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I thought BladeMod was just a modification of the .sab files. There's no new COMBAT SYSTEM, right? Anyway, I understand why Slider turns features on by default. People aren't very good about reading manuals so they normally won't see your cool/new f... [Read More]
Clarification. Slider did the code work for the majority of the stuff in the trailer as far as I know. Granted, there is OJP material that you can see in there but most of the stuff is Slider's. I'm actually impressed with what he's come up with from... [Read More]
An Update: From my perspective, I haven't really done any Dark Forces mod work for the last month or so. I've already done most of the work nessicary to get the demo maps to work. The next step is for me to get some more maps (or bug/feature feedba... [Read More]
You need to set the ICARUS scripting to set the animation and then the animation timers so that the animation holds that way for a while.... [Read More]
hmmm, weird. Well, if I could see the bug in action I could probably fix it. As for the actual map, I like it but are the stairwells supposed to be so dark? I can't see at all in most of the lower stairwells.... [Read More]
oh, hehe, sorry about that. Turns out that the siege item drop issues was the result of two seperate issues instead of one. The way the droid head initially drops is different than the way a siege item is dropped when the carrier player is killed.... [Read More]