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Fracman

Latest Posts

Page: 2 of 14
Posted in: Thank you, DF mod team!
 Fracman
12-11-2004, 11:20 PM
#5
Originally posted by CortoCG Marc, is that you in the shade behind the saber on the avatar? Hehehe you took long to discover :p This is a small blue LED lamp stick :saberb: (about 4 inches long) that nicely simulates a lightsabre :D...  [Read More]
Posted in: Thank you, DF mod team!
 Fracman
12-04-2004, 12:08 AM
#3
Originally posted by Homeboy But I could never beat Anoat because it was sooooo creepy. It's been bugging me for the last 9 years LOL. Me, too... it's a kind of hate - love :D Originally posted by Homeboy Now if you could get working field lights...  [Read More]
Posted in: Cinematic Dark Trooper shots?
 Fracman
12-14-2004, 8:59 AM
#4
Originally posted by Lt. Nebfer Dark troopers in jedi acadamy? Yes, of course... with DFMOD !!! :D...  [Read More]
Posted in: Even better idea
 Fracman
11-21-2004, 5:02 AM
#5
First about the animations... We already have thought of bringing such stuff in, but our main objective is of course first to finish the mod. Extras later. We don't have a scripter for theses anyway. MilesTeg is mostly absent and he has no constant i...  [Read More]
Posted in: Idea
 Fracman
11-13-2004, 10:56 PM
#8
You can spawn "more" stuff in after you have eliminated some Imps......  [Read More]
Posted in: Demo - weird problems
 Fracman
11-08-2004, 9:36 AM
#4
Yup. and please DON'T PUT the DFMOD_DEMO_JA.PK3 inside base dir! Put it into gamedata\dark Thx...  [Read More]
Posted in: Star Wars and Half Life 2
 Fracman
11-11-2004, 12:06 PM
#23
Originally posted by razorace Yeah, you can just tell yourself that. Next week, you'll be thinking that HL2 use cures cancer. Statements like this don't help much here, razorace :rolleyes: darthangel Its not like a conventional shooter, the game...  [Read More]
Posted in: Star Wars and Half Life 2
 Fracman
11-08-2004, 9:14 AM
#10
Constantly hopping from an older engine to the possibly next best engine is not very productice... ... the mod would never be finished. Yesterday Far Cry, now Doom3 and tomorrow HL2, and next year Q4? Who knows how complete the SDKs are? Let us fi...  [Read More]
Posted in: Star Wars and Half Life 2
 Fracman
11-07-2004, 11:28 AM
#4
Anyway this would bring heavy license problems. Modding a SW game with another SW game is tolerated or just ignored. Since we mod JA, we can use its resources and must not recreate everything....  [Read More]
Posted in: Shader problems
 Fracman
11-07-2004, 10:38 AM
#10
TK, what do you mean with color "null"? This one simply doesnt exist......  [Read More]
Posted in: My Main Complaints.
 Fracman
11-07-2004, 8:30 AM
#19
Heh, TheOne, we are not really criticised for taking too much advantage of the JA engine... just for adding too much stuff. Perhaps Sono could explain which kind of eyecandy is too much? :rolleyes:...  [Read More]
Posted in: My Main Complaints.
