie
06-13-2001, 8:51 PM
#3
There are more... I saw another a few days ago. And yes, VE rocks, as near a homepage as I'll ever get... (other than this blank one i use right here)....  [Read More]
Posted in: Another Cable Question
 Archie
06-13-2001, 9:52 AM
#2
No, upstream and downstream are separate. Some upstream is needed when downloading, but you're being held back by the downstream here. 18k seems low, so you're probably being limited by something from the server you're downloading from. 256k is nice...  [Read More]
Posted in: Problem with the new video
 Archie
06-19-2001, 3:01 PM
#23
Cable's always a good option in the UK if you happen to live in the right area. And Blueyonder is now only Ј25 a month......  [Read More]
Posted in: New SOFII Preview
 Archie
06-12-2001, 2:02 PM
#1
Some stuff on stuff Raven are doing as well as the game generally... Gamespot Preview (http://gamespot.com/gamespot/stories/previews/0,10869,2772288,00.html)...  [Read More]
Posted in: Lag Question
 Archie
06-13-2001, 9:00 AM
#11
GonkH8er: It will be very heavily based on Q3 netcode... after all, why reinvent the wheel? Anyway, I've always found Q3's netcode to be the best around......  [Read More]
Posted in: Its all about the physics....or is it?
 Archie
06-24-2001, 8:11 PM
#5
Physics like that are doable in the Q3 engine, it's just a matter of time and coding......  [Read More]
Posted in: Moderators
 Archie
06-13-2001, 9:50 AM
#18
The rate of new members is proportional to the ammount of coverage JKII gets on other websites, which is proportional to exclusive news stories. Well, that's my two cents....  [Read More]
Posted in: interactivity with sabers
 Archie
06-19-2001, 2:52 PM
#16
Sorry to break it to you, but that would've been a planned scripted event, but if you simply put enough in the world, it doesn't seem out of place. Q3 isn't in anyway geared up for geomod technology......  [Read More]
Posted in: interactivity with sabers
 Archie
06-12-2001, 2:09 PM
#10
The size of CD/DVD has no bearing on the interactivity of the environment. As was said, this is done by the program, and is only limited by RAM. Currently, other than cinematics, and music, the major use of space on CDs is growing to be high resoluti...  [Read More]
Posted in: Would you buy JKII if it was ported to Linux?
 Archie
06-11-2001, 12:42 PM
#14
Windows doesn't crash that often really. And when it does it's generally due to the **** people put it through. My Windows 98 was rock solid, and I've had even fewer crashes with Win2000. Don't get me wrong, I have Linux on another computer, but Win...  [Read More]
Posted in: Triangles
 Archie
06-09-2001, 9:32 AM
#6
The stupid thing is that on the x-box it would take no time at all to do proper little circles... Those triangles are just laziness....  [Read More]
The minimum requirements won't be more than 128meg ram, tops. A Geforce DDR is also far too high, that cuts off a huge portion of their market. Expect old stuff like Voodoo 3's to be supported. (Well, with the demise of 3dfx, maybe not supported, but...  [Read More]
Posted in: TrueForm in Jedi II
 Archie
06-08-2001, 7:26 AM
#13
Firstly, GeForce3 will make old games look better, it has basically free FSAA, and will run them in higher resolutions, at higher bitdepths... As for TrueForm, what use is it when you have high poly source art :D?...  [Read More]
Actually, nitpicking, but doubling the polycount isn't an issue of the engine. It's simply they used more in characters/level design. The actually code is probably no different to handle that....  [Read More]
The don't have to start the codebase over again. They have a complete license of the Q3 engine. They would be crazy to rewrite simple things like game save code when they've already started it....  [Read More]
Posted in: Single player addtions
 Archie
06-07-2001, 5:01 AM
#10
That's not true. Common misconception. See "bits and pieces" thread....  [Read More]
Posted in: Interaction
 Archie
06-07-2001, 4:59 AM
#9
Some of the more interactive features you are looking for would be cool, but I'm waiting for the RPG for that one ;). Half-Life was actually not that interactive, most of the bits that seemed so were pre-scripted. But it was all the better for it....  [Read More]
Posted in: How old ARe you thread
 Archie
06-07-2001, 4:05 AM
#43
Don't be having a go at Labour......  [Read More]
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