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master_thomas

Latest Activity

Posted in: Project Lighthouse (SP)
 master_thomas
08-27-2003, 1:58 AM
#143
Well, it took a while, what with problems with the download, to losing the cd, to distractions, but I finally got to play some of it. I love it so far....  [Read More]
Posted in: The Attack on Yavin series(SP)
 master_thomas
08-13-2003, 5:22 AM
#224
Interesting. When I checked the .map, it didn't go up to the number of the line that was incomplete. Now, that I changed the bak to a .map, and checked it with wordpad: "// brush 62 { ( 1911 257 -2321 ) ( 1923 257 -2321 ) ( 1911 1023 -2321 ) sy...  [Read More]
Posted in: The Attack on Yavin series(SP)
 master_thomas
08-12-2003, 11:31 PM
#222
Well, to those of you who don't know, I've been on hiatus. I was just opening radiant, eager to resume work, when I get "Warning: Line ****** is Incomplete [01]" in the status box over and over again. I waited 20 min. and it never opened. :...  [Read More]
Posted in: The Attack on Yavin series(SP)
 master_thomas
07-21-2003, 8:45 PM
#220
Well, I'm back from my vacation, which was full of pain, boredom and returning to my house, which was full of flies. :( I thought about the Bespin section. I decided the banquet room where Han Solo tried to shoot Darth Vader, some carbonite chamber...  [Read More]
Posted in: WIP: Project Minoan
 master_thomas
08-05-2003, 3:36 AM
#82
:eek: That is just...plain...gorgeous. Oh, this map's a masterpiece...  [Read More]
Posted in: Occupation: Ground Assault
 master_thomas
08-21-2003, 9:31 PM
#192
Originally posted by <EJK>DevMapAll which is odd, since whenever I searched for it all I got was an error message. But thanks to your link, I now have it! I'll play it and tell ya what I think. *jumps around in anticipation as file downloads*...  [Read More]
I prefer the dual sabers because it feels more flexible. If one blade flies out of your hand, you aren't defensless (unlike the single saber). The dual saber twirl does a great job at getting through the defenses. With the saberstaff twirl, you'r...  [Read More]
I think if you hold a direction and win a saber lock you'll do something cool as a finish. I only know the dual saber ones. I think left/right throws one saber to hit the guy in the back/side. If you hold back, you'll use one saber to raise the ene...  [Read More]
You need people in front of and behind you to do the forward and back stab and people on either side for the sideways stab. It can be hard to hit both targets, but it looks really cool when you succeed. I took dual sabers and loved them. Took the s...  [Read More]
Posted in: Something that popped in my head today...
 master_thomas
08-30-2003, 1:44 PM
#14
Exactly. They worked hard to bring us the games that we are all here for. They can't come here and heed to every request. They will take good things from other games, add a few of their own, and see if it works. If it doesn't work, they must remove i...  [Read More]
Posted in: Something that popped in my head today...
 master_thomas
08-29-2003, 6:00 PM
#2
Well, in the thread that had that complaint it was said that the editing community can handle that quite easily and some of those things have already been made for JK2. Maybe make some more, and you could have many more species and genders for thos...  [Read More]
Posted in: So why hasn't the mod community boomed?
 master_thomas
08-30-2003, 5:26 PM
#24
I've never had any interest in MP mods. I'm a SP mapper, so the lack of SP SDK hasn't affected me much. In general, people like new SP maps more than MP, but for a SP map to be good, it requires a good storyline, which can take a while to write and...  [Read More]
Posted in: The New JA Luke Model
 master_thomas
08-29-2003, 3:17 AM
#30
....tavion looks like peter pan and tinker bell mixed, with that feather Ha ha, never thought of that. Desann's voice was good, but you're right. His look was a bit off. Let's see. Just add horns, change his color to red and/or black, maybe some fa...  [Read More]
Posted in: The New JA Luke Model
 master_thomas
08-28-2003, 5:47 PM
#25
In one of the trailers, Luke looked a lot more peaceful. I think it's either his combat look or a weird angle....  [Read More]
Posted in: Drain in JA
 master_thomas
08-24-2003, 12:40 PM
#6
Interesting. Is there any real advantage to doing this? Faster drain rate or something? It just seems dangerous to run up to an enemy jedi with two lightsabers or a double bladed lightsaber, and grabbing him by the neck....  [Read More]
Posted in: Kicks, Saber locks and Ground stabs
 master_thomas
08-26-2003, 1:03 PM
#21
Cequel, you didn't just turn on your computer and find it on the desktop, did you? The only person who whined about me was in an extemely long match on ffa_deathstar. A guy tried to kick me for killing him with the traps, like, 800 times. :rolleyes:...  [Read More]
Posted in: Anyone going to hold off on buying JA?
 master_thomas
08-22-2003, 12:06 AM
#5
Hey, Boinga1. I'm reading a book about astrophysics, which also has a lot about psychology and psychophisiology (is this a word?) and they say that reality is the brain's perception of the universe. In other words, that was as real as actually playin...  [Read More]
Posted in: Siege Mode unveiled! *WARNING: spoilers*
 master_thomas
08-22-2003, 12:18 PM
#22
Originally posted by BobaFett123456 :fett: Where do you get this movie battles mod?! I want it!!!:fett: I think I remember that it was only at the maker's site, which I don't know the URL of. The WIP thread may still be there. Go check....  [Read More]
Posted in: Siege Mode unveiled! *WARNING: spoilers*
 master_thomas
08-22-2003, 12:23 AM
#7
Hm, seige mode is starting to remind me of the "Movie Battles" mod for JK2, in which you chose to be a soldier, jedi, hero, or mandalorian, each having special qualities, weapons, and stats. I don't think this needs spoiler blockage, but...  [Read More]
Eh, someone will probably make a mod that changes the sounds. They did for JK2....  [Read More]
Posted in: Do ja will have civilian npc .
 master_thomas
08-22-2003, 12:57 AM
#18
Yeah, something other than astromech (r2 and r5) droids roaming around would be nice. It's pretty weird when as soon as you take out your saber, everyone instinctively tries to kill you. Before that, the bar was pretty well stocked with civilians,. T...  [Read More]
I'm planning on using dual sabers, just for an interesting playing experience. Than replaying with the others. This is for SP, of course. I don't know what I'll use for MP. As soon as I get the game, I'll see which one I like most....  [Read More]
Posted in: JK3 news and info
 master_thomas
08-21-2003, 11:34 PM
#10
They'll probably port like they did with JK2. I just hope they don't have the same problems (one of them being that the controls for the console versions were a nightmare). About the poll, I think I've seen a screenie of a person holding two double...  [Read More]
Posted in: WIP: Cinematic for JKII
 master_thomas
08-07-2003, 10:19 PM
#12
Move the flame thrower effect a tiny bit down, so it matches the source. Other than that, it looks great....  [Read More]
Posted in: Without furthur ado.
 master_thomas
07-28-2003, 1:34 AM
#34
Hmm, reminds me of Barad-dur. You never cease to amaze me, Truthful Liar. Can't wait to play that map....  [Read More]