Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

master_thomas

Latest Posts

Page: 9 of 14
Posted in: Do you want to fight Imperials in JA??
 master_thomas
04-06-2003, 12:05 PM
#11
There are few greater joys in JK2 than NPC spawning a whole lot of stormies, putting on full dismemberment, and using lv. 3 saber throw, watching arms, legs, torsos, and heads flying everywhere. :evil1: "Hey you th-auuuuggghhh"...  [Read More]
Posted in: yes no maybe so?
 master_thomas
04-06-2003, 12:21 PM
#10
If Raven could control the release of a demo, you could try, if desperate, PMing ChangKahn[RAVEN], who is the only Raven employee hear in the forums that I know of, but I wouldn't do that. Too pushy to Raven (who, as I said before, we should not push...  [Read More]
Posted in: yes no maybe so?
 master_thomas
04-05-2003, 6:52 PM
#2
I really want that demo too, but think of it as an appetizer. By August, we'll be starving. By October (Probably when it will come) we'll be fed up waiting. If it comes in November, we'll be screaming for it. Who wants that? It better be big, long, d...  [Read More]
Posted in: Kyle - are you gonna miss him?
 master_thomas
04-08-2003, 10:31 PM
#42
Okay, I looked it up and I now know the story. here (http://www.jedilegacy.net/stormrunner/tech/kyle.html) is where I learned....  [Read More]
Posted in: Kyle - are you gonna miss him?
 master_thomas
04-08-2003, 10:22 PM
#41
I really liked Kyle (although JO is the only Dark Forces game I've ever played). He was really unique. He was the first and only(that I know of) to combine the lightside and darkside and prove the Jedi's long held beliefs of the "aggressiveness+...  [Read More]
Posted in: Is Q3A the right engine?
 master_thomas
04-04-2003, 10:14 PM
#6
Like Outcast, like "sequel" (though it's not completely a sequel. Katarn is not the main character as you all know)(suggestions for replacement of "Outcast" in that phrase are welcome ;)). It is the right thing. JK2 was a modified...  [Read More]
Posted in: MP vs SP
 master_thomas
04-04-2003, 10:46 PM
#14
Both, but mainly SP. I map SP. The only problem with MP is the lamers, the spammers, and <shudders> the fanboys. Hopefully, they can make it play like SP....  [Read More]
Posted in: Drivable vehicles in JA?
 master_thomas
04-06-2003, 12:35 PM
#28
The thing is, you can have interactive, moving turrets in JO. You have a misc_panel_turret, that is moved with some sort of ship with a script. This isn't very good, the player will only be able to control the movement of the ship, it is difficult, m...  [Read More]
Posted in: Character, Hilt, Saber Colour?
 master_thomas
04-04-2003, 10:22 PM
#34
Well, I don't know. Probably Human male with blue and green sabers (real original :rolleyes: ), a hooded cloak. It depends on how much freedom of character appearance we get. Maybe, you can create entire new skins and load them in with some default...  [Read More]
Few Stasis Chambers will hold me in the anticipation (not really), but it is the most extreme available topic. I'm excited. I learned of this series from JK2. Few people I know personally have even heard of it! :eek: Poor souls (I've said that in the...  [Read More]
Posted in: Cooperative SP in JKIII?? Vote!!
 master_thomas
04-04-2003, 10:51 PM
#17
I would like that, but, as said, that takes alot of work. Saga is a game mode that came with JK2, but the game didn't come with maps for it so it doesn't normally appear in the server set up screem, but has entities that allow you to make your own m...  [Read More]
Posted in: What in Want in JK3 Multi
 master_thomas
04-04-2003, 10:41 PM
#8
Can't disagree with you there wassup. Fanboys damaged JK2 enough. Let them all burn in ****. Sadly, Raven can't control whether that happens or not, but do something to keep them from happening. They probably know what we want by now. They view thes...  [Read More]
Posted in: SV_SetBrushModel: Null
 master_thomas
04-06-2003, 9:31 PM
#15
I opened my level several times (after Radiant had crashed) in my Attack on Yavin. All my waypoints, point_combats, trigger_once's, and other SP entities were tiny and green. I changed to SP (Which was already selected) and reloaded radiant. Still, i...  [Read More]
Posted in: The Attack on Yavin series(SP)
 master_thomas
04-09-2003, 7:18 AM
#64
Waypoints? Navgoals or normal. What about point_combats?...  [Read More]
Posted in: The Attack on Yavin series(SP)
 master_thomas
04-08-2003, 10:00 PM
#62
I see I am the only one posting here right now. Maybe an update will cause more interest. I made the pipes more logical. They now lead up to the upper rooms and spread in all directions (except towards the window)....  [Read More]
Posted in: The Attack on Yavin series(SP)
 master_thomas
04-08-2003, 8:36 PM
#61
Work has resumed on part2. While there, I just had to do this with some new droids, which I just placed. :evil2:http://massassi.net/ec/images/10651.jpg (the r2d2 should be imperial, but I killed it while pushing it into place (don't ask) so I NPC sp...  [Read More]
Posted in: The Attack on Yavin series(SP)
 master_thomas
04-08-2003, 4:59 PM
#60
I just got the computer from my sister. I just checked and Massassi still hasn't been updated. Should I try JK2files? Anyway, has anyone here downloaded it from my site (http://www.thomasjk2.moonfruit.com)?...  [Read More]
Posted in: The Attack on Yavin series(SP)
 master_thomas
04-08-2003, 7:39 AM
#59
Still not out at massassi (although, I'm not at all surprised)...  [Read More]
Posted in: The Attack on Yavin series(SP)
 master_thomas
04-07-2003, 9:55 PM
#58
Okay, I sent it to massassi, using my sister's e-mail (I still haven't got my e-mail updated). I feel so guilty:(. Who knows when it will come out?...  [Read More]
Posted in: The Attack on Yavin series(SP)
 master_thomas
04-07-2003, 9:45 PM
#57
Beta Build 2 is out:). I added lassev and boinga1 to the credits and removed Roger Koche(his little brother got mad at himbecause he took all the PS2 games to a friends house and broke the disc and now he can't play:(. Too bad). Check it out at http:...  [Read More]
Posted in: AttackonYavin:Part1
 master_thomas
04-09-2003, 7:16 AM
#11
When the lift breaks? That script? Oh dear. I think the "die" script isn't there, but it shouldn' t be there. I put the scriptrunner, but never made the script :rolleyes:. I wanted a new texture for the emmiters, but couldn't find a better...  [Read More]
Posted in: AttackonYavin:Part1
 master_thomas
04-08-2003, 4:59 PM
#9
I just got the computer from my sister. I just checked and Massassi still hasn't been updated. Should I try JK2files? Anyway, has anyone here downloaded it from my site (http://www.thomasjk2.moonfruit.com)?...  [Read More]
Posted in: AttackonYavin:Part1
 master_thomas
04-08-2003, 7:40 AM
#8
Still not up at massassi(although, I'm not at all surprised)...  [Read More]
Posted in: AttackonYavin:Part1
 master_thomas
04-07-2003, 9:57 PM
#7
I uploaded beta 2 onto my site and massassi! It's available in the links section at http://www.thomasjk2.moonfuit.com. I'll post again when it comes out on massassi....  [Read More]
Posted in: Let's see if I can pull this off...
 master_thomas
04-07-2003, 6:44 PM
#96
That's 'cause there is nothing like it!;)...  [Read More]
Page: 9 of 14