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"The Witcher" by CD Projekt

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 Char Ell
09-15-2007, 1:01 AM
#1
http://www.thewitcher.com/community/)

So who is planning on buying and playing this fantasy RPG that uses BioWare's Aurora Engine? The game seems to have gone gold, if that is what is meant by "master candidate" being finished. So it would seem like it will be released in the next month or two. BioWare has recommended the game (http://www.thewitcher.com/bioware/) but I hardly consider that an unbiased recommendation, since the game is using a BioWare engine.

I seem to recall reading an article on The Witcher in GfW magazine. I don't think the reviewer gave the game very high marks but I do remember something along the lines of the PC being able to "score" with a milk maiden. For that alone this game will definitely get an M rating, if not an AO rating.

Anyway, this is one of those games where I'm looking for someone else to be the guinea pig and try it out, then give their opinion on whether the game is worth playing or not. :D
 Arбtoeldar
09-16-2007, 12:12 AM
#2
I have been following this game almost since the day it was announced. However I will wait for the price to drop no matter how good the game is.
 Wookiee Rrudolf
09-16-2007, 11:50 AM
#3
This game will be a hit (it have to be ;) )! I have ordered collectors edition (not sure if in English it's called that way) so I will be able to write is it realy as great as the creators say ;) (and two days before premiere <yay>).
It's the only game that I've been waiting for and been following it's development almost since it's announcement. Even KOTOR 3 is on 2nd position of my list of most wanted games (if it is ever going to be created).
BioWare has recommended the game but I hardly consider that an unbiased recommendation, since the game is using a BioWare engine.
'The Witcher' is going to be great RPG game mostly becouse of the story and not the engine I think.
 Char Ell
09-17-2007, 1:08 AM
#4
I have been following this game almost since the day it was announced. However I will wait for the price to drop no matter how good the game is. Understandable. It's just more anecdotal evidence in support of one of the reasons why PC games are on the decline though. PC gamers generally won't pay as much for a game as console gamers.

In my case I'm willing to spend the money if the game is worth it. But I don't find fantasy RPG's to be very appealing to begin with so that is why I'll wait for a few people to play the game (whenever it's released) and get their feedback before I decide whether or not to buy it.
 Lantzen
09-18-2007, 9:12 AM
#5
Saw a video somedays ago about Witcher when he had a conversation with a protistute. The lip sync was ****ed up in that video, it looked really awful.

This is a game il think that could be great, they story and so on seems very intressing, but it can fail because bad programming. Just look at Two World, if you have play it. The story seems good, of what i played but the game fails because the bad programming
 Ghost Down
09-18-2007, 11:50 AM
#6
What are the system requirements?

- Ghost Down
 Wookiee Rrudolf
09-19-2007, 8:07 AM
#7
What are the system requirements?

- Ghost Down
You'll find it on the official website: www.thewitcher.com) along with many other interesting informations ;)
As for now the requirements are (for playing in medium details):
Pentium 4 2,8 GHz or similar AMD
1 GB RAM
nVidia GeForce 6600 128MB RAM or similar ATI
but CD Projekt is still working on optimalization of the engine so the requirements will be lower.
 Negative Sun
10-08-2007, 6:42 PM
#8
I just stumbled on the site looking around the BioWare one amd I thought "I must share this in LF" lolz

It looks good, the trailer reminds me a bit of NWN though...And I've still to play Jade Empire and NWN2 first before I venture into other RPGs.
 Web Rider
10-08-2007, 7:35 PM
#9
I've known about the same for some time since I did some art that reminded a viewer of the book.

If it's got a good plot? great! But if it looks like NWN2, somebody's going to get hurt. I think I've been gamed out on games that have that inbetween real and animated look. The Kotor series is about all I can put up with right now.
 Char Ell
10-08-2007, 9:51 PM
#10
System requirements for The Witcher have been posted here (http://www.thewitcher.com/community/en/game/system_requirements.html). Interesting that the recommended requirements are a dual-core CPU as that makes me wonder if the game is multithreaded. If so that would be a serious revamp of BioWare's good ole' Aurora Engine.

