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Other awesome MOD ideas

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 jedispy
08-26-2003, 4:28 AM
#1
O.k. so the Dark Forces mod is awesome so far. Here's another idea for a mod......SHADOWS OF THE EMPIRE!!!

O.k. so I may just be dreaming on this one, but I think it has some potential to it. Obviously it would most likely not be possible to do the Hoth air speeder scene, but I think the other elements of the game could be done.

What do you guys think?
 TK-8252
08-26-2003, 4:41 AM
#2
Shadows of the Empire... Is that one of those EU comics or something?
 jedispy
08-26-2003, 5:11 AM
#3
Yes it is. Actually Shadows of the Empire was a project that lucasfilm did in 3 tiers. There was a book by Bantam House that was based on the viewpoint of Luke Skywalker. There was a comic book made by Dark Horse Comics that was based on Boba Fett's viewpoint. There was a videogame released by Lucasarts that was based on Dash Rendar's viewpoint.

The videogame was actually released for Nintendo 64 and PC. It was a cool game with decent gameplay. Graphics really stunk though. They were almost as bad as DF2JK. Still the game was pretty cool.

The story of Shadows of the Empire took place between ESB and ROTJ. Han Solo is frozen in carbonite, and Boba Fett is trying to transport him to Jabba's Palace on Tatooine. Of course Boba Fett is being hunted by the other bounty hunters that were hired by Darth Vader on the Executor (Bossk, 4-LOM, Zuckuss, IG-88).
Meanwhile Luke just got his bionic hand installed while Lando and Chewie head off to chase after Fett too. This story introduces two new characters:
Dash Rendar (the Han Solo-like replacement)
Prince Xizor (See-zor) who is the "godfather-like" leader of the Black Sun Crime Syndicate.

All in all it is an awesome story. Personally I think that Lucasfilm could make a CG animated version of it and release it in theaters. The story absolutely rules.

I think a JO mod of SOTE would also rule.

Jedispy
 Katarn07
08-26-2003, 1:17 PM
#4
You forget all the marketing they did for it. They made SotE action figures as early as the 3rd series in 1996 :eek: There were Applause statues, micro machines, and tons others. Check out http://www.rebelscum.com) to learn more of all the SotE stuff they had made. It's mind boggling, it's not even that great of an EU thing :rolleyes:

SotE didn't play like DF/ JK game do, does it? I remember it being like Rebel Assault, only I can move Dash around instead of disposing of a bunch of enemies before Rookie 1 moved on. I might be wrong, never really played it. Check out Massassi. I remember a Gall Spaceport level. It was nothing like I remembered Gall to be like. There were no Sand Wampas!
 jp-30
08-30-2003, 1:03 AM
#5
Actually, I've already begun some preliminary work on a SOTE mod for Jedi Academy.

I'll tell you more when i get a moment...
 Barry Brien
08-30-2003, 4:00 PM
#6
There was also a SotE soundtrack composed by Joel McNeeley, which was released on cd.
 jedispy
08-30-2003, 11:59 PM
#7
"Actually, I've already begun some preliminary work on a SOTE mod for Jedi Academy. "

<Jedispy promises not to make any remarks about how it should be made for JO> ....oops too late. (j/k)

It would be awesome to remake (regardless of which game platform)

No SOTE did not play much like Jedi Outcast. It is more like JO for Xbox (kind of gay really). You can run in any direction, aim, jump and manipulate things like doors. The game play was kind of crappy. What was nice about it, is that it was not just a 3D shooter.

In the first few levels, Dash Rendar is actually a T-47 Pilot (snowspeeder pilot for the unlearned ones in the group) in the battle for Hoth. Of all of the SWESB games I've seen, this one level in SOTE blows them all away. It is perfect. It is flight SIMmy (I just made up a word) enough to where you actually need to use a flight controller (game pad or joystick) to control the T-47. It is kind of challenging because you can only take down AT-ATs with the power harpoons (nice use of SW canon there).

I haven't played through the whole game, but i know there is a speeder bike level too on Tatooine around the jundland wastes.

What would be nice would be if there were actually two mods. One mod is just the old SOTE game in it's pure form. Another mod would include the original game, but with additional levels from Luke Skywalker's point of view, and from Boba Fett's point of view.

Remember that the game was from Dash Rendar's point of view. The comics were from Boba Fett's point of view. The book was from Luke/Leia's point of view. All 3 together would make a pretty PHAT kick @$$ mod.

