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Mandalorian Items

Page: 1 of 1
 Ferc Kast
08-10-2007, 7:17 PM
#1
Time for another mod project to be released, after days of working on it.

Download link: http://knightsoftheoldrepublic.filefront.com/file/Mandalorian_Items_for_The_Sith_Lords;82177)
================================================== ====
KNIGHTS OF THE OLD REPUBLIC II: THE SITH LORDS MODIFICATION
================================================== ====

AUTHOR: jcoolZombie
EMAIL: *Removed*
NAME: Mandalorian Items for The Sith Lords
CREDITS: Holowan Laboratories, for its' helpful threads. Weave, for telling me "you'll get it though..." in my time of need.

FILENAME: MandArmors.zip
FILE SIZE: 341 KB
DATE RELEASED: 08/10/07

DESCRIPTION: This creates 4 new Mandalorian armors; One for each color of Mandalorian, and one for Mandalore. It also creates a new datapad, which I thought would be humorous. And, it makes the armors createable at any workbench in the game.


INSTALLATION INSTRUCTIONS: Double-click the .exe after extracting from the .zip file to install.

COMMENTS: It has always irked me that there are not any Mandalorian armors that give you their entire appearance in TSL. So, I decided to create 4 armors doing just that. So, as I got around to my custom Mandalore armor, I found that I couldn't take off it. So, I looked in appearance.2da, having found a similar problem in Holowan Laboratories. I saw that a fix would be needed to get my Mandalore armor off. So, I fixed my version. Then, I also created a new datapad. To get the datapad in-game, you will have to use KSE or use the cheat console. To get the armors in-game, you can go to any workbench & select Armor. They should be the last items in the list.

Cheats:
giveitem g_i_datapad01



BUGS: I have fixed the bug involving the placeable where the items were originally by simply getting rid of the placeable & making the items able to be created at any workbench.

PERMISSIONS: This mod may not be used without the explicit permission of the author. This mod may not be distributed on other sites without the express permission of the author.

THIS MODIFICATION IS PROVIDED AS-IS AND IS NOT SUPPORTED BY BIOWARE/OBSIDIAN ENTERTAINMENT OR LUCASARTS OR ANY LICENSERS/SPONSORS OF THE MENTIONED COMPANIES. USE OF THIS FILE IS AT YOUR OWN RISK AND THE ABOVE MENTIONED COMPANIES OR THE AUTHOR IS NOT RESPONSIBLE FOR ANY DAMAGE CAUSED TO YOUR COMPUTER FOR THE USAGE OF THIS FILE.
Screenshots:
http://inlinethumb05.webshots.com/9540/2762390120101759808S200x200Q85.jpg) (http://good-times.webshots.com/photo/2762390120101759808YUKnNh)http://inlinethumb40.webshots.com/9063/2362135550101759808S200x200Q85.jpg) (http://good-times.webshots.com/photo/2362135550101759808EabySN)http://inlinethumb63.webshots.com/6846/2179484200101759808S200x200Q85.jpg) (http://good-times.webshots.com/photo/2179484200101759808xZrfzc)
http://inlinethumb21.webshots.com/7508/2227140480101759808S200x200Q85.jpg) (http://good-times.webshots.com/photo/2227140480101759808qPjsLz)http://inlinethumb41.webshots.com/8936/2053445710101759808S200x200Q85.jpg) (http://good-times.webshots.com/photo/2053445710101759808wyqWPj)http://inlinethumb45.webshots.com/8684/2836260780101759808S200x200Q85.jpg) (http://good-times.webshots.com/photo/2836260780101759808LEXcYS)
http://inlinethumb09.webshots.com/8264/2407306930101759808S200x200Q85.jpg) (http://good-times.webshots.com/photo/2407306930101759808movTjl)http://inlinethumb05.webshots.com/9284/2059454760101759808S200x200Q85.jpg) (http://good-times.webshots.com/photo/2059454760101759808wTBcMv)http://inlinethumb32.webshots.com/7135/2604987610101759808S200x200Q85.jpg) (http://good-times.webshots.com/photo/2604987610101759808KHjcJk)
http://inlinethumb53.webshots.com/8948/2898069770101759808S200x200Q85.jpg) (http://good-times.webshots.com/photo/2898069770101759808HuxaBm)http://inlinethumb20.webshots.com/6931/2009754370101759808S200x200Q85.jpg) (http://good-times.webshots.com/photo/2009754370101759808lahuLE)
 Dragoon ZER0
08-10-2007, 10:51 PM
#2
I'm wondering if g_tresgencorp004.utp is unique? A text search in KoTOR Tool returned quite a few hits and by dumping it in the Override your items may show up on several corpses throughout the game.

Other than that it's a bit overpowered for my tastes, it looks pretty good. I like the disguise property too.
 RedHawke
08-11-2007, 10:57 AM
#3
I'm wondering if g_tresgencorp004.utp is unique? A text search in KoTOR Tool returned quite a few hits and by dumping it in the Override your items may show up on several corpses throughout the game.
Yup, in TSL gone are the 'days of old' where one can easily edit placables to add items. ;)
 Master Kai
08-13-2007, 8:43 AM
#4
Sweet mod!
 Weave
08-13-2007, 12:34 PM
#5
Good job DV... again...
:D

How many more mods you need now? (Excluding TSLRP II)
 Ferc Kast
08-13-2007, 12:36 PM
#6
@Weave: 3 mods, ironically enough.
 Weave
08-13-2007, 12:38 PM
#7
Again? Damn...
Well... more mods is always advantageous to have.
 Ferc Kast
08-13-2007, 1:33 PM
#8
I just updated the first post with the link for the fixed version of this mod. I used itemcreate.2da & itemcreatemira.2da instead of g_tresgencorp004.utp; Therefore, there should be no more problems with this mod.
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