The game is also supposed to be released at the end of this month though I still can't find an actual date. Maybe it will be a pre-Halloween release on Oct. 30.
 Wookiee Rrudolf
10-09-2007, 2:25 PM
#11
The game is also supposed to be released at the end of this month though I still can't find an actual date. Maybe it will be a pre-Halloween release on Oct. 30.
'The Witcher' will be released in Poland on Oct. 26 so world premiere should be about the same time (I've heard something about Oct. 30 but I'm not sure).
 Gargoyle King
10-09-2007, 5:05 PM
#12
It utilizes the Aurora Engine? If i'm not mistaken isn't this what Mass Effect also uses. If so then i probs can't resist giving this game a try.

EDIT: Then again is the game created by Atari; IMO i have pretty much hated their past attempts in game creation personally.
 Pavlos
10-09-2007, 5:18 PM
#13
It utilizes the Aurora Engine? If i'm not mistaken isn't this what Mass Effect also uses. If so then i probs can't resist giving this game a try.

EDIT: Then again is the game created by Atari; IMO i have pretty much hated their past attempts in game creation personally.

The game is published by Atari. The developer is a European (Polish, I think) company called CD Projekt. It's their first game but if it lives up to their hype about your actions having consequences, it should set them up as a large player in the game business. It's good to have two healthy - Obsidian and CD Projekt - alternatives to the massive beast that is BioWare, again; we used to have Black Isle and Troika.

Aurora is the engine used by Neverwinter Nights. The code base is heavily edited, isn't the combat now real time? I'm not well up on this game so don't kill me if I'm wrong. Aurora was also heavily modified for use as the Odyssey engine, in KotOR I and II, as well as the Electron engine in Neverwinter Nights 2.
 Gargoyle King
10-09-2007, 5:57 PM
#14
I was wrong then, :lol:
just from the media it looks completely different from NWN, the engine must be heavily tweaked.

What engine does Mass Effect use, it can't still be the Odyssey engine; or has it been tweaked and updated for Mass Effect? This game looks very interesting and if successful it should catapult this Polish company towards the heights of RPG heavyweights such as Bioware. I take it will be in the similar vein of Kotor and the soon to be Mass Effect. I just love these RPGs that make you consider your actions in game as they have consequences rather than simplistic RPGs where you can cause a lot of havoc running around killing monsters and generally doing as you please without any change to the storyline etc. (aka Final Fantasy :lol: ). That's if of course if you don't mind becoming a huge nasty villain and have kids run at the mere sight of you (like Fable :D GOD THAT GAME IS AMAZING!). I shall keep an eye on this one, can't wait for release!
 Corinthian
10-09-2007, 9:04 PM
#15
Mass Effect doesn't use the Odyssey engine, it uses the Unreal Engine.
 Char Ell
10-20-2007, 12:18 AM
#16
Gamespot says (http://www.gamespot.com/news/6181303.html?tag=latestnews;title;4) The Witcher will be available in Europe on Oct. 26 and in North America on Oct. 30.

I did notice on Atari's website that the game will also be available for purchase via digital download. After further review of this game it seems like it's going to be too mature for my tastes. I'm still thinking I'll have to get some opinions from people who have played the game before I make my final decision on whether or not to buy The Witcher.
 legend222
10-20-2007, 4:49 AM
#17
Gamespot says (http://www.gamespot.com/news/6181303.html?tag=latestnews;title;4) The Witcher will be available in Europe on Oct. 26 and in North America on Oct. 30.

I did notice on Atari's website that the game will also be available for purchase via digital download. After further review of this game it seems like it's going to be too mature for my tastes. I'm still thinking I'll have to get some opinions from people who have played the game before I make my final decision on whether or not to buy The Witcher.

I've seen some videos of this game and it does seem to be darker and more mature than most RPGs. But I think developers are aiming for that, Bioware's Dragon Age is going to be more mature (or so they say) and Obsidian is making an Aliens RPG (I can't imagine Aliens in any other way). Personally I'm looking forward to this game.
 Wookiee Rrudolf
10-20-2007, 11:57 AM
#18
After further review of this game it seems like it's going to be too mature for my tastes.
It will be mature, but not only becouse of violence and stuff ;) most of the 'darkness' in this game comes from the story and choices you make while playing (i.e. there in no light and dark side like in SW, in TW there is only gray scale). And since the author of books about witcher (Andrzej Sapkowski) gave his 'blessing' for the script it means the story is (almost ;) ) as good as the one in books.
I'm still thinking I'll have to get some opinions from people who have played the game before I make my final decision on whether or not to buy The Witcher.
I try to write something about how I liked the game when I get my copy next week (if I will be able to run it on my old computer and then if I will be able to stop playing ;) )
 Gargoyle King
10-20-2007, 1:48 PM
#19
Mass Effect doesn't use the Odyssey engine, it uses the Unreal Engine.OBVIOUSLY!!
I was merely enquiring into what engine Mass Effect uses. ;)
Hmm.. the Unreal Engine you say? So it's not an in-house engine then, quite differernt for Bioware.
 Lantzen
10-22-2007, 7:24 AM
#20
The largest part of why it will be matured (Il think) is because it will be pretty sexual. The reviews have stareded dropped in, and one of the reporter writted that female have as minimal clothes as possibel, and one creture, the dryad that looks exactly the same as a human female except that she have a more greenish skin tone was completly nude^^

