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Kurgan

Latest Posts

Page: 142 of 214
Posted in: Mapping Tools
 Kurgan
10-11-2003, 11:29 AM
#2
Not yet, but there is a way to use the old JK2 mapping tools until then. See the Editing forums for more info......  [Read More]
Posted in: Starting Weapons
 Kurgan
10-11-2003, 10:10 AM
#3
An interesting question. I think by default the weapon values are stored in the gametype (but I could be wrong, I'm not a Q3 coder). Normally players only start with a BlasTech pistol and Lightsaber (or Saberstaff, or Dual Sabers or Melee). In JediV...  [Read More]
Posted in: g_Sabermorerealistic issue solved
 Kurgan
10-11-2003, 1:18 AM
#4
Another method (adding +commands to the desktop shortcut) is posted in the "Not Enough Customization" thread......  [Read More]
Posted in: Single Saber Counters to Multiple Stances
 Kurgan
10-10-2003, 9:14 AM
#4
There are so many counters to Saber barrier its not even funny... ; )...  [Read More]
Posted in: Possible Bug from people trying to download mods....
 Kurgan
10-12-2003, 12:30 AM
#5
I see. Sadly this guy kept connecting and whenever he did he would start the download for kotor_flight_school, and since he never let it finish (always timed out or disconnected) I disabled downloads, since he was just lagging the server. Eventuall...  [Read More]
Posted in: Possible Bug from people trying to download mods....
 Kurgan
10-11-2003, 12:47 AM
#3
But tell me, if I have a map pk3 in my base folder, but I'm not running that map at the moment, are people still prompted to download it when they connect if they don't have it, even though I'm not running that particular map? That's what I want to...  [Read More]
Recently I've been hosting some addon maps, and this is a new thing for me, so maybe I'm doing something wrong, but hear me out... I host a map kotor_flight_school.pk3 say, and I turn on downloads because I figure some people might want to download...  [Read More]
Posted in: No Saber Alt Fire For Punch
 Kurgan
10-10-2003, 12:58 AM
#2
Yup you found it out. I run g_debugmelee 1 on my server, so you can do all that stuff. By default Punch is just punch.. there's no grapples or kicks. Though with melee you can still do most of the saber acrobatic moves IIRC, so long as you have wha...  [Read More]
Posted in: Where is the Server.cfg file?
 Kurgan
10-08-2003, 8:08 PM
#2
A sample server.cfg file should have been included with the dedicated server binary you downloaded (in the zip file). If not you can just create one (a plain text document with the extension cfg)....  [Read More]
Posted in: Setting up force powers on a server
 Kurgan
10-08-2003, 5:02 PM
#3
A free calculator that tells you the codes for disabling/enabling force powers on your server: http://www.jediservers.com/help_articles_force.asp...  [Read More]
Posted in: How do i know my server is running?
 Kurgan
10-07-2003, 11:52 PM
#2
\amsit etc were NOT official, but rather user made mods and were never part of JK2 (except as animations stolen from single player or cutscenes to use in MP). In JA, you can only do emotes during Power Duel or Duel modes when you are playing. They d...  [Read More]
Posted in: How to join as Recon
 Kurgan
10-07-2003, 5:03 PM
#3
\rconpassword <yourpassword> Type that anytime (in console, with the proper password) to gain admin rights, OR join the server with the password already inputted in the "password" option at the bottom of the screen. Anyway, when you...  [Read More]
Posted in: How to improve JKA MP gameplay
 Kurgan
10-07-2003, 5:55 PM
#4
Those sound like good duel settings, though personally I prefer quicker duels. I set my g_saberdamagescale to "2" because I primarily play other game modes than duel, and it works well. seta d_saberGhoul2Collision "0" Intrigui...  [Read More]
Posted in: I Cant Join My Clans Server!!!
 Kurgan
10-07-2003, 5:05 PM
#9
Find out from your clan what settings they are using. Perhaps they are using a mod or some weird settings or something. Check the server help sticky for proper settings... You may also wish to run the system analyzer program for JA and run all the...  [Read More]
Posted in: We're Fed Up
 Kurgan
10-07-2003, 7:10 AM
#2
Already posted in another thread, see that thread for details....  [Read More]
Posted in: Kurgan's Meatgrinder (JA Server Status)
 Kurgan
10-12-2003, 12:10 AM
#22
you need to edit yoru server.cfg file a bit kurg 30 min duel limits with bots is horrible, cause it takes 30 min, they loose each other on some maps, plus regular players get kicked when new players join, and the bots stay in some cases That should...  [Read More]
Posted in: Kurgan's Meatgrinder (JA Server Status)
 Kurgan
10-11-2003, 9:46 AM
#16
No problem. ; ) I updated one of the links to the vehicle steering tweak (I got a new one sent to me that I have yet to try but it may be easier for you). See my post above with the list of mods. Great games btw, thanks to all who joined in the l...  [Read More]
Posted in: Kurgan's Meatgrinder (JA Server Status)
 Kurgan
10-10-2003, 9:33 AM
#14
I don't know about that, at least as many people have been connecting to the JK2 master server in the last month as have done so for JA, assuming those stats are accurate. I fired up a server (For the first time) a few days ago and one guy joined fa...  [Read More]
Posted in: Kurgan's Meatgrinder (JA Server Status)
 Kurgan
10-10-2003, 12:50 AM
#12
Before i join your server, i always check if theres anyone inside, if not. I'll go join other servers. Its not fun playing with bots. I know if you're playing on the internet, you'd rather play humans, so would I, so would most people, BUT, as I'v...  [Read More]
Posted in: Kurgan's Meatgrinder (JA Server Status)
 Kurgan
10-09-2003, 5:18 AM
#9
Added Rancormad (Arena of the Rancor) that was recently posted on LucasFiles.com to the list of mods I may use on my server!...  [Read More]
Posted in: Kurgan's Meatgrinder (JA Server Status)
 Kurgan
10-08-2003, 4:03 PM
#8
See that's the thing, why do people never want to join a server that has only bots in it? If nobody ever does this, then there will never be any players in a server (think about it). And I can reasonably only spend so many hours a day sitting in my...  [Read More]
Posted in: Kurgan's Meatgrinder (JA Server Status)
 Kurgan
10-08-2003, 3:18 AM
#6
Glad you had fun! I tried that tweak that InsaneSith posted, but it didn't seem to help me any (though Darth Vader said it helped him a great deal). So undecided if I'm going to keep it up when I use that map. Anyway, updated this thread with links...  [Read More]
Posted in: Frustration Bug ---- common Microsoft Mouse Problem
 Kurgan
10-11-2003, 11:41 AM
#15
That sucks... be sure and email that to Raven (Mike Gummelt and James Monroe) and post it in the Bugs thread. I don't see that bug myself, but I rarely use saber throw to be honest, so I'll probably notice it like you said since our setups are so cl...  [Read More]
Posted in: Frustration Bug ---- common Microsoft Mouse Problem
 Kurgan
10-10-2003, 8:21 PM
#10
Okay, I grabbed some snapshots of my Intellimouse software to show you what I'm talking about, hope this helps: (Default settings) http://strategy.jediknightii.net/Before.jpg (Fixed JK2/JA settings, note that I had to go in game and change the butt...  [Read More]
Posted in: DO NOT POST ABOUT... (everyone read before posting)
 Kurgan
10-08-2003, 4:26 PM
#5
http://www2.ravensoft.com/jedioutcast/faq.htm#entities...  [Read More]
Page: 142 of 214