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Archie

Latest Posts

Page: 2 of 3
Posted in: I'm clan-less!
 Archie
06-04-2001, 4:47 PM
#13
Hmm, where do I start... Well, firstly, the xbox's GPU is in fact better than the GeForce3 in terms of the use it's designed for. It has more flexibility in terms of pixel and vertex shading. The unified memory is in fact a good thing, part of it mea...  [Read More]
Posted in: Radiant Editor Resources and Links
 Archie
06-06-2001, 6:12 AM
#12
GTKRadient is also cross-platform for all you rabid linux guys ;-)....  [Read More]
Posted in: Editing?
 Archie
06-06-2001, 6:09 AM
#6
It's a tiny deathmatch level, it's hardly got much architechture. And most of the making of level involves trial and improvement through playtesting....  [Read More]
Posted in: Still the prequel??
 Archie
06-05-2001, 11:31 AM
#9
I played speedball 2, and that was on the amiga, but it kicked ass!...  [Read More]
Posted in: Bits and pieces
 Archie
06-05-2001, 8:36 PM
#31
Sadly (on topic), I don't expect full gore/dismemberment in JKII. Lucasarts will probably have already cut that idea from the beginning... Anyways, it's not exactly starwars is it? Mind you that whole darth maul in half thing worked.......  [Read More]
Posted in: Bits and pieces
 Archie
06-05-2001, 7:38 PM
#28
Sadly the majority of data I might be able to use here is paid for... But companies full of talent such as Rouge and Looking Glass certainly must say something about the industry. If anything, the kind of "hardcore" games many of the peopl...  [Read More]
Posted in: Bits and pieces
 Archie
06-05-2001, 5:23 PM
#25
The state of the industry sales might be good... but actually developers aren't doing so well... I mean what sort of industry lets a company like Looking Glass close up shop?Lots of devco's are forced to live a meagre existance from project to anothe...  [Read More]
Posted in: Bits and pieces
 Archie
06-04-2001, 4:49 PM
#10
Ki-Adi-Mundi: My point about the stormtroopers was justifying the use of AI, countering the earlier point: Advances in AI have allowed us to play against computer simulated 'human' opponents. Frequently AI is designed to be 'human-like.' And making...  [Read More]
Posted in: Bits and pieces
 Archie
06-04-2001, 3:37 PM
#7
Gaming is not an inherantly social activity. If I'm playing a game where I'm the hero there's not a single reason why anyone else should exist in my gamespace. Gaming is not by definition social, it is escapism. And sometimes that means that playing...  [Read More]
Posted in: Bits and pieces
 Archie
06-04-2001, 1:58 PM
#4
It's not "the suits". It the market. It can't be helped, and if anything, I see a complete distinction between multiplayer and single player. Yes, you may be able to reuse the art resources, but generally they are completely different game...  [Read More]
Posted in: Would you buy JKII if it was ported to Linux?
 Archie
06-04-2001, 6:35 AM
#3
It will likely have linux dedicated server support, as for the actual game, I'm not so sure, hopefully, but so far the units sold for that platform haven't *exactly* been great....  [Read More]
Posted in: Cut Scenes...
 Archie
06-04-2001, 6:34 AM
#5
It's unlikely to be prerendered. Personally I quite like in game cutscenes, but that's more from a technical viewpoint, in one sense they're harder to do, but it is better if one minute you're playing the game, and the you look up, see an x-wing flyi...  [Read More]
Posted in: MSN Gaming Zone
 Archie
06-04-2001, 6:37 AM
#13
Just a question, but do we really expect clans for JKII. They're rare enough in Q3, you expect them in an even more single-played biased game?...  [Read More]
Posted in: Music.......
 Archie
06-04-2001, 4:50 PM
#10
SOF did kind of need that patch for the EAX bug ;)....  [Read More]
Posted in: heres something from the inside,
 Archie
06-03-2001, 5:35 PM
#4
You've like totally ruined any suprise now :p... I've gotta go tell everyone I know!...  [Read More]
Posted in: Updated Features
 Archie
06-04-2001, 5:54 PM
#13
Roger Wilco is actually quite common for clans in TFC. Not sure about other games, but it is "out there"....  [Read More]
Posted in: Updated Features
 Archie
06-04-2001, 5:51 PM
#11
What I think Kwup is talking about is a form of internet radio, used for commenting on a game as it is played, as a sports commentator would. It's probably more useful for clan/league games. As for voip for current games, yes it creates lag, and is...  [Read More]
Posted in: Updated Features
 Archie
06-03-2001, 7:43 PM
#6
That would be the streaming MP3 then... which isn't really a part of the game, just something that you can run concurrently... a nice idea however, it would be nice if that was integrated in Valves idea, which is to allow unlimited spectators to view...  [Read More]
Posted in: Game Engine Right For The Game?
 Archie
06-04-2001, 6:47 AM
#14
Oh, another point will be that Raven might use their ROAM technology they're developing for SOF2. It isn't actually a true ROAM implementation, but it certainly allows for some nice landscapes....  [Read More]
Posted in: Game Engine Right For The Game?
 Archie
06-03-2001, 5:35 PM
#7
Look at Q3TA for likely minimum specs... Unreal 2 will actually have higher specs, due to it's extensive use of T&L....  [Read More]
Posted in: New Preview
 Archie
06-06-2001, 6:23 AM
#1
New preview over on Gamespot (http://www.gamesdomain.com/gdreview/zones/previews/jun01/jedi2.html)....  [Read More]
Posted in: How old ARe you thread
 Archie
06-06-2001, 5:15 AM
#23
I'm 17, 18 in september. Speaking of A-levels: maths, further maths, physics, chemistry and art. Although I'm dropping chemistry after AS levels. More exams this week. Physics today... ugh....  [Read More]
Posted in: JK vs JKO.... A graphical comparison
 Archie
06-05-2001, 12:33 PM
#15
Whoever was talking about Blizzard CGI obviously hasn't seen the new Warcraft3 trailer ;)....  [Read More]
Posted in: Official "Hello, I'm new" Thread
 Archie
06-04-2001, 6:02 PM
#21
My, you are bitter... ;)...  [Read More]
Posted in: Will it be better....?
 Archie
06-05-2001, 12:34 PM
#18
Elite Force only looked organic when it was intended. The last thing you need to worry about with game engines is look too organic... heh...  [Read More]
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