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Fracman

Latest Posts

Page: 7 of 14
Posted in: Is a DF style "Overlay Map" possible in JA?
 Fracman
04-06-2004, 5:18 PM
#3
Please excuse if we did overview your previous post or forgot to answer :rolleyes:, it was no bad intention. Not everything is possible with the MP SDK, there are still lots of restrictions simply because we don't have all the code, and we never wil...  [Read More]
Posted in: to the Dark Forces Mod Team
 Fracman
03-29-2004, 4:14 PM
#8
...Or playing DFMOD at 320x200 or 640x480 :-D Thanks for the Mac screenshots....  [Read More]
Posted in: Requested feature was omitted at compile time?
 Fracman
02-28-2004, 6:32 PM
#2
I had the same problem a while ago. Make sure your texture was saved in standard JPEG encoding. Although ShaderEditor and Radiant can show it, the JPEG progressive encoding is not supported by JA :rolleyes: The error message "Requested featur...  [Read More]
Posted in: What audio formats are compatible for JA?
 Fracman
02-23-2004, 7:16 PM
#2
a) there are certainly free mp3 encoders available, go to a mp3 software download site b) you still could use wav format, although file size will be larger than mp3...  [Read More]
Posted in: I just pushed the "update" button
 Fracman
02-29-2004, 7:29 AM
#27
Originally posted by Fracman ... and in the DF level "Prelude to Harkovs Defection", go to the bar and hit the secret there :-D Well, it's funny to quote myself, but i have to make clear that the mentionned level above is not with the or...  [Read More]
Posted in: I just pushed the "update" button
 Fracman
02-25-2004, 6:10 PM
#23
Bah off topic or not, the tentacles appear in DF... and in the DF level "Prelude to Harkovs Defection", go to the bar and hit the secret there :-D...  [Read More]
Posted in: I just pushed the "update" button
 Fracman
02-24-2004, 4:52 PM
#19
Lol my fault :crybaby: At least the purple was correct :Prplgh: Damn... no tentaCles (tentakel with c, you old tschцrmдn) at all in the smilies list :confused: :D...  [Read More]
Posted in: I just pushed the "update" button
 Fracman
02-24-2004, 5:07 AM
#17
As i said... for experiments of the imp. The Ewoks are part of the SW universe, at least since ROTJ. So they can be everywhere. Not like the Red & Purple Tentacle from DOTT, neither Sam&Max and the other "guest" appearances... As f...  [Read More]
Posted in: I just pushed the "update" button
 Fracman
02-23-2004, 8:08 PM
#15
You can find that poor Ewok in some detention cell(s)... it's full with fear and sometimes being roasted by error blaster shots... :wok1: The imps did bad experiments with all races they were hating... unless they exterminated them all completely at...  [Read More]
Posted in: I just pushed the "update" button
 Fracman
02-21-2004, 3:11 PM
#13
Geeez you're right, that is/will be indeed the "headlight on" indicator :p...  [Read More]
Posted in: I just pushed the "update" button
 Fracman
02-21-2004, 8:40 AM
#11
I like the HUD too. Does the red light on it for the headlamp mean the headlamp'll be in the mod at some point? [/B] You mean the red glowing light on top of the right side of the HUD? It's just an additional design element, something like "HU...  [Read More]
Posted in: Its quiet....toooo quiet.
 Fracman
02-18-2004, 8:42 PM
#6
Well... this means RIGHT NOW :D Thanks The_One :-)...  [Read More]
Posted in: Its quiet....toooo quiet.
 Fracman
02-18-2004, 5:46 PM
#4
Yet what? :rolleyes:...  [Read More]
A dynamically zoomable 3D matrix diagram? :D...  [Read More]
J_Bond: ok :) About the status monitor... ehm... it's not easy to tell the percentage of work done so far, and it's nearly impossible to predict how long it will take us to finish... Even more if we can't work all the time for the mod, and we const...  [Read More]
J_Bond: Bitte mцglichst in Englisch schreiben, da dies ein intergalaktisches Forum ist, sonst fьhlen sich die anderen unnцtigerweise ausgegrenzt. Ansonsten nimm einen Web-Ьbersetzer oder schick mir eine PM ("Persцnliche Mitteilung") :D...  [Read More]
Oui, bien sur, voici la traduction franзaise... eh... not yet finished, but we have Franch guys working on it, too. J_Bond, iдss, дi дm a Tschцrmдn, batt дi wos boarn ihn Pдrris, Franz :p Btw. "WA" is not the U.S. capital Washing...  [Read More]
*Uff* finally everything ends good... this time at least :D...  [Read More]
Thanks :) Can you access the screenshots - levels page? And can you access the separate screenshot pages there? These pages have simple clickable JPG images so it should work with any browser :o...  [Read More]
Posted in: The Demo Trailer
 Fracman
01-19-2004, 7:00 PM
#10
Btw. the arm was taken from a modeller. No, he did not cut it by mistake while modelling a lasersword :D The image simply went thru several steps of image processing. You'd have to watch it in game, then its fine. :p...  [Read More]
Posted in: The most recent newspost.
 Fracman
01-13-2004, 8:46 PM
#9
Our own site, Luke, we even have a tutorial section. It's about time someone continues filling it :p...  [Read More]
Posted in: The most recent newspost.
 Fracman
01-08-2004, 9:36 PM
#7
That would be great :)...  [Read More]
Posted in: The most recent newspost.
 Fracman
01-06-2004, 7:21 PM
#5
It does, at least there are also some IBI files for the siege maps. Check the PK3 and the SDK :p...  [Read More]
Posted in: DF fan soundtrack 2nd version
 Fracman
01-07-2004, 10:43 PM
#75
You mean the double post? I noticed the forum sometimes takes a while to process the post. In this case, simply DON'T go back or DON'T press the submit button again, because this will result in double posts... Simply let the system work... it mostly...  [Read More]
Posted in: Other awesome MOD ideas
 Fracman
01-06-2004, 7:29 PM
#32
That totally depends of if we can code it to make a shot in the arm less breathtaking than a shot in the body :rolleyes:...  [Read More]
Page: 7 of 14