Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Kurgan

Latest Posts

Page: 140 of 214
Posted in: Virginity?
 Kurgan
10-26-2003, 4:54 PM
#69
Humans arenґt meant to be together more than that. Evolution says so Evidence? The average lifespan of a marriage in the US is supposed to be about 10 years (goes way down for second and third marriages). Though plenty of people stay married a l...  [Read More]
Posted in: Virginity?
 Kurgan
10-25-2003, 1:30 AM
#67
As I see it, sex is an adult activity (not kid or teenager), and like all adult activities, it entails responsibility. Irresponsible sexual behavior does as much damage to society as other reckless behavior like drunk driving. Thus I think people...  [Read More]
Posted in: JO and JA map names
 Kurgan
11-02-2003, 7:24 PM
#2
As posted in the "Not Enough Customization..." thread(s), here they are (using the "map <mapname>" or "devmap <mapname>" without quotes): (JA MP) mp/ffa1 mp/ffa2 mp/ffa3 mp/ffa4 mp/ffa5 mp/duel1 mp/duel2 mp...  [Read More]
Posted in: Sorry
 Kurgan
11-02-2003, 5:57 PM
#12
http://www.jediknightii.net/_kurgan/west.jpg He shoots.. he scores!...  [Read More]
Posted in: Red Door
 Kurgan
11-01-2003, 5:48 AM
#2
I assume you mean in Jedi Outcast right? If so, check the sticky... you'll find your answer there: http://www.lucasforums.com/showthread.php?s=&threadid=97997...  [Read More]
Posted in: We need a Grip/Pull/Push server!
 Kurgan
10-31-2003, 7:13 PM
#4
Yeah, if you're going to disable a Dark Side power, you should disable the equivalent Light Side power, etc. Balance is key. PS: On my server I allow all force (IP in sig). ; )...  [Read More]
Posted in: The use of privateclients how?
 Kurgan
10-31-2003, 12:25 AM
#2
In your cfg file for the server: seta sv_maxclients "6" seta sv_privateclients "1" seta sv_privatepassword "yourVIPpasswordhere" //use privateclients and privatepassword to save a slot for you with the password The ab...  [Read More]
Posted in: When????? For Crying Out Loud!
 Kurgan
11-01-2003, 5:30 PM
#4
I think the blame can be put squarely at LA's door for this one (given what facts I know, which I admit it not everything but by all indications...). If LA had gone with a Q3 style keyserver system (they only allowed a copy protection scheme for Rav...  [Read More]
Posted in: When????? For Crying Out Loud!
 Kurgan
10-28-2003, 7:32 PM
#2
Nobody knows but LA and Raven, and Raven isn't allowed to tell us and LA isn't talking. I predict sometime around the release of the Xbox version (next month). Didn't the JK2 patch take 3 months to come out? I know the master server list bug sucks,...  [Read More]
Posted in: Custom Map Rotation
 Kurgan
10-26-2003, 1:30 PM
#4
Here is another method (at least it's the way I do it): seta g_autoMapCycle "1" set m1 "map mp/ffa1 ; set nextmap vstr m2" set m2 "map mp/ffa2 ; set nextmap vstr m3" set m3 "map mp/ffa3 ; set nextmap vstr m4"...  [Read More]
Posted in: Qtracker vs. ASE (JA support)
 Kurgan
10-23-2003, 11:50 AM
#6
Ah, that makes sense, thanks for the tip. So maybe they aren't so different after all. ; )...  [Read More]
Posted in: Qtracker vs. ASE (JA support)
 Kurgan
10-21-2003, 2:26 PM
#3
Compare to ASE scan taken within 4 mins of the previous QT scan:...  [Read More]
Posted in: Qtracker vs. ASE (JA support)
 Kurgan
10-21-2003, 2:24 PM
#2
PS: Here's a pic of QT in action:...  [Read More]
Posted in: Qtracker vs. ASE (JA support)
 Kurgan
10-21-2003, 2:23 PM
#1
I just fired up the new Qtracker (that added JA support) and here were the results: Qtracker 3.7: 478 JA servers ASE (All Seeing Eye): 622 JA servers QT: Free forever. ASE: Free for 21 days, but technically you could use it forever if you want...  [Read More]
Posted in: Kurgan's Server
 Kurgan
10-21-2003, 2:28 PM
#14
I'm back, and with a new IP! See my sig for the new number.......  [Read More]
PS: Now there's Qtracker, another free improvement over the in-game server browser (and it never nags you to register!). http://www.qtracker.com...  [Read More]
Posted in: Kurgan's Meatgrinder (JA Server Status)
 Kurgan
10-29-2003, 6:49 PM
#51
Did you play them on Vjun Sentinel? If not then come back and try that... Hey, they're not unstoppable, but they're much better than the default ones. ; ) PS, I added the bot routes file to the list of mods for the server: http://www.lucasforums....  [Read More]
Posted in: Kurgan's Meatgrinder (JA Server Status)
 Kurgan
10-28-2003, 2:38 PM
#49
Cool. ; ) Thanks for your feedback! Update (Tuesday Oct 28th): Congrats to all, last night was our biggest night of JA ever! 7-8 people constantly for most of the day/night playing tons of Siege. Fun. ; )...  [Read More]
Posted in: Kurgan's Meatgrinder (JA Server Status)
 Kurgan
10-27-2003, 2:06 PM
#47
I don't mind warming up with a bot while I'm waiting for someone to join, but the last thing I want to do when going online is to join a server with a 100+ ping and play against three other master class bots with no ping. And when another player join...  [Read More]
Posted in: Kurgan's Meatgrinder (JA Server Status)
 Kurgan
10-26-2003, 1:23 PM
#44
Sorry, you shouldn't need to download it to join (others have joined without downloading it), and I realized this so I turned downloads off. You should be able to join fine now. But if you're interested, Admidala from Chop Chop sent it to me, it's...  [Read More]
Posted in: Kurgan's Meatgrinder (JA Server Status)
 Kurgan
10-24-2003, 9:27 PM
#42
Ton of people joined today (and still there), had some great fun playing Siege and CTF. ; )...  [Read More]
Posted in: Kensai Sabers, GOt some neat stuff here
 Kurgan
10-29-2003, 7:00 PM
#3
If it changes gameplay (ie: greater range or damage for the sabers) then the server has to have it or it won't work properly. That's just how it is, otherwise it would be cheating....  [Read More]
Posted in: SP running is like ice skating?
 Kurgan
10-30-2003, 11:43 PM
#16
Yeah in the original Jedi Knight (and Mysteries of the Sith) not only did you run and walk faster, but as you ran you picked up speed, plus Level 4 Speed was WAY faster than Level 3 Speed in JK2/JA.... So in the end it was possible to run so fast yo...  [Read More]
Posted in: Blood? (JK2)
 Kurgan
10-26-2003, 1:43 PM
#41
Originally posted by riian_skyfire I agree with lukeskywalker1, lightsabers and blasters instantly cauterise their wounds so there is no blood. Did you watch ANH? Cantina scene? Did you watch Han Solo cut open that Taun Taun in ESB? Did you se...  [Read More]
Posted in: WIP: Cinematic for JKII
 Kurgan
10-26-2003, 2:52 AM
#57
Cool idea, but it looks like the site it's posted on has exceeded it's bandwidth so I can't download it. Bummer......  [Read More]
Page: 140 of 214