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shukrallah

Latest Posts

Page: 28 of 45
Posted in: Spawnscripts
 shukrallah
01-29-2004, 1:03 PM
#3
hmm... sounds good, ill try that out :)...  [Read More]
Posted in: Spawnscripts
 shukrallah
01-28-2004, 10:25 PM
#1
Here my problem, and a question: Lets say i make a map, that has NPCs walking around in MP. Just walking around (its possible) (http://pcgamemods.com/4094/) Say the scriptrunner i use is connect to a trigger_once (ill loop the NPCs movements) would...  [Read More]
Posted in: Endor map Help
 shukrallah
01-28-2004, 9:58 PM
#4
a model wont kill FPS, but neither will an 8 sided brush. They will lower FPS, but not that much, that also depends on your PC. http://richdiesal.jedioutcastmaps.com/tutorials/gc102lsn5.html that will teach you how to put models into your map. The...  [Read More]
Posted in: Endor map Help
 shukrallah
01-28-2004, 2:23 PM
#2
I attempted Endor once.. but i really didnt know where to start... or end. Most of the time, they just put mountains around the map (like in the hoth map, even though those mountains werent there in the movie) anyways, on to what your talking about....  [Read More]
Posted in: Easy Gen, errors
 shukrallah
01-28-2004, 2:12 PM
#4
the shader missing part is supposed to be there. So dont worry about that. The pcx should be in the base directory i think :)...  [Read More]
Posted in: SP maps?
 shukrallah
01-28-2004, 10:18 PM
#16
Ive got one planned..... and i know one that is being made, its at gamingforums.com if you care to check it out. :) its called joining the academy, and doesnt look bad. Im helping out a little bit with cutscenes. Anyways, here are my plans.. finish...  [Read More]
Posted in: ffa_dark
 shukrallah
01-28-2004, 2:07 PM
#9
Thanks! Yeah, this is only my 2nd map released. (except the JK2/JA movie) And this map greatly exceeds my other one, the other only got about 100 downloads (i think it was because it was a clan map) It took me like an hour for the screenshots, becau...  [Read More]
Posted in: ffa_dark
 shukrallah
01-28-2004, 12:34 AM
#7
Guys look what i found: http://www.pcgamemods.com/4094/ oh yeah.. i put it there................... check it. Tell me what you think, and say some helpfull suggestions, so i can better my mapping capabilities for the future :)...  [Read More]
Posted in: ffa_dark
 shukrallah
01-26-2004, 7:44 PM
#6
Thanks! heres some new screenshots, btw, thanks kengo for the host, im going to try it out now... This service is for uploading images to post on the Forums ONLY. This is NOT a free image hosting service. We do check images to see if they are actua...  [Read More]
Posted in: ffa_dark
 shukrallah
01-25-2004, 10:19 PM
#3
Ok, if you see the [X] the pictures are ok, i just ran out of bandwidth, so come back tommorrow, and they will be there. I can only get 5 MB a day with this host... :-(...  [Read More]
Posted in: ffa_dark
 shukrallah
01-25-2004, 6:25 PM
#1
Check out this quick FFA map RptheHotrod requested me to make, its not done yet, but I want to see if anyone has any suggestions on how to improve it or something. Its sort of dark, and in a graveyard, I had this idea to add some kind of tomb and you...  [Read More]
Posted in: patches?
 shukrallah
01-26-2004, 11:33 PM
#16
I sort of think that JA was a get money quick thing for lucasarts, therefore nothing is going to be made. Now it would be nice if Raven would make a few maps here and there, every few months. Not a lot, just one or two. When a company supports a game...  [Read More]
Posted in: patches?
 shukrallah
01-26-2004, 12:39 AM
#10
Just because we say its bad, doesnt mean that they are going to make a patch. I dont see them making one. Why? Because they released the SDK (the code) if they alter the code no mods will work (or work properly) Why release the game code, when they...  [Read More]
Posted in: Brush Limit?
 shukrallah
01-20-2004, 12:30 AM
#4
well.. theres only one way to find out.. compile.. and run it. Then send it to people to test it... so they can check there FPS....  [Read More]
Posted in: Did you go good or evil *spoilers*
 shukrallah
01-17-2004, 9:16 PM
#9
first i chose light, then dark. I have to say, i liked light side cutscenes more :) I mean, the saber battle was really cool in the cutscene....  [Read More]
Whoa, rgoer, long time no see... :D maybe ill check it out......  [Read More]
Posted in: How did raven make that really nice terrain
 shukrallah
01-28-2004, 7:24 PM
#11
Thanks! This will all come in handy sooner or later! BTW, i said ive used easy gen, check the 1st post :)...  [Read More]
Posted in: How did raven make that really nice terrain
 shukrallah
01-28-2004, 2:15 PM
#7
no, i dont think i got an answere, i stopped checking after about 2-3 days. Thanks man! I didnt even know anyone had posted here, after i had that last time! :D Ill be sure to check that out!...  [Read More]
Posted in: How did raven make that really nice terrain
 shukrallah
01-15-2004, 10:48 PM
#3
Great idea! Thanks man, ill do just that! -luke§kywalker1...  [Read More]
Posted in: How did raven make that really nice terrain
 shukrallah
01-14-2004, 11:30 PM
#1
I really really like how Raven did yavin, but how did they get the rock to look like that? I know about easy gen, and i use it, but as far as i know, it cant do that. I just tried out gensurf in GTK and i dont think it can do that.. so what did they...  [Read More]
Posted in: NPC problem
 shukrallah
01-16-2004, 11:33 PM
#5
Soon people will be using NPCs in lots of MP maps. It will keep the game interesting. And if they want there map to succeed, they will script stuff. Id do some, but im still trying to figure out what works in MP and what doesnt :| anyways, sooner or...  [Read More]
Posted in: Team Corellia
 shukrallah
01-18-2004, 12:18 AM
#114
[quote]Watching the whole thing through, with extra scrutiny this time around, I think the main thing I dislike is the lack of transition in the movie. One thing I think would improve on that, is using camera fades: code:--------------------------...  [Read More]
Posted in: Tutorial: Replacing Jaden with custom model
 shukrallah
01-18-2004, 11:41 PM
#119
Prime, a bit late, but if your making a custom SP level, you could just make an icarus script to change the playermodel ;) like this: make your model, set the .NPC file up, very simple to do... then make a script, that starts right when you spaw...  [Read More]
lol, this thread is old, so most of the images are gone... Also, I am having trouble. I have everything, the easygen file, the .shader in the right place, but when I load up Radiant (I'm using GTKRadiant 1.4.0) and try to load my .map, it says 'Can...  [Read More]
Posted in: WIP: Cinematic for JKII
 shukrallah
01-14-2004, 12:36 PM
#73
Yes, you can download from freewebs. I think i removed all the angelfire links... or use this link.. this is for jk2 though, not JA http://www.darkspireclan.net/luke/cinematiczipfile.zip Ive reskinned the dark jedi: www.darkspireclan.net/luke/DJ.j...  [Read More]
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