 Fracman
11-07-2004, 12:00 AM
#17
Originally posted by Sono I "feel" that you stuffed the levels full of stuff, of eyecandy, its too much, you were a bit to eager to show your skills :) This "compliment" goes to the mappers ;) I "feel" that if there wer...  [Read More]
Posted in: POST Your Bugs Here! (2nd Demo)
 Fracman
11-11-2004, 12:27 PM
#79
Originally posted by Zerimar Nyliram Yes. And damn proud of it, too!:D *pffffff* the only who can be proud here are we all from the Dark Forces mod team :p Anyway we deny any responsibilty in case of damage to ennemies, maps, player and non playe...  [Read More]
Posted in: POST Your Bugs Here! (2nd Demo)
 Fracman
11-11-2004, 11:43 AM
#77
Originally posted by Zerimar Nyliram The Give All and Give Weapons cheats give you the JA weapons. CHEATER :Pir1: :swear: We had an even better idea: implement the cheat codes of DF (if appliable). But again we must be able to code the engine......  [Read More]
Posted in: POST Your Bugs Here! (2nd Demo)
 Fracman
11-10-2004, 11:14 AM
#75
Originally posted by Disco Boy Its in the right place and the only PK3 files are the assets Bah. sorry :( Now could you please open the console (using ~ key) and scroll to the top (with PGUP) and tell which "searchpaths" JA found? Or sim...  [Read More]
Posted in: POST Your Bugs Here! (2nd Demo)
 Fracman
11-09-2004, 9:45 AM
#71
Originally posted by JeneralJarJar SECBASE: When you get on the roof and don't press USE to end the mission, the Crow animation will sloooowly tip over on its side. IMAGE (http://usera.imagecave.com/jeneraljarjar/Shot0002.jpg) Ouch. I had seen the...  [Read More]
Posted in: POST Your Bugs Here! (2nd Demo)
 Fracman
11-09-2004, 9:39 AM
#70
Originally posted by Disco Boy I think I went over most of this already but the unzipping and setup were both succsesful. Ok. What you wrote is fine, also the shortcuts. Can you please tell me if the DFMOD files are correctly located in [...]gamed...  [Read More]
Posted in: POST Your Bugs Here! (2nd Demo)
 Fracman
11-09-2004, 9:24 AM
#69
Originally posted by ewok mercenary Oh I don't consider you incapable at all, in fact I consider the DFMOD team to be one of the most talented around. :) Heh, thanks :) Originally posted by ewok mercenary Besides, the ingame cutscenes worked fine...  [Read More]
Posted in: POST Your Bugs Here! (2nd Demo)
 Fracman
11-08-2004, 9:26 AM
#65
Originally posted by ewok mercenary Still, getting mouth movements in a scripted cutscene is as simple as anything, it simply requires you to put the sound effect on a voice channel if I remember correctly (last time I wrote a cutscene script was mo...  [Read More]
Posted in: POST Your Bugs Here! (2nd Demo)
 Fracman
11-07-2004, 8:35 AM
#58
Disco Boy, if you would please mind to tell us exactly what you did and what is not working, we might be able to help you. Did you extract the whole zip? Did you use the setup.exe? Was the installation successful? Then check if inside your JA insta...  [Read More]
Posted in: POST Your Bugs Here! (2nd Demo)
 Fracman
11-06-2004, 5:56 AM
#55
There were some mouse bots, perhaps our mapper has removed them because of a funny thing... Kyle was hopping on them, and some mouse bots fell down in the lift shafts ;)...  [Read More]
Posted in: Dark Forces: A Mod For Jedi Academy Demo Released!
 Fracman
11-06-2004, 1:55 AM
#16
Exact. For any other questions, issues or bugs, please continue in the Dark Forces Mod forum (http://www.lucasforums.com/forumdisplay.php?s=&forumid=396), but not here. Thanks....  [Read More]
Posted in: The Dark Trooper Phase 2 and 3
 Fracman
11-16-2004, 8:39 AM
#10
a) we are using the same model. Copied Rax to reebus. b) there is a new skin, but it is not the default skin. Does Reebus looks exactly like Rax? i don't know. Someone of the team would have to check ;)...  [Read More]
Posted in: Pie
 Fracman
12-17-2004, 11:37 AM
#42
Heh... This isn't time for pies, nor piece of cake! This is what you should try: Cookies are to ate :D (sorry... i know, wrong tense, but it rimes :p ) A small list to start with... Butterspekulatius Aachener Printen Nuernberger Lebkuchen Schokoma...  [Read More]
Posted in: Dark Forces 2 Mod
 Fracman
11-06-2004, 5:31 AM
#198
TheOne and Shamus are talking of the TEAM FORUM for the DF2 mod. If the DF2 mod wants a public forum, they either keep this thread or have a totally separate forum on LucasForums....  [Read More]
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