With all of this in mind, I can see why JA would be better than JO. It would rock if they left it open to where you could add the flight sim capabilities to it.
 Fracman
08-31-2003, 6:54 AM
#8
I'm still waiting for the ultimative game where you first come out from hyperspace, have space combat in a X-Wing in an asteroid fied, dive down to the planets surface, there fight AT-ST and AT-AT like in Roque Squadron, finally land on a plattform and jump out of the X-Wing and start running around like in JO.
And this all should be seamlessly integrated.
I know this would mean huge levels - or at least lightspeed fast reloading ;-)
 Neverhoodian
09-01-2003, 5:28 AM
#9
Ah yes, the Snowspeeder level in SotE. It's my favorite level in the entire game. (though I also liked the Skyhook battle one) I remember renting the N64 game and having a blast with it. It was always too short for my taste, though. Of course, this was before I played the DF/JK series. Now in hindsight, the on-foot portions of SotE were a poor imitation of JK. I mean, Dash never ran out of blaster ammo. he also shot all the weapons out of his pistol!:eek: Still, SotE was a very important game. If it didn't exist, the Rogue Squadron series would never have come about. (the game idea for Rogue Squadron was taken from the Snowspeeder level in SotE) Gall Spaceport was a very fun on-foot level as well. I liked the jetpack action and the chance to fight Boba Fett at the end. Still, given the choice between JK series levels and SotE on-foot levels, I would gladly choose the JK levels.
 Salv
09-02-2003, 7:18 AM
#10
A SOTE mod isnt such a far fetched idea really, and all the JA "drivable" vehicles things could be put to good use in such mod.
 Reclaimer
09-02-2003, 11:04 AM
#11
SotE was a good game and the grapics were good.








http://forums.rebelscum.com/ubb/loungegraphics/forumico-on.gif)
 jp-30
09-02-2003, 8:20 PM
#12
Originally posted by Salv
A SOTE mod isnt such a far fetched idea really, and all the JA "drivable" vehicles things could be put to good use in such mod.

That's the reason why JA would be the preferred platform.

What I propose is a mod that more or less follows the SOTE game, but possibly expands in some places with the storylines from the Comic and Book. It would still follow Dash Rendar, but perhaps could flick over to Luke, Leia or Chewie for certain scenes if necessary.

Perhaps, with permission, the Hoth Siege map Emon is working on could be converted into 2 (or more) SP levels, a snowspeeder one (without tow cables!) and a Echo Base one. Other vehicle levels would be the swoop chase on tatooine, and the trains leading into the scrapyards.

The space flight levels could be replaced with expanded Ground missions, or just shown in cutscenes to make the story flow.

Here's something I whipped up quickly to whet your appetite;

http://www.hansen.net.nz/skins/sote-jo-loadingscreen.jpg)

;)

I'll try and get a basic website up sometime before next week to begin to co-ordinate the mod (but I have other projects to work on that take priority - this DF mod for one, plus some model skinning) so don't expect to see much progress in the short term.
 risnuff
09-03-2003, 1:13 AM
#13
I think it's cool that Jp-30 is doing this. I loved the original Shadows of the Empire. I though Dash was Badass :D A mod for the game would be great.
 jp-30
09-03-2003, 4:23 AM
#14
So what are people making of this alleged seige mode screen?

http://www.metralla.net/naves.jpg)

Discussion of the screen is happening here (http://www.lucasforums.com/showthread.php?s=&threadid=110052).

Could the space levels be feasible after all? :eek:

Guess we'll know soon enough if the scan is genuine...
 RaptorAlien
09-08-2003, 11:00 PM
#15
Does anyone think someone out there would make a Jedi Outcast MOD for JA? Now that I think about it, that wouldn't be legal, since it's virtually distributing the game for free...

Would still be neat though. Can't wait for a 'Ladder' remake for JA...
 jedispy
09-10-2003, 2:28 AM
#16
O.k. guys. Here is the conclusion to my former b*tc# and moan fest about JA and DFMOD:

IF you guys make a SOTE mod with integration of space-flight/vehicles (like with snowspeeders in SOTE) on JA, then you will leave me no choice.........but to screw my earlier comments and go buy JA.

Jedispy = Hypocrite.

Dark Forces is one thing. But a fully integrated flight-sim and 1st person shooter? That's something else. Heck I'll even be your beta monkey free of charge!! LOL.

Seriously, if JA does support the ability to control vehicles such as X-wings, T-47s, and the like, then by all means use it.

Just don't tell my wife......:(

I don't think a JO mod for JA would be needed. I think a DF2:JK & MOTS Mod is TOTALLY needed however. As I have stated elsewhere, I have seen a lot of models that can be used. I've seen Rahn, Morgan, Mara Jade, Yun, Sariss, Jerec, and a few others that I know I'm forgetting.

