Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

RedHawke

Latest Posts

Page: 8 of 102
Posted in: Semi-Old Games
 RedHawke
06-03-2008, 6:10 AM
#7
Total Annihilation - (1997-ish One of the first truely 3d RTS games... well the units not really the maps... plus it has gatling artillery Nuff' said!)...  [Read More]
Posted in: Custom Titles...
 RedHawke
05-20-2008, 1:10 AM
#14
Its quality, not the quantity that matters, QFT Spamming to get your post count up will result in a nerf of your post count, so it is self-defeating to do so....  [Read More]
Posted in: Gold sellers - ugh.
 RedHawke
05-15-2008, 3:14 AM
#17
The funny thing is in DDO on my server it is likely the worst as far as the Plat sellers. We have our crusaders and the company seems to be trying but they just keep coming! :lol: My opinion on it is they have customers or they wouldn't be there......  [Read More]
Posted in: Favorite Video Game Quotes?
 RedHawke
05-02-2008, 2:10 AM
#3
"Who wants some Wang?" "I like sword! It's a personal weapon!" "Be proud Mr. Wu!" (When wielding 2 UZI's) "I like big weapons!" "Pull my finger! Hahaha!" ~ Lo Wang (Shadow Warrior)...  [Read More]
Posted in: ALL SKSTAFF.
 RedHawke
04-30-2008, 11:57 PM
#4
I have re-edited your sig Paul. While you can feel free to add a ~ and the source after that at the end of the quote, but your usage of quote tags and the body of text you are quoting, plus the additional protest line makes your sig too tall for our...  [Read More]
Posted in: KSE and Thorium Charges
 RedHawke
04-28-2008, 1:42 AM
#2
Unfortunately that item file is not stored globally, it is a local item restricted to the modules/areas that give it out. You will need to extract the pl_thorium.uti file with KT and place it in your override for it to show up full-time to the edito...  [Read More]
Posted in: Crystals are missing.....
 RedHawke
04-25-2008, 2:48 AM
#4
You may not give the crystal attributes, color crystals have no internal attributes, the saber uti they make can however. Think of a color crystal as the "key" that unlocks a certain saber when used. To make a color crystal you need to als...  [Read More]
Posted in: Application Failed to Initialize properly...
 RedHawke
04-23-2008, 12:50 AM
#4
Trying at this moment. Will let you know. Hooray! You were correct. Whoo Hoo! :elephant: I'm so very rarely correct at technical help these days, I must be getting old. Thanks for your help, and I'm sorry if my PM was rude in any way. I tend to le...  [Read More]
Posted in: Application Failed to Initialize properly...
 RedHawke
04-22-2008, 1:46 AM
#2
I might post this problem again somewhere else, seeing as a brief review of this section does not bode well for prompt replies. No this is the place for it, posts elsewhere get closed or moved here. ;) Did you install the .Net framework as instructe...  [Read More]
Posted in: Malak's fighting style animations.
 RedHawke
04-22-2008, 2:29 AM
#3
They are animations that only the Malak models can use... unfortunately....  [Read More]
Posted in: KSE Crash!
 RedHawke
04-22-2008, 12:35 AM
#10
1st of all: English please, lol. Links: Perl/Tk (http://www.google.com/search?hl=en&q=Perl%2FTk&btnG=Google+Search), ActiveState's PerlApp (http://www.google.com/search?hl=en&q=ActiveState%27s+PerlApp&btnG=Google+Search), VB6 (http:/...  [Read More]
Posted in: Need modders!
 RedHawke
04-13-2008, 9:29 PM
#8
I have to agree with Gsccc above. Thats Ulmonts job since he's team leader. Contact him for info Then it would also be his job as the team leader to be the one to post the thread, no? I'll give you a shot to fix the first post with some details or...  [Read More]
harIII, how many threads are you going to post and re-post about this? I count 3 threads currently active on this topic by you. Sorry but we have a 1 thread per topic rule, so this one has to be closed, please use your thread (http://www.lucasforums...  [Read More]
Posted in: compatibiltiy issues
 RedHawke
04-09-2008, 12:42 AM
#6
You don't use the TSL Patcher, the mod maker must package their mod with it (Sadly many do not). As for Global.jrl merging that can be done with a JRL Merger tool available from our tools page here. (http://www.starwarsknights.com/tools.php) There i...  [Read More]
Posted in: Can you import player models from TSL into KotOR?
 RedHawke
04-05-2008, 9:16 AM
#4
Yup this is Porting and a no-no around here... sorry mate but this thread has to get the axe. :axe1:...  [Read More]
Posted in: recruiting for Sith Hazard, Team.
 RedHawke
04-05-2008, 9:12 AM
#6
I have placed it in the mod request, and somewhere else (Not gonna mention; advertising) someone recommended making a team thread. They gave you bad advice... sorry but one thread per topic. You can recruit in that thread since this still falls under...  [Read More]
Posted in: Lego: "New Jedi Order" Videogame CONFIRMED!
 RedHawke
04-03-2008, 9:38 PM
#6
Since this isn't K3 related and we have a Lego Star Wars Section... there it goes. ;)...  [Read More]
Posted in: Mass Effect for PC!!
 RedHawke
05-06-2008, 2:56 AM
#99
I was looking forward for that game but now it looks like I won't be playing it. This system won't stop piracy whatsoever. Also, other than the longevity concern (which has been addressed by Mr. French) this method also raises privacy issues. As so...  [Read More]
Posted in: Problem changing walk and runrate speeds
 RedHawke
06-02-2008, 4:11 AM
#8
Bump. I see you have read the rules and realise that this is verboten here so... no harm no foul. The bit that was terrible was your "bumping", ie. posting in your own thread to bring it back to the top of the list. You should have simply...  [Read More]
Posted in: Guild Wars: Jumping is way overrated
 RedHawke
04-12-2008, 10:29 PM
#125
What has seriously changed GW2 from my "must buy" to "wait and see" list is that they've made the world persistent rather than instanced, in effect making it more like traditional MMOs. This is a huge step back in my opinion, and...  [Read More]
Posted in:  Mistake Correction Armband now up at my site
 RedHawke
04-08-2008, 11:29 PM
#24
^^^^ But that doesn't solve all the problems... especially if the items files refer to a specific line in spells.2da it will still mess up the mod as the item can be looking to the wrong line cause of the merge until all the affected files are adjust...  [Read More]
Posted in:  Mistake Correction Armband now up at my site
 RedHawke
04-07-2008, 7:40 PM
#21
Merged your post with my mods release thread, as that is where they are supposed to go. ;) Another note: It is installed in a subfolder (named override1) inside of my override folder. I assumed it would work fine since the console code gave me the a...  [Read More]
Posted in:  My Item Packs, Revan The White Pack Bugs N Notes
 RedHawke
04-10-2008, 9:45 PM
#33
: Blows dust off the topic : Yup this is an old one! :lol: Hi there, I've been playing KOTOR for years, using RedHawke's mods and such. But I actually want to remove the capes and hoods from the Revan/White Revan/Star Forge robes. It clips and looks...  [Read More]
Posted in:  Recruitable RedHawke Released!
 RedHawke
06-17-2008, 2:51 AM
#132
Well, I've played KoTOR for sometime, actually since it came out and I've won it countless times but, I rather recently began using mods for it. One of the ones that interested me was RedHawke's recruitable RedHawke. Well, I've now got RedHawke, but...  [Read More]
Download link? (By the way, thank you for a fast reply :D) Try the first post in this thread... the link is there....  [Read More]
Page: 8 of 102