So it's ok to have cretured that is nude but not humans:D


But none the less, all reviews il have seen says it's a good game with good story, so it not a new Two Worlds that i feared it would be
 stoffe
10-22-2007, 7:52 AM
#21
So it's ok to have cretured that is nude but not humans:D

But none the less, all reviews il have seen says it's a good game with good story, so it not a new Two Worlds that i feared it would be

If the game is not primarily geared towards the US market and towards younger people nudity is probably less of a problem (even if it will raise the age rating of the game elsewhere as well). If it's a fantasy game the chainmail bikini is almost a mandatory element, so it's hardly unsurprising this game would go down that often-traveled path as well. :)

As for naked non-human creatures, most people are OK with not giving their dogs and cats any clothing, so they would probably be OK with that in game as well. :p
 Arбtoeldar
10-26-2007, 8:43 PM
#22
 Char Ell
10-26-2007, 11:27 PM
#23
The first patch (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=82192) is out. :eyepop Wow. CD Projekt released a patch on the day of the game's European release? That move says rush job to me... But at least they are supporting the game with patches. :D
 True_Avery
10-27-2007, 12:38 AM
#24
Oh, we have a thread on this? I came upon this game at random a few days ago and instantly fell in love with it. M 17+ rating on it for a start means this is bound to be an interesting rpg in my opinion. My number 1# favorite RPG, Vampire The Masquerade Bloodlines, was an M 17+ game and an AO in many countries so I have a special interest in an rpg that decides to appeal to a more adult audience.

I particularly like the fact the game is going to try and focus on a gray scale instead of jumping on the rpg bandwagon. Any old hero can try to be "good" and "bad", but it takes good storytelling to show that all actions have an equal and opposite reaction. The "good" and "evil" scale, in my opinion, makes games like Fable and KOTOR far less realistic emotionally than a game with an attempt at a unique story direction.

If the game is not primarily geared towards the US market and towards younger people nudity is probably less of a problem (even if it will raise the age rating of the game elsewhere as well). If it's a fantasy game the chainmail bikini is almost a mandatory element, so it's hardly unsurprising this game would go down that often-traveled path as well. :p
Hey, if I could look hot as hell in medieval times with a claymore and not barely get hurt, I'd wear a chain mail bikini with some fashionable silk as well. :p Would prolly chafe horrible though.

Still, as you said, not suprising they would jump down this path since every rpg and its mom seems to do the same.

As for naked non-human creatures, most people are OK with not giving their dogs and cats any clothing, so they would probably be OK with that in game as well.
Couldn't of said it better :p

Can't wait for it to hit the shelves on Tuesday. Been a dry spell on games for weeks now for me.
 Pavlos
10-27-2007, 6:12 AM
#25
I particularly like the fact the game is going to try and focus on a gray scale instead of jumping on the rpg bandwagon. Any old hero can try to be "good" and "bad", but it takes good storytelling to show that all actions have an equal and opposite reaction. The "good" and "evil" scale, in my opinion, makes games like Fable and KOTOR far less realistic emotionally than a game with an attempt at a unique story direction.

I think that remains to be seen. Jade Empire was advertised as having an alignment system where good and evil didn't exist. The Way of the Open Palm means that you help people at the risk of them becoming dependent and the Way of the Closed Fist means that you allow people to make their own mistakes, a sort of 'survival of the fittest' philosophy. The game trips over its own internal philosophies and presents you with the Way of the Open Palm which means you aid people at the risk of them becoming dependent and the Way of the Closed Fist which involves eating babies.

