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stoffe

Latest Posts

Page: 14 of 80
Posted in: Baldur's Gate 2
 stoffe
10-24-2007, 6:46 AM
#7
Is it necessary to play the first one to have any idea about what's going on in the sequel(?)? I'm going to borrow this game from someone and thought maybe I could get some input about it here. thanks. I played Baldur's Gate II:SoA before I played B...  [Read More]
Posted in: How do I spawn a computer panel in TSL?
 stoffe
10-22-2007, 11:12 AM
#4
I already have the utp and the dlg but I need a script to spawn it and i'm not after a on enter one It's easier to just place the console in the area directly, unless it shouldn't be there all the time. But if you want to do it via a script anyway f...  [Read More]
Posted in: How do I spawn a computer panel in TSL?
 stoffe
10-22-2007, 6:58 AM
#2
How do I spawn a computer panel in TSL using scripting? Too many smilys is bad, don't abuse them! Thanks. -RH Computer consoles in the game are just dialog files that have a special flag set. Entry nodes are what's shown in the text area of the co...  [Read More]
Posted in: Laserfire color
 stoffe
10-21-2007, 9:13 AM
#2
How can I adjust the color of laserfire, for example to change the color of the bowcaster fire to bright blue instead of green? Which model is used for the various weapon bolt types is set in the ammunitiontypes.2da file. The line numbers in this fi...  [Read More]
Posted in: Lightsaber crystal changing problems.
 stoffe
10-21-2007, 9:27 AM
#2
Yes, as the title says, I have a problem with lightsabers and their colour crystals. I am currently testing different things within the game, changing lightsabers and the like. Now I've downloaded a mod for K1, which can change all lightsaber models...  [Read More]
Posted in: What is scripting?
 stoffe
10-18-2007, 3:31 PM
#1
Original thread here (http://www.lucasforums.com/showthread.php?t=183045) What is a script? Scripting is a pretty big, broad area which can be pretty difficult to wrap your head around if you have no prior computer programming experience. There s...  [Read More]
Posted in: Guild Wars: Jumping is way overrated
 stoffe
10-24-2007, 6:38 AM
#32
There's the standard armor which costs 1 platinum per part. Some of the armors (if not all) have an end-game Elite variant with a more'unique' skin. These cost 15 platinum per part. And then there's the 'Underworld' armor which will cost..millions.....  [Read More]
Posted in: Guild Wars: Jumping is way overrated
 stoffe
10-23-2007, 2:39 PM
#29
Once you get the max level armor you want, send me a PM in-game (or here!) and I'll hook you up with whatever dye you want. :) How far up do the armors go? My current one has +15 AC. I gather the better ones are only available on the mainland at an...  [Read More]
Posted in: Guild Wars: Jumping is way overrated
 stoffe
10-23-2007, 2:23 PM
#27
Yep...if you buy armor, it will start with the standard 'grey' look. By buying Dyes you can change the appearance again. :) From what Jae said it sounds like white paint is more expensive than saffron in the GW universe though, so I guess I won't be...  [Read More]
Posted in: Guild Wars: Jumping is way overrated
 stoffe
10-23-2007, 1:53 PM
#25
So how are our GW virgins doing? I know Jae still has to cap her first elite skill and stoffe probably has to start doing all her little growing-up quests and whatnot. Let Papa Niner know so he can sugar-daddy you! >:3 I installed the game (Night...  [Read More]
Posted in: Guild Wars: Jumping is way overrated
 stoffe
10-22-2007, 7:46 AM
#19
I'd have to disagree with that, Jae. Plate armor is fairly heavy, but it's spread out over the entire body. Sixty pounds isn't so bad when you can use almost every muscle in your body to hold it up. Even if you can jump in full plate I doubt anyone...  [Read More]
Posted in: K1 Head Modding Problem
 stoffe
10-21-2007, 9:19 AM
#3
New problem now. I figured that maybe in hex editing the model, what I'm replacing twilek_f01 with should be the same amount of characters so simply changed the f to a p and renaming the skins and models as well as modifying heads and appearances 2da...  [Read More]
Posted in: Scripting?
 stoffe
10-18-2007, 3:31 PM
#2
I might be an idiot, but I'm really getting nowhere with this! What is a script? Scripting is a pretty big, broad area which can be pretty difficult to wrap your head around if you have no prior computer programming experience. There should be s...  [Read More]
Posted in: How do I add a new class in to the TSL ?
