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Emon

Latest Posts

Page: 13 of 39
Posted in: Will you still play Jedi Outcast?
 Emon
08-24-2003, 10:44 PM
#4
I'm sure I'll play the singleplayer again sometime, or any user made maps that don't get ported. JA looks to be the game JO should have been....  [Read More]
Posted in: Will you still play Jedi Outcast?
 Emon
08-24-2003, 10:41 PM
#2
It's not likely that I will....  [Read More]
Posted in: **WARNING for JA at Competions!**
 Emon
08-24-2003, 10:55 PM
#10
So you're saying JK games are not high level stategic based? Okay, they aren't supposed to be....  [Read More]
Posted in: **WARNING for JA at Competions!**
 Emon
08-24-2003, 10:20 PM
#5
I think you said the JK games are no good for competetive play? That's totally not true. There was some competetive play for JK, and quite a bit for JO....  [Read More]
Posted in: **WARNING for JA at Competions!**
 Emon
08-24-2003, 10:15 PM
#3
No comment...because I can't even read what you wrote......  [Read More]
Posted in: "It's a good bet the Empire knows we're here."
 Emon
08-24-2003, 9:50 PM
#7
Actually it was more the "OMG EMONZ MAP ROCKZ!!!" thing. I hate excessive fanboy style praise. If you really wanted to help test, I wouldn't mind if you asked, provided I trust you enough and know you well. Thanks for those suggestions. I...  [Read More]
Posted in: "It's a good bet the Empire knows we're here."
 Emon
08-24-2003, 9:02 PM
#4
I'm not going to go "OMG Emonz MAP ROXORS PLZ CAN I BETA TEST?" Please don't do that. Ever. NPCs won't be a problem since JA already has NPCs in MP. Lag shouldn't be much of a problem either. It's just like having another player, less inf...  [Read More]
Posted in: "It's a good bet the Empire knows we're here."
 Emon
08-24-2003, 8:13 PM
#1
Early terrain for what will become The Battle of Hoth, a Siege map for JA. The objective is to make the closest possible recreation of the Battle of Hoth, including AT-ATs, snowspeeders, the full seven floors of Echo Base (some are very small, l...  [Read More]
Posted in: So ask yourself, did they screw up?
 Emon
08-24-2003, 9:26 PM
#2
Kind of hard to tell without playing the game. Beta is not at all a good way to judge balance....  [Read More]
Posted in: ragdoll in action
 Emon
08-24-2003, 6:14 PM
#5
It doesn't need to be full physics. As long as bodies conform to the environment, it's fine. That's the most important part....  [Read More]
Posted in: Drain in JA
 Emon
08-24-2003, 9:52 PM
#8
Wasn't there some preview on an unofficial site that explained it? I thought it was the multiple force levels....  [Read More]
Posted in: Is it true multiplayer will be 16 player only?
 Emon
08-24-2003, 7:42 PM
#14
That isn't a problem, I can play on 64 player ET servers without any trouble. It's simply an error on the site. I mean, comon, it says Jedi Outcast, not Jedi Academy....  [Read More]
Posted in: Is it true multiplayer will be 16 player only?
 Emon
08-24-2003, 12:37 AM
#5
That's not true. LEC isn't exactly all knowledgeable about the technical aspects of the game. They said JO supported only eight players... what a load of crap. I'm pretty sure any Q3 engine game can, by default, get up to 64 players, at least....  [Read More]
Posted in: Is Coruscant in JA?
 Emon
08-24-2003, 4:23 AM
#28
As great as Coruscant is, nothing beats the really great ones like Ord Mantell and Corellia! This low res, cropped picture is the only one I can find. The place that had the full thing was awesome. It's on some CD I think, like Making Magic, but new...  [Read More]
Posted in: Is Coruscant in JA?
 Emon
08-23-2003, 1:57 PM
#22
Coruscant is rather ugly in design, but Corellia and some of the other worlds are just awesome....  [Read More]
Posted in: Boba Fett
 Emon
08-24-2003, 2:19 AM
#11
Boba Fett or anyone resourceful could easily escape the insides of a sarlacc....  [Read More]
Posted in: Official Site Updated!
 Emon
08-24-2003, 1:06 AM
#57
Probably double the damage, and the obvious disadvantage of being left incredibly open....  [Read More]
Posted in: Official Site Updated!
 Emon
08-23-2003, 9:12 PM
#55
Yeah. Looks like you can turn off your lightsaber and use two hands....  [Read More]
Posted in: Official Site Updated!
 Emon
08-23-2003, 6:19 AM
#45
All are ultimately neutral, because it depends on how you use it. However, they are categorized by their common usage and purposes....  [Read More]
Posted in: Siege Mode unveiled! *WARNING: spoilers*
 Emon
08-24-2003, 10:38 PM
#57
Originally posted by lonepadawan Emon, I saw the terrain over on massassi. May I say, thats incredibly beautiful. Will it be a survival mission for the rebels, i.e survive long enough for the transports to escape, while the imperials take out the k...  [Read More]
Posted in: Siege Mode unveiled! *WARNING: spoilers*
 Emon
08-24-2003, 9:14 PM
#52
The vehicle code is supposed to be really flexible, so speeders and AT-ATs shouldn't be a problem, even with passengers. Tow cables, unfortunately, I don't think so. I'm not sure about the rope physics that would be needed. However, the AT-ATs have...  [Read More]
Posted in: Siege Mode unveiled! *WARNING: spoilers*
 Emon
08-24-2003, 8:27 PM
#49
Siege of course. I have most of the terrain done, it's massive. You're going to need vehicles to get anywhere. Corto is making and animating an AT-AT, I'm hoping he'll let me use it....  [Read More]
Posted in: Siege Mode unveiled! *WARNING: spoilers*
 Emon
08-24-2003, 8:01 PM
#47
Originally posted by StormHammer Neverhoodian...you're probably right in that it is not an accurate reconstruction of Hoth. Yeah, it's not meant to be. I already started on a map that is, though, using official layouts and blueprints. :)...  [Read More]
Posted in: Siege Mode unveiled! *WARNING: spoilers*
 Emon
08-24-2003, 12:41 AM
#41
Yes it will. ET, RtCW, DoD, etc, none have problems as public games....  [Read More]
Posted in: Siege Mode unveiled! *WARNING: spoilers*
 Emon
08-23-2003, 10:11 PM
#39
Originally posted by StormHammer According to the official site, MP will support 16 players either online or via LAN, using 56k modems or faster. You certantly wouldn't want to go over even eight or ten players with 56k, but the maximum number of p...  [Read More]
Page: 13 of 39