I'll wait to see whether or not they deliver on this point.
 True_Avery
10-27-2007, 6:50 AM
#26
So, I've been doing some surfing around the internets and have come to learn there are 2 versions of the game: Censored and Uncensored. Pardon me for those that already know this...

The (I) version, or the one being released in the EU is the uncensored version and the North American is the censored. The difference is the American version has removal of most to all nudity in the game, a number of references to rape and murder removed from entire quests and conversations, certain quests removed from the game, as well as a number of smaller things.

I may be p***ed that the USA has decided to decide what is good for a clearly adult themed RPG... but I have no say in the matter. Damn I hate politics and censorship. They can release Larry, Magna Cum Lade on console and playboy mansion on console as an M 17+ game but they decide to censor a PC RPG game advertised to mature audiences and adults... I guess I'm not so much p***ed, but so much more disapointed.

Which one should I get? I can grab the USA version on tuesday, which is basically the same game dulled down for all the 12 year olds who are going to play it, or pre-order the uncensored (I) Euro version and wait 2 weeks to play it and get the real deal. I'm in a desperate need to want to play this game right now, but I like a mature RPG damnit. It is why "Vampire the Masquerade: Bloodlines" is my favorite RPG to date. Ah hell, I may as well just buy the Euro version because I'll just keep kicking myself if I get the normal

But yeah, there you go. Censored and uncensored. This probably happens a lot actually, but I notice it more when it happens to a game I happen to be looking forward to. But, some people do like a more censored game to feel more comfortable so this is a good thing to many I'm sure. Just a slap to the face to me.

For any American's interested in the uncensored version, gogamer.com has it for import:
http://www.gogamer.com/The-Witcher--I--Front-Page_stcVVproductId23661470VVcatId444710VVviewprod) .htm

If anybody knows if there will be a patch out now, or in the future to uncensor the game please, -please- let my ignorant mind know.

I think that remains to be seen. Jade Empire was advertised as having an alignment system where good and evil didn't exist. The Way of the Open Palm means that you help people at the risk of them becoming dependent and the Way of the Closed Fist means that you allow people to make their own mistakes, a sort of 'survival of the fittest' philosophy. The game trips over its own internal philosophies and presents you with the Way of the Open Palm which means you aid people at the risk of them becoming dependent and the Way of the Closed Fist which involves eating babies.

I'll wait to see whether or not they deliver on this point.
I agree completely.
 legend222
10-27-2007, 11:40 AM
#27
I got the game this morning and I only played a few minutes of it. The camera and combat took a little time to get used to but it's not bad. And yeah despite the short play time I noticed that women wear very little clothing even the female mage at the start had a huge cleavage(though I certanly don't mind).
 Wookiee Rrudolf
10-27-2007, 12:00 PM
#28
I promised I would write something about the game when I play it, so here I am :)
First: my PC is old so I couldn't enjoy The Witcher as I would want to
-to be understood my procesor is AthlonXP 2500+ (officialy unsuported) I have 768MB of RAM (1GB required) and GF 5200 (officialy unsuported) so I won't tell you about graphic and animations :(

The story is good so far (I hardly stopped playing), started with an earthquake and it makes you want to play more and more to know what's next.
Dialogs are interesting and with sense of humor (especialy for those who have red the books about the Witcher).
I like the combat system with combos when one hit goes smoothly into another move (not so smoothly on my PC ;) ) instead of just clicking your mouse to death :P
About the nudity in game: I played beyond first sex scene and it was made with taste and without any pornographic content (just erotic and this is a difference). So if you play in US version you loose really good painting-like images of women you can sleep with in the game.
 Char Ell
10-27-2007, 12:53 PM
#29
The first patch (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=82192) is out. :doh: DOH! CD Projekt has released a new patch to replace the patch they released this past Thursday. The Witcher Patch 1.1a (http://www.thewitcher.com/community/en/news/220.html)

:smirk2:

About the nudity in game: I played beyond first sex scene and it was made with taste and without any pornographic content (just erotic and this is a difference). So if you play in US version you loose really good painting-like images of women you can sleep with in the game. But if I want my PC to live a celibate life and not sleep with any women in the game then it's a non-issue for me, right? ;)