 stoffe
10-18-2007, 6:50 AM
#3
And how do I make this class be amongst the ones you can select at the beggining? thnk in advance :D What the previous poster said. To elaborate a bit more, you can add new classes, but you can't add new force user classes, and you can't add new cla...  [Read More]
Posted in: PC Flourish
 stoffe
10-18-2007, 6:53 AM
#2
How would I script the PC flourishing his/her weapon? Also, I'm having trouble scripting an NPC to flourish his weapon. I put it in the dialog, but it doesn't seem to run. Assuming this is for Kotor2:TSL that script should work. Have you compiled...  [Read More]
Posted in: Talking new character?
 stoffe
10-22-2007, 6:53 AM
#23
But there is no .utc file. I only got the appearance.2da file, the heads.2da file, the LRtwilek.mdx file, the LRtwilek.mdl file, the LRtwilek01.tga file, and the N_TwilekLR01.tga file, but no .utc file. Then you need to make an UTC file. :) UTC file...  [Read More]
Posted in: Talking new character?
 stoffe
10-21-2007, 5:43 PM
#21
*Sigh* This one works, but when I tries to load the file, a error sign shows up that says "Could not open file. The header is invalid." I tried to open a direct .utc file, and it worked, but it can't load the .2da file. You can't edit 2DA...  [Read More]
Posted in: Talking new character?
 stoffe
10-19-2007, 11:35 AM
#7
I've done everything exactly as you said this far, but she doesn't show up in the BIFs>templates>Blueprint, Character. I got the appearance.2da file, the heads.2da file, the LRtwilek.mdx-file, the LRtwilek.mdl-file, the LRtwilek01.tga-file, and...  [Read More]
Posted in: Talking new character?
 stoffe
10-19-2007, 8:08 AM
#5
I'd like to make a female twi'lek in KOTOR 1 with my own made appearance, as well as new clothes. I managed to re-color a green female twi'lek, both head and body, but I think all green female twi'leks in the game now will have the new appearance. Ho...  [Read More]
Posted in: NWN2 Mask of the Betrayer story (SPOILERS!)
 stoffe
10-22-2007, 2:56 PM
#20
Heh, not too much of a prize for those who can beat him without buffs. But I suppose you could donate it to a companion or sell it. Having +10 strength is pretty useful for any character IMO, so it's a pretty decent reward. And you can use buffs, t...  [Read More]
Posted in: NWN2 Mask of the Betrayer story (SPOILERS!)
 stoffe
10-22-2007, 1:29 PM
#18
No haven't beat him once yet. My STR is 12. And I don't have enough hit points yet to endure the cold water bath. :) I'm so epic. Heh, I think you need somewhere between 35-40 strength to beat him in the second arm-wrestling contest (he has 37 stren...  [Read More]
Posted in: NWN2 Mask of the Betrayer story (SPOILERS!)
 stoffe
10-22-2007, 12:15 PM
#16
I'll have tose about that... didn't realize Sergei was coming next... by the time I finished with Lena I didn't have spells left and he showed me the ropes. I can imagine those fights may be a bit difficult for a wizard since they start so close to...  [Read More]
Posted in: NWN2 Mask of the Betrayer story (SPOILERS!)
 stoffe
10-22-2007, 7:15 AM
#14
Anyone else have problems fighting in the circle with the Ice Lodge barbarians? During my second round of fighting (the cat/the big guy/Lena) I'm knocking Lena down with various tricks and get her to zero hp. She goes friendly but doesn't immediately...  [Read More]
Posted in: "The Witcher" by CD Projekt
 stoffe
10-22-2007, 7:52 AM
#21
So it's ok to have cretured that is nude but not humans:D But none the less, all reviews il have seen says it's a good game with good story, so it not a new Two Worlds that i feared it would be If the game is not primarily geared towards the US mar...  [Read More]
Posted in: Jade Empire modding (see first post for info summary)
 stoffe
10-21-2007, 2:34 PM
#166
two big things stand out: the ribbons on her arms, and the peacock feather. The feather isn't a huge deal, but the ribbons are... and I have no idea what to even begin looking under for the texture for them. Does anyone have any ideas? Don't know ex...  [Read More]
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