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shukrallah

Latest Posts

Page: 29 of 45
Posted in: How to make your JA models look better!
 shukrallah
01-14-2004, 12:30 PM
#1
Ok, for me, I guess i have an average computer, good in some areas, bad in others. So i ran the game on mediem and low settings. But some of the models looked bad. Especially boba fett... one i was really looking forward to. When i saw him, he looked...  [Read More]
Posted in: scripting questions
 shukrallah
01-07-2004, 10:59 PM
#13
thanks man! Ill check it out now! :D...  [Read More]
Posted in: scripting questions
 shukrallah
01-07-2004, 12:25 AM
#7
no, mod view only loads .GLM and something else. to get it to work: Extract models\players\_humanoid\_humanoid.gla, animations.cfg, and animevents.cfg from the assets1.pk3 file, to your gamedata/base directory (keep the dirctory) Next, extract al...  [Read More]
Posted in: scripting questions
 shukrallah
01-06-2004, 10:08 PM
#5
thanks jedi luke, ill try that out :) btw, someone at www.map-center.com did something like that i think (made an icarus tutorial thingy) sorry i dont have a proper link right now... its on the forums. I think it just says what they do. I was think...  [Read More]
Posted in: scripting questions
 shukrallah
01-06-2004, 1:02 PM
#1
I finally download the SDK, i had tried before but the DL kept cutting off. So i install it to c:\projects\etc.... (the default) then i set up behaved the best i could (i think) the new commands rock! also, i set up modview and and looked at the new...  [Read More]
Posted in: features of an ideal duel map
 shukrallah
01-05-2004, 1:08 PM
#2
put what YOU want in it, its your map. If it has nice detail, and something really cool about it, then it will succeed....  [Read More]
Posted in: The RefreĀ§h Gaming Project
 shukrallah
01-05-2004, 1:23 PM
#16
i registered at the forum, not sure if ill join. i prolly will....  [Read More]
Posted in: Compiling Problem
 shukrallah
01-02-2004, 11:50 PM
#2
try a different compile, somewhere along the line one stage writes those files. I remember i had the .srf problem today, i just changed the compile and it worked. Now its the .prt :| i think its cause my map leaked....  [Read More]
Posted in: Q3map2 Ja Support
 shukrallah
01-05-2004, 12:58 PM
#9
yeah, i had to register to get it, then i went to the main page, and reput in the address for the file, then it worked. Then it took me a while to get it working for JA... but i got it :D...  [Read More]
Posted in: compiling
 shukrallah
01-05-2004, 12:03 PM
#8
yeah i got it working... took a while though...  [Read More]
Posted in: compiling
 shukrallah
01-03-2004, 11:31 PM
#4
ok, i clicked the first link.. and it was a 13kb DL, is that correct? If so, what do i do with the file? this was the link i clicked: http://www.fileplanet.com/dl/dl.asp?/planetquake/hro/q3map2toolz_setup.exe...  [Read More]
Posted in: compiling
 shukrallah
01-01-2004, 2:44 PM
#1
Well, as ive said before GTK is really slow for me, but i want the compile options. I use JK2radiant to make my maps, because it runs a whole lot better. Ive downloaded Q3map2.5.11 from www.shaderlab.com and i was wondering is there any way i can use...  [Read More]
Posted in: Team Corellia
 shukrallah
01-06-2004, 2:50 PM
#60
sweet, ill check it out tonight when i get home :)...  [Read More]
Posted in: Map Borrowing or Stealing?
 shukrallah
01-01-2004, 6:48 PM
#19
yeah, if you cant get permission dont use it. Its as simple as that....  [Read More]
Posted in: Switching Playermodels
 shukrallah
12-20-2003, 2:52 AM
#11
Oh, you have certainly been living in the dark... The tools have been released eons ago. Although they go by the name of MP tools, don't let that fool you - they contain BehavEd (well, you can script for MP also, so why not) and various other editors...  [Read More]
Posted in: Switching Playermodels
 shukrallah
12-19-2003, 1:39 PM
#8
yeah... but did you install the old behaved in JA, or is there a new one????...  [Read More]
Posted in: Switching Playermodels
 shukrallah
12-19-2003, 12:53 PM
#5
thanks! ok, another question did you use a new version of BehavEd.. .or did you just install the old one in the JA directories? Im just asking because i havnt seen that command before :)...  [Read More]
Posted in: Switching Playermodels
 shukrallah
12-17-2003, 10:42 PM
#2
I want you to spawn as kyle in the first level, then the next level i want you to spawn as kyle. oops, i messed that up, what i ment to say was "I want you to spawn as kyle in the first level, then in the next level I want you to spawn as LUK...  [Read More]
Posted in: Switching Playermodels
 shukrallah
12-17-2003, 1:29 PM
#1
Lets say im making a map. The 1st level you need to be Kyle... the next level you need to be luke. I heard its possible to do this, but how? Ill need this for my map. (yes, i know about the /playermodel cheat) but thats not what im talking about.......  [Read More]
Posted in: Is it possible...
 shukrallah
12-08-2003, 11:43 AM
#8
If i had the money i would have bought it, but i already have it for christmas......  [Read More]
Posted in: New Multiplayer Conversion (SSBM)
 shukrallah
12-12-2003, 1:12 AM
#18
(sorry zbomber, i didnt know you made a thread) :D Link has already been made... and we can skin some of those. I can help out a lot more when i get JA... plus dont forget i can script, we can use that to have stuff happen during the maps.. it just...  [Read More]
Posted in: A different kind of vehcle Q
 shukrallah
12-08-2003, 1:15 AM
#5
strange, try this: http://www2.ravensoft.com/users/mmajernik/misctuts/respawningvehicles.htm i hope thats the right link... anyways, just put that in your favorites :) hope it works... the trigger multiple should have, but i guess this is the next...  [Read More]
Posted in: Enhanced Ideas: Force Fall
 shukrallah
12-08-2003, 12:55 PM
#35
Originally posted by razorace Ah yes. I'm boycotting IRC. :) yeah, the motf irc room is.... gone... or something :confused:...  [Read More]
Posted in: WIP: Cinematic for JKII
 shukrallah
12-15-2003, 8:27 PM
#71
lol, I know it, it takes forever! Not an easy task.. Its definatly more work than I thought (This is the biggest project I will ever do!) Whats left? Not much, I only plan for it to be like 3 minutes maybe. Im getting JA for christmas, so I want to...  [Read More]
Posted in: WIP: Cinematic for JKII
 shukrallah
12-14-2003, 10:44 PM
#69
well.. its been a long time since ive updated this. also.. check into my site for updates right here (www.freewebs.com/bens_maps) anyways.. .heres like a lot of pics of my trailer... http://home.ripway.com/2003-11/40395/lukecutting.jpg http://h...  [Read More]
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