I hope for more feedback on this game, from its gameplay mechanics to its storyline, from those who end up playing it. I would especially welcome reviews from people like stoffe and True_Avery. :) I'm also interested in Arбtoeldar's opinion but think that might take too long since he's not buying the game until the price drops. :D
 Wookiee Rrudolf
10-28-2007, 4:57 AM
#30
But if I want my PC to live a celibate life and not sleep with any women in the game then it's a non-issue for me, right? ;)
Heh :) theoretically you're right, but it is always good to have a choice especialy in RPG. If you choose not to use this option it's all right, but if someone makes the choice for you it is not.
I wonder what else was cut off in US version. Maybe fightig sequences becouse they're too brutal for adults LOL ;)
 tk102
10-31-2007, 11:14 AM
#31
(Got the U.S. digital download last night.)
You won't find much in the way violence censorship in America. I was a bit amazed to see Geralt deftly execute a coup de grace for the first time last night as the bandits head rolled away from its slumping body.

As for the other censorships, I don't have another version to compare the resources with, but there are a number .dds files and .2da files that suggest a good amount of sex is still present in the U.S. version.

So far I've enjoyed the first 30 minutes of the prologue. The camera is more intuitive than NWN2, IMO and you can toggle between over-the-shoulder and strategy view fairly quickly. The prologue is filled with bink movies and dialog cutscenes but I suppose that is necessary to set the stage for the game. My first impression of the character menu was that it looked slick and I spent a long time reading through the skill tree trying to decide how spend my first bronze talent points.
 Arбtoeldar
11-01-2007, 6:57 AM
#32
As for the other censorships, I don't have another version to compare the resources with, but there are a number .dds files and .2da files that suggest a good amount of sex is still present in the U.S. version.

The only differences are the covering up of nipples and other female body part.
 tk102
11-01-2007, 9:59 AM
#33
I just came across an interview (http://www.sector.sk/clanok.asp?id=25141) with CD Projekt's PR Manager from January that included an interesting portion:
How modding-friendly is Witcher‘s engine? Will players be able to create their own buildings, weapons, armors or even a complete new adventures?

We created our own toolset. It is named Djinni. It will be added with The Witcher. You can modify everything in the game using it, although some things would require 3D graphic programs and lots of plugins. Also some programming knowledge would come in handy.

You’ll be able to easily modify all the statistics, preferences, characters, etc. It will be possible to create new quests, although building locations from the beginning won’t be that easy. But you can always use and modify existing ones.


The according to a recent post (http://www.thewitcher.com/forum/index.php?topic=3371.0) on Witcher's own message board:In one of the interviews developers said that D'jinni toolset would be included in the game. But it is not there. Can devs clarify this? Will it be available as separate download?(...) Will it be available as separate download?Yes.
If anyone needs a BIF ripper you can download one here (http://iamtk102.googlepages.com/home). KGFF seems to handle the GFF 3.38 format alright though the language ID for the local substrings are different than Bioware's GFF 3.28 documentation. (English is labeled as Italian often.) The modules are MOD V1.0 so stoffe's ERF Edit works fine on those.

Edit:

After following a couple of links through The Witcher's message board it seems their SDK, MP3s, and maybe even official mods will be available in the next couple weeks for those who register their game. :) Nice to see the promise of extra content.
 tk102
11-01-2007, 5:47 PM
#34
To my friends up north, it appears Atari didn't publish "Registration Application Key" (aka "Promotional Code") in the manual for Canada.

This is different than the Activation Key, which is published. You can still play the game.

The Registration Application Key is required for registering the game with CD Projekt, which in the future, will be required for downloading extra content and the SDK.

More here: http://www.thewitcher.com/forum/index.php?topic=3308.0)
 Char Ell
11-01-2007, 8:58 PM
#35
tk102 = researching machine. :D

Thanks for all the great info. I hope CD Projekt finds a way to let Canadian players get the extra goodies. I will await your take on the SDK whenever CD Projekt releases it.
 tk102
11-03-2007, 11:59 PM
#36
I've now played through the 1st chapter of this game and I wanted to take a moment to jot down some of the mental notes I've been accumulating so far. The Witcher has been pleasure to play and happily, has exceeded my expectations.

You play as Geralt, an albino, sword-swinging, Clint Eastwood who fights monsters for profit as a Witcher. (No choices here, you are very white male. Fortunately that means no wasting time during pre-game stat building.) Because of your genetics, you're nearly immune to disease and have strength and reflexes beyond normal humans. You have been brought back from death and although it is clichй, you have a amnesia. You've been reunited with a couple fellow Witchers, though you normally work alone.

