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compiling

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 shukrallah
01-01-2004, 2:44 PM
#1
Well, as ive said before GTK is really slow for me, but i want the compile options. I use JK2radiant to make my maps, because it runs a whole lot better. Ive downloaded Q3map2.5.11 from www.shaderlab.com) and i was wondering is there any way i can use it without GTK? I would use the Q3MAP2toolz, but i dont think they support JA. :( Any help at all? I would really appreciate it. I dont want to be stuck with jk2 radiants sof2 compiler :( q3map looks a lot better. thanks in advanced!
 GothiX
01-01-2004, 3:26 PM
#2
Get Q3Map2toolz, make a copy of jasp.exe or jamp.exe, and rename it to jk2sp.exe or jk2mp.exe. This way you can select the JA path without trouble in JK2 mode. Now, for the compile line, you'll have to manually remove all the "-game jk2"s and replace them by "-game ja". It's a little effort, but it works.
 Leslie Judge
01-03-2004, 9:49 AM
#3
Actually the latest Q3Map2Toolz (http://planetquake.com/hro/webs/q3map2toolz.htm) lets you define games, so I already have my JA game with proper settings in it. :)
 shukrallah
01-03-2004, 11:31 PM
#4
ok, i clicked the first link.. and it was a 13kb DL, is that correct? If so, what do i do with the file?

this was the link i clicked: http://www.fileplanet.com/dl/dl.asp?/planetquake/hro/q3map2toolz_setup.exe)
 Leslie Judge
01-04-2004, 12:06 AM
#5
You have to be registered there or on gamespy to be able to download files as I know.
 Druid Bremen
01-04-2004, 4:34 AM
#6
Originally posted by Leslie Judge
Actually the latest Q3Map2Toolz (http://planetquake.com/hro/webs/q3map2toolz.htm) lets you define games, so I already have my JA game with proper settings in it. :)

Errr..... I don't see JA when I load up Q3map2toolz.
 Leslie Judge
01-04-2004, 7:15 AM
#7
Because it is not there. Run the configuration tool from Edit menu if you didn't do it after setup and create your own game there.
 shukrallah
01-05-2004, 12:03 PM
#8
yeah i got it working... took a while though
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