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I think the extra comments are either NPC specific (like a "where did he go?") or just extra sound files for the general taunt. Anyway, as far as I know, noone has done a mod that allows you to bind specific taunts/sound files like that. I... [Read More]
I think I did a tutorial on the subject a long long time ago. Do a forums search for it. If you can't find it, I'll see if I can repost it.... [Read More]
Well, there's this extra "air shimmering" effect for Force Push/Pull that wasn't in JKO. But if you were able to use it during the Yavin training mission, it must be something else wrong with your game. Have you installed any mods?... [Read More]
Well, can you see the force Push/Pull bubble before it crashes? My guess is that your video card can't handle that fancy shader stuff. I'm pretty sure there's a way to toggle off those effects but I'm not sure which r_ cvar does it. I beleive Kurgan... [Read More]
Is the game crashing or is Rosh simply not showing up to toggle the switch? Unfortunately, there's a bug in the game where Rosh gets stuck on the map when he's supposed to be in the cutscene. Since he's stuck and can't get to the camera area, the cu... [Read More]
Oh, I know why. The defualt .tga plugin for Photoshop doesn't handle the files properly (same with .png files). You need to get the fixed .tga off adobe's site to fix it. As for .pngs, the fixed plugin is floating around somewhere on the net. BTW, I... [Read More]
Meh, not everything has to be hexedit l33tn3zz, Wudan. :) Personally, after messing forever with properly aligning menu items, I'd probably be willing to try one of those menu editor things if I ever happen to see one again.... [Read More]
I'm sure there's one of those floating around on the internet. It might be under the Quake sphere of websites since the .menus for JKA are practically the same as the ones in Quake 3.... [Read More]
I've redone the bot routing for most of the basejka maps and done a bunch of tweaks for theobsticle avoidance code as well. Once I'm finished I'll upload everything to the server and we can see if that fixes most of the problems.... [Read More]
*shrug* I've only done it because it was requested by server admins (since people never join a server unless it's been "seeded" first.) and because I wanted people to give the TABbots a chance.... [Read More]
Well, I don't know about that. I don't really want to force people to play with bots thru frauding them. If they can't tell the difference without the bots lying to them, they won't care anyway.... [Read More]
I know about the fake names and pings. I help create that code. :) I have enough experience with it that I can tell the bot names from the rest of the players. Most of the time I come online to test stuff, there's always seems to be a lot of player... [Read More]