Each attribute (Str, Sta, Dex, Int), each Sign (ie. the five different spells), and each sword style (3 styles for steel, 3 styles for silver) has a skill tree. When you gain a level, you gain talent points that you can spend in the various skill trees. Talent points come in Bronze, Silver, or Gold with the latter being required to unlock the highest level of skill. This forces the player to develop his foundation skills horizontally rather than becoming of one thing right at the beginning of the game. I this as a plus for realism.

Your steel and silver swords are your primary weapons which you specialize in though you can also carry an additional light weapon and heavy weapon on your person. In keeping with the original vision of Andrzej Sapkowski (http://en.wikipedia.org/wiki/Andrzej_Sapkowski) you do not use ranged weapons. I can't say that missed them, but it is a limitation of the game. As for inventory, I was quite happy to see no encumbrance listed anywhere. :D (I hate that.) Instead you have a fixed number of inventory slots and you can't carry more weapons than weapon slots. For other items, the stack size seems reasonable: I can stack about 20 herbs in one slot of the same type. For more room, you can store items at the inns. Unfortunately, the inventory icons are tiny and take some time to recognize. I found myself cursoring over each of them looking for a particular potion I just made.

The alchemy system is reminiscent of Morrowing/Oblivion which, as a sucker for crafting, I liked a lot. You can collect different ingredients from plants and corpses only after you've gained knowledge about them. While the names of the ingredients are esoteric, the names of the items you create are more ordinary with names like "Cat" or "Tawny Owl". Personally, I like that nicknaming better than "Nightvision" or "Increase Endurance".

The character models and textures are well done. Thank goodness for that because there are a number close-up cutscenes where you get to stare them in the face. :) That's a benefit of having only a single PC model I suppose. All the dialog is spoken including your own. The dialog trees are a bit rough sometimes. I noticed this especially when returning to the main dialog branch. I would say something long-winded and then hear the NPC abruptly say "Witcher!" instead of "Was there anything else?"

CD Projekt did a much better job implementing the camera controls that Obsidian did NWN2. You can use either over-the-shoulder or isometric viewpoints and can toggle between the two with F1/F2. Sometimes it's a little slow panning, but that can be fixed by holding down the middle mouse button.

Throughout the game I was just enjoying all the characteristics at the same time. Animations like seeing a guy straddle over the top of a crate and sit down by a campfire, good mood-setting music, seeing people run for shelter during a storm, attending a funeral in a cutscene (don't see that very often in RPGs), clever camera angles like panning the camera right through a cell door while keeping a closeup on the faces speaking to each other. And the cursing! Call me a gutter-mouth, but I found the occasional cursing adds greatly to the realism (and humor). It's not overly done, but it still snaps you right back into the mood of the game when you hear it.

Alcohol use is featured prominently if not blatantly throughout the game. Intoxication animations and visual effects present when Geralt is drunk. The designers depicted stumbling and blurry vision quite well. :p You are typically rewarded for outdrinking another person.

The sex, well I've got mixed emotions about it. I think the sex card-collecting is a bit tacky, but the idea of collecting cards in your journal is actually a pretty good one IMO. I think a great mod for this game would be to expand the card collecting to other highpoints in your quests as a visual record. I will say, it does encourage a collector's mentality which itself isn't a bad thing, but focusing it solely on seduction is a bit questionable.

The minigames I've seen so far (brawling, dice poker, and drinking contests) have been fun and helped fatten the purse at the beginning of the game.

What else... oh yes, the load times are long. I have defragged drive and 2GB of RAM and it still is easily 20-30 seconds between area and it seems like there a lot of areas. Fortunately the load screen artwork is evocative when coupled with the music so I can tolerate it. Unfortunately, at least with the v1.1 patch, the autosave is something you cannot turn off so after loading you will occasionally get another 20 seconds of autosaving whether you like it or not. I believe the next patch will address this.

I mentioned the overall rendering is very good. With an ATI x1600 Pro, I had knock back the settings to medium textures, anti-aliasing x2, anisotropic filtering x1, and 1024x768 resolution and it's still eye candy to me.

