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Darth Novotnus

Latest Activity

Posted in: Brotherhood of Shadow: Solomon's Revenge
 Darth Novotnus
06-10-2009, 5:18 PM
#271
Warp to which module? Or is it covered in the readme? Some bos_czerka (2, 3 or 4)...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Darth Novotnus
06-09-2009, 5:39 PM
#261
Crap, I did just that, and since my computer is low on space, I only keep one save slot. I feel like kicking myself :ugh:. But thanks for telling me the problem. Use "warp" cheat....  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Darth Novotnus
06-08-2009, 5:18 PM
#253
When I click on the door, I can get into the civilian quarters at anytime I want. When I try to go into the door with the two guards by it in the civilian quarters, I can't get into the mining facility. Didn't you open the door with your seciurity s...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Darth Novotnus
05-31-2009, 5:58 PM
#177
All I can say: SR was the most enjoyable K1 expierience ever... The story provides more depth than the oryginal K1 and in many ways it contain things I loved in TSL and missed in K1. Little bug: When you travel on Orion, the storekeeper has a droid....  [Read More]
Posted in: Colonel Tobin Meets Darth Nihilus
 Darth Novotnus
04-25-2009, 2:59 PM
#2
Downloaded. Restored Nihilus stuff? That's what I like : )...  [Read More]
Posted in: Ravager Rewrite
 Darth Novotnus
03-22-2009, 4:18 PM
#9
OK, got it. I'll remove the patch. BTW. great Visas-Mandalore scene on Malachor - can't wait to see that in some "legal" restoration : )...  [Read More]
Posted in: Ravager Rewrite
 Darth Novotnus
03-22-2009, 2:06 PM
#7
You mean, it starts conversation with Mandalore (like always when you kill someone etc.)? Or just after choosing option x in conversation it gives you influence? This thing doesn't occur if you don't modify Mandalore's persuasion skill (with low per...  [Read More]
Posted in: Ravager Rewrite
 Darth Novotnus
03-22-2009, 12:20 PM
#5
Bugs noticed: - Mandalore doesn't have enough persuasion skill to convince Tobin to help and there's no possibility to add any points to that skill. Wouldn't hurt to give him some more points. - After modifying his skill you can convince Tobin to hel...  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters
 Darth Novotnus
10-28-2009, 5:11 PM
#382
There's no TJM2. There will be enchanted version of TJM (in progress). I contacted Trex some time ago and he confirmed that it's still worked on. There was plan for True Syyth to succeed and player turning them back, but it was abbandoned during deve...  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters
 Darth Novotnus
06-16-2009, 8:34 AM
#375
Rimi Question: Is Rimi an alternative character for your party? I was looking around the override just to have a look at what you used for the mod and I saw a portrait of her. She's one of the apprientices you can take. To train her you must be a da...  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters
 Darth Novotnus
03-15-2009, 3:47 AM
#268
As for teh captive Syyth, if your playing DS you can take her as your apprentice. I took her beeing on LS - you can convince her that LS is more powerful... She's still kind of dark, but I didn't get any DS points making her my apprentice....  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters
 Darth Novotnus
02-21-2009, 12:00 PM
#150
I've started a thread about improving the plot on Trex's TJM forums - and for now on only my lousy ideas are posted there. Personaly I would prefer to see some more quests and dialogs than voiced lines (one of my favorite games, Planescape: Torment...  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters
 Darth Novotnus
02-19-2009, 8:00 AM
#131
Did you try to warp into the Senate? Pikmin, Chancellor's office is the place you visit after Revan's speech - Senate chamber is on left side and Chancellor's office on right side of the module....  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters
 Darth Novotnus
02-16-2009, 4:49 PM
#124
I guess that was about Rimi Sunrider, an apprentice you meet a bit later, not Vima....  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters
 Darth Novotnus
02-13-2009, 5:18 AM
#107
How do you get Kreia to your party? I met her, but she's only in the Eagle and I can't select her. That's correct - Kreia isn't playable in TJM....  [Read More]
Coruscant - after killing Darth Ilo and the other Sith in the Senate game crashes. Reloading, restarting game, reinstaling modules and override doesn't help. Did anyone meet that problem and know how to fix it? /it's not mine - it was described for m...  [Read More]
Would anyone find it too weird if the likes of Bastila, Canderous and HK47 had different voices? Not too different, I would try and stick to a certain sound/tone/style, but as they are, I don't think I could ever have all their lines voiced. I think...  [Read More]
The 'commoners' were actually a very late addition to the game. Basically Coruscant just looked a bit too empty and I had to fill it up with something. I've actually reflected on this and decided I would have prefered the planet a little smaller. Pr...  [Read More]
Posted in: Mod of the Year 2008: Nominations
 Darth Novotnus
01-06-2009, 6:11 AM
#29
K1 - Taris Undercity Restoration TSL - Un-Restored Content by Zbyl2...  [Read More]
Posted in: Bik Movie Issues
 Darth Novotnus
12-05-2008, 6:58 AM
#5
Worked well for me. My PC is: - Windows XP SP2 - Pentium 4 2.8 GHz - 760 MB RAM - Graphic - integrated Intel, 128 MB RAM I've already seen this mini-mod : )...  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters
 Darth Novotnus
11-28-2008, 2:08 PM
#237
Well everyone has his tastes on what what should look like :p It gives uppportunity for long discussions on how it should be. :xp: My guess would be that this thing is more "Organic" ( it reminds me of a hammerhead shark) then that its ma...  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters
 Darth Novotnus
10-31-2008, 3:34 PM
#187
My point is that it's almost impossible to make every player's plot cannon... The Republic-Sith war is cannon for sure, some NPCs are cannon, but that's all I think. Please no more off-topic posts about 'canon'. Stay on topic folks. Feel free to tak...  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters
 Darth Novotnus
10-31-2008, 10:42 AM
#185
It is a bit awkward, isn't it. Thing is, I've already cut out Haazen because of what's happened in the comics. I don't really want to loose another. Well, you can do it other way and just make present Q'Anilla other Miralukian seer from the Convenan...  [Read More]
Posted in: Knights of the Old Republic : The Jedi Masters
 Darth Novotnus
10-31-2008, 1:00 AM
#181
Trex, there is one more thing. You mentioned, that one of the Jedi Masters is Q'Anilla. Now we know, that the poor thing killed herself during Haazen's uprising. Are you going to leave her in the game? Or maybe there is a chance for my beloved Visas...  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Darth Novotnus
03-28-2009, 4:02 PM
#476
Malachor looks great with all those disciples, but how the temple stayed intact when MSG was activated (or was it?) Corelia is... well, too Onderon-like for me. I think altering the skybox would make a nice difference and wouldn't be too time consumi...  [Read More]