Here are some I have not yet seen:
*Boc - Twilek dark Jedi that uses two lightsabers. As I've seen in JA screenshots, that would be simple to code.
*Gork & Pic - Twin brother dark Jedi. Gork is huge (roughly the size of Desann in SP) and Pic is the size of Yoda. Pic uses Jedi Mind Trick and Gork uses force push and choke.
*Maw - I have seen a character for Maw, but is doesn't have the flight support that he has in DF2:JK. I think he uses force choke too...but I can't remember now.

A few other things:
I have seen a few of the "duel chamber" maps where the epic duels of DF2:JK take place. They are very nicely done.
 spsblue
09-10-2003, 10:51 AM
#17
See other thread! There is a Mod in progress. Both teams are working together on it.

- The DF and JK mods share a forum. I don't know how much interaction there is between them.
- No MOTS yet as far as I know.
 The Count
09-10-2003, 9:24 PM
#18
Originally posted by jedispy


Heck I'll even be your beta monkey free of charge!! LOL.


Funny why do you act as if these Modders owe you something?
Downloading a Mod is a privilige not a right; The Mod team can do whatever they want.

Also it has been confirmed by a Raven guy that the X Wing will not be in JA.
 TK-8252
09-10-2003, 9:33 PM
#19
Anyone notice the new X-Wing Pilot model shown at the main JA website? Bet Hap's will be better! :luke:
 Katarn07
09-10-2003, 9:49 PM
#20
Originally posted by spsblue
See other thread! There is a Mod in progress. Both teams are working together on it.

No, despite how anticipated the mods are, they are being done by two seperate teams. At least there is a different team leader. Some texture artists and mappers may be working on both, I dunno. I don't follow up on the JK Enhanced :o

Once I get my new PC, I will either trade in my XBOX JA and use the 15 bucks (:rolleyes: ) to get a PC version for these 3 awesome mods, or just dish out the 50-20 dollars (not sure when the new PC will be here :() for the PC version and keep the XBOX one.
 HapSlash
09-11-2003, 12:55 AM
#21
Originally posted by TK8252MJL
Anyone notice the new X-Wing Pilot model shown at the main JA website?
Heven't seen anything on that,... where exactly is it?
 TK-8252
09-11-2003, 1:04 AM
#22
He's a downloadable icon in the downloads section. Looks like they used the Rebel Trooper's head.

Hap, I think you should reconsider making a generic Rebel X-Wing Pilot, cause if your model's design IS better, then I would like to replace JA's with yours. I don't want you to replace your Luke version though, I mean just add another version with a generic Rebel or Jedi head and a new helmet skin.

Uh-oh... Getting off topic now!
 jedispy
09-12-2003, 3:54 AM
#23
Let there be no mistake. I don't mean that the modders owe me anything. I have a lot of respect for their work. If I were more experienced I'd be making my own mods. However I'm not that experienced, nor do I have the time to spare on it. Too many side projects the way it is.

Keep up the good work guys. I'm sorry for being a jerk in other threads by the way.

I'm trying to download the JA demo over my slow @$$ dialup :mad: Thank God for Gigex!! I can't wait to get it downloaded completely.

Jedispy
 jedispy
10-09-2003, 2:35 AM
#24
O.k. So JA is cool. I have only played the Demo so far. I don't have the $$$ to buy it, and I'm not into piracy anymore.

For the unfortunate poor souls among us <Jedispy raises his hands vigorously> would the DFMOD work on the JA demo at all? Is it even possible to load mods on the JA demo?

I will buy JA eventually. However since that may be a while off, I was hoping that the demo could somehow play the DF MOD until then.

Any ideas?

Jedipsy
 HapSlash
10-09-2003, 3:24 AM
#25
:lechuck:

Ah, ha, ha, har! Come on,... piracy is fun! The fighting, the pillaging, the endless days at sea in horrible conditions all condensing into a greatly reduced life expectancy,... What more could anyone ask?



Anyway,... I might be wrong, but I don't think you can add anything on to the demo.



Oh yeah,... 26 days!? That sure was a long download! :dev7:
 Infinity Blade
10-09-2003, 8:00 AM
#26
Well, the mod will probably be based off the MP engine, and since the demo has no MP....

I'd have to say it's doubtful to work with the demo....

