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That's possible, but then it wouldn't run at all. Did you properly install the game or did you just copy from another person's system? Often, there's specific registry entries that make the autopatching stuff find the correct directory.... [Read More]
Semi-officially Raven is on the record that they don't care about you using their source material between their various games. As for LucasArts, they doesn't seem to care about modded works so you pretty much have a pass to do anything Star Wars rela... [Read More]
Oh, ok. I thought you were indicating that it was a major exploit in basejka. :) Anyway, in theory it shouldn't be a huge deal in OJP's system because you can't block/dodge/etc while jumping and players will still block that sort of instant attack w... [Read More]
If you're talking basejka, it doesn't matter at all as saber blocking is basically random. There is no "saber block bypass" because you don't have saber defenses! The game just rolls the dice whenever the saber physically touches a player.... [Read More]
Ah. Well, from the looks of it, the animation isn't properly transitioning from the land animation to the "swing start" animations before the attack animations. It's not much of an bug since the return animations don't normally do damage an... [Read More]
Nah, that was AImod, which was totally different. Anyway, the "bot commands" only applied to the NPCs, which aren't what we normally consider to be "bots" in JKA.... [Read More]
Also note that some of the cutscene playermodels are spawned at map start, so if you change your playermodel after that point, the change won't fully take effect until the next map.... [Read More]
Are you sure about that? From personal experience you can't change the g_sync cvar without having rcon or admin control over the server.... [Read More]
I think it's installed but it's not on the mapcycle. I imagine we can add it back in if people want it. On a related note, I'm almost done doing TABBot routes for all of the bonus and basejka maps (other than siege_destroyer). Hopefully this will m... [Read More]
Well, it probably means that RS has simply added too much cvars to the game. I've heard once that it's possible to increase the limit but I've never confirmed that.... [Read More]