That's about all I can think of at the moment. Back to game! :D
 Char Ell
11-04-2007, 11:33 AM
#37
That's a great write-up for the 1st chapter, tk! As as result I've got some questions but I think I'll wait until you're done playing the game before I ask them.
 Darth333
11-06-2007, 6:43 PM
#38
To my friends up north, it appears Atari didn't publish "Registration Application Key" (aka "Promotional Code") in the manual for Canada.

This is different than the Activation Key, which is published. You can still play the game.

The Registration Application Key is required for registering the game with CD Projekt, which in the future, will be required for downloading extra content and the SDK.

Thanks for the heads up! I just got the uncensored :naughty: European version instead. However, it seems that the only difference is the "nipples" texture :rolleyes: So no big deal...especially if you're a girl :p Now, I wonder in what language I will install the game since English was not the original language...is anyone playing in French, Spanish or Italian?(German is not an option as my German is way too basic)
 Jeff
11-06-2007, 7:15 PM
#39
Thanks for the heads up! I just got the uncensored :naughty: European version instead. However, it seems that the only difference is the "nipples" texture :rolleyes: So no big deal...especially if you're a girl :pDarth333 you know you love it.
 tk102
11-06-2007, 7:44 PM
#40
Moeller keeps it real. :)

You downloaded this I assume, Darth333? I had the install options of English, French Canadian or Spanish. I know all the subtitles for those languages are present, but I'm curious whether the voiceovers are also. Total download was about 5.6Gb for the North American version. If you truly have voiceovers for Italian and German as well, I'd suspect your download was quite a bit bigger.
 Darth333
11-06-2007, 8:24 PM
#41
I decided to try the French version after reading the gamespot comments about the English version. The voice overs are there and so far so good...and it seems that my x1950xtx can handle max eyecandy :D (we'll see, I've only played 5 minutes)

@ Moeller: you're just jealous :xp:
 True_Avery
11-06-2007, 8:48 PM
#42
Thanks for the heads up! I just got the uncensored :naughty: European version instead. However, it seems that the only difference is the "nipples" texture :rolleyes: So no big deal...especially if you're a girl :p Now, I wonder in what language I will install the game since English was not the original language...is anyone playing in French, Spanish or Italian?(German is not an option as my German is way too basic)
My copy has been in the mail for 2 weeks and still hasn't arrived. If it wasn't for the fact that I know it is coming, I'd probably just go down the street and buy it. And hey, if you are going to have topless chicks you might as well go all the way with it :p
 Darth333
11-07-2007, 3:56 PM
#43
My copy has been in the mail for 2 weeks and still hasn't arrived. If it wasn't for the fact that I know it is coming, I'd probably just go down the street and buy it. I downloaded it from the UK site. Good thing the Canadian loonie is at a high so it ended being not too expensive.

And hey, if you are going to have topless chicks you might as well go all the way with it :p Well not that I care about the silicon filled boobs of the girls in that game but I find that kind of censorship quite stupid (boobs with no textured nipples = ok ; with nipple texture = bad...go figure...:nut: ). The depictions in the game are not vulgar and they are well done. Even the figures that appear on the Sistine chapel ceiling at the Vatican show more skin :p

As for the game, I can't say much about it yet as I have played very little time but it seems that now you have real choices to make (this one finally seems to have a true replay value) that are not only dialog choices that lead to slightly different answers. The camera is also good: easy to control, rather good angles...I wish the guys at Obsidian would have come up with something like that as the nwn2 camera almost made me throw my monitor out the window a few times.
 tk102
11-07-2007, 4:18 PM
#44
Thank goodness we, the United States, have Walmart (http://www.pbs.org/itvs/storewars/stores3_2.html) to save us from evils of media.
 tk102
11-08-2007, 10:30 AM
#45
I uploaded a savegame ripper utility here (http://iamtk102.googlepages.com).

The format is a bit strange. The resource table is packed at the end of the file rather than at the beginning. Also the first Here's the "TheWitcherSave" file format as far as I've determined:

Read from back of file

Coda:
Offset Size Type Description
-----------------------------------------
n-4 4 DWORD Number of resources in resource table
n-8 4 DWORD Offset to resource table

Resource table:
[Resource structs]

Resource struct:
Offset Size Type Description
-----------------------------------------
0 4 DWORD Size of resource name
4 var CHAR resource name
4+var 4 DWORD size of resource
8+var 4 DWORD resource offset



Header:
Offset Size Type Description
-----------------------------------------
0 4 CHAR "RGMH"
4 4 DWORD number of ? 0x0001
8 4 DWORD size of header 0x282000
12 12 NULL
24 16 ???? 0x604A7CEE 0x68459E45 0xBDDBD310 0x0BF2BC1C
40 30 Unicode "Lightning Storm"
70 2018 NULL

2088 var Unicode name of last area

???