That, and I couldn't get the demo to read a single PK3 file.... I didn't really try that hard, since I felt it wasn't really worth it at the time... but oh well... :D
 The_Mega_ZZTer
10-09-2003, 10:48 AM
#27
The Jedi Knight licence agreement stated that no mods or levels could be made for the demo version of JK. It probably is implicitly applied to JA as well.
 eelektrik1138
10-09-2003, 11:17 PM
#28
I have to admit, an SOTE Mod sounds really cool, since SOTE has a fairly good story to it, but the N64 game was mediocre for the most(though the flight based levels were cool, and ended up evolving into the Rogue Squadron series, the 3rd of which is now bringing back onfoot levels, so Rebel Strike may play more like a really good SOTE-type game) but having a jedi academy mod based on it would be cool, even with a lack of lightsaber action(unless youve got some Luke levels thrown in). Lightsabers are cool though, but not required.

But for now, im looking forward to Dark Forces mod, and eventually DF2E, both are for Academy right? But, I just wish someone would remake MOTS since I no longer have my copy of it, my PC disliked the game for some reason and it stopped running after about a month, and no ammount of reinstalling would get it to work ever again after that, so I sold it to my stepsister's boyfriend at the time...
 n2180vw
11-01-2003, 5:23 AM
#29
Yeah the Dash Render mod would be great to do. The only thing though is that if its based as highly as this dark forces mod is on the orignal game its would suck. The levels and stuff should stay the same(the ones that can be done) but the game has hardley any polys and stuff. It should just be redesigned. More complex Same hoth base just not the same design.

Solo BLASTER..... It would also be great if we could get it so that the solo blaster fires like it does in the movie... Not the stupid model replacement for Kyles Gun..... I was expecting more from Raven ENT......How about you?

Also if when you shot walls and storm troopers it left holes and stuff like in the movies. (The Cloud city blaster fight) Those Storm troopers had holes in them, not all the way but you knew they got blasted. Unlike the Jedi Knight series where they appear to be asleep.

The IG88 Fight would be great too.......Thats something that would be fun.


I've got an idea for a different kind of mod.......It deals with the dark side......... If your bold enough and are serious about making mods Let me know......I've been trying to find a mod to hop on or start...... I don't know enough people that have Fine Art degrees in 3d animation like me.... That want to make games! e-mail me at n2180vw@yahoo.com
 Stormtrooper X
11-19-2003, 5:28 PM
#30
What are you guys on about? Some raven guy confirmed that there will not be an X-Wing in JA? JA's out, and there is an X-Wing! :mad:

Seriously!

Uggghhhh...
 Treepop
01-06-2004, 5:37 PM
#31
Originally posted by n2180vw
Solo BLASTER..... It would also be great if we could get it so that the solo blaster fires like it does in the movie... Not the stupid model replacement for Kyles Gun..... I was expecting more from Raven ENT......How about you?n2180vw@yahoo.com

Well one thing I hate about JO/JA is how blasters are so lousy, they could have been much better. For one the laser bolts are WAY too slow. It will ALWAYS take you 2 or more shots to kill storm troopers unless shot it the head. It should totally depend where you shoot not some a silly health bar. Hopefully this is being fixed in this mod? There are other vital organs than just the brain right?

After all, in Episode 1 when Luke etc. were in the Death Star, I think it only took 1 shot with the e11 blasters (they always shot them in the chest/stumoch). The e11 blasters are pertrayed alot stronger then in these games.
 Fracman
01-06-2004, 7:29 PM
#32
That totally depends of if we can code it to make a shot in the arm less breathtaking than a shot in the body :rolleyes:
 Ackehallgren
01-07-2004, 10:12 AM
#33
It would be kinda cool to see the old "Super Star Wars" "Super Empire Strikes Back" and "Super Return Of The Jedi" for Snes come back to life :)

I dont think its ever gonna happen but it would be cool!
 DashRendar1300
01-20-2004, 4:59 PM
#34
Guess what! My team and I are currently doing just that! We will recreate the entire Game with new levels! Check out out site at: www.freewebs.com/shadowsoftheempiremod)

Edit: You accidentally put the full stop (period) in the URL - fixed now ;)
 DashRendar1300
01-20-2004, 5:07 PM
#35
? The Link to our site does not work. ? Just type the site name in by hand. Sorry bout that. Must have typed it wrong or something...
 Mercenary
01-20-2004, 7:28 PM
#36
That's cool people are working on a Dash Rendar mod. I couldn't get anyone to join my JO project :(

After playing through JA I kept thinking to myself, man this has a lot of Shadows Of The Empire influence. I'm very tempted to do another Dash Rendar mod myself for JA, granted I get permission to use sniper wolf's model again. I'm not sure what project I'm going to undertake but I may be willing to give you guys a hand, time permitting. Good luck
 DashRendar1300
01-21-2004, 4:28 PM
#37
That would be great Mercenary! We could always use an extra hand! E-Mail me at JLTLLESLIE@msn.com if you want to help.
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