I'll try to nail down the rest of the header and see which parts are variable and which parts are fixed/generic. Hopefully soon I'll get a savegame resource packer put together which would allow rudimentary savegame editing via GFF editor.



Edit:
I've submitted the above data into these wikis:
http://zeitwidrig.de/utwp/Category:FileFormats)
http://witcher.wikia.com/wiki/Main_Page)
 Char Ell
11-08-2007, 11:25 PM
#46
The camera is also good: easy to control, rather good angles...I wish the guys at Obsidian would have come up with something like that as the nwn2 camera almost made me throw my monitor out the window a few times.:eyepop Dang! Darth333 was on the verge of expressing anger in a physical form. Careful, D3. Anger leads to the dark side, don't you know? Oh. Yeah. I forgot, you're already a darksider. Ah well, I guess this was just true to form then. ;P

I uploaded a savegame ripper utility here. Very nice. Well I'm sure it is very nice for those that actually have the game and can make use of it. :D I wonder how soon CD Projekt will release the toolset for the game and what that will allow players to do with savegames, if anything.

I have a question for the women in this thread, though I somewhat hesitate to ask it...

<_<
>_>

Since this game doesn't offer the option of playing as a female PC, how will you female players deal with the sexual liaison opportunities this game offers? Will you avoid them altogether? Will it make a difference to you at all? I'm just curious how the women are going to deal with this aspect of the game, since you'll have no choice but to play as a male character.
 Det. Bart Lasiter
11-09-2007, 12:08 AM
#47
I am not a woman, however I have played a woman in internet chatrooms, and from that experience I can answer with a fair degree of certainty "whatever".
 stoffe
11-09-2007, 9:01 AM
#48
:eyepop Dang! Darth333 was on the verge of expressing anger in a physical form. Careful, D3.

If there is nothing that ever grates on your nerves you are either a droid or undead. Or an undead droid. Some aspects of otherwise good games could make the most calm person want to express violent thoughts. :)


Since this game doesn't offer the option of playing as a female PC, how will you female players deal with the sexual liaison opportunities this game offers?

I'd imagine the feelings are not entirely unlike those of a male player being forced to play a female character in the Tomb Raider games. The sexual liaison opportunities in The Witcher seems to be entirely optional and have no bearing on the story, from what I've heard, so you could just skip them if they bother you. :)
 Darth333
11-09-2007, 10:12 AM
#49
Since this game doesn't offer the option of playing as a female PC, how will you female players deal with the sexual liaison opportunities this game offers? Will you avoid them altogether? Will it make a difference to you at all? I'm just curious how the women are going to deal with this aspect of the game, since you'll have no choice but to play as a male character.
It doesn't bother me as i can play both genders without problems: When I have the choice, I normally play a female char first and if I replay the game, it's always male chars.

I like playing female chars as it's more involving but somehow I always feel more restricted in my choices when I do so. I normally try to chose a PC that ressembles me physically but I tend to identify to the character and I just can't portray myself doing evil things...except throwing my monitor out of the window (but then I would ensure that there are no pedestrians nearby...I don't want to get sued! ) :p The drinking contests and the fistfights with drunk bar guys in the Witcher would also feel weird to me if I was playing a female char lol.

I also like to play male chars a lot because I feel that it gives me more freedom with the actions and char development and it's an excellent way to "let off the steam". Besides, the sex part in the game is totally optional but even if it wasn't it wouldn't bother me, at least not the way it's handled in The Witcher (In my game, Geralt's morals are rather loose and he is enjoying life at its fullest :p ).
 tk102
11-09-2007, 10:41 AM
#50
I was looking through the files yesterday for the nwscript.nss but could not find it or any include files anywhere. The only .nss files I could find were little ones like exit scripts inside the modules. I saw at least one new function "SetCutsceneMode" being used. It appears a number of core NWN functions are still available like AssignCommand and GetObjectByTag. Some limited scripting could be available I suppose using the KotOR nwscript.nss and nwnnsscomp. Haven't tried anything yet though.
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