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RedHawke

Latest Posts

Page: 22 of 102
Posted in: Locked door on Nar Shaddaa
 RedHawke
09-20-2006, 1:03 AM
#2
Try and revert to an earler savegame... that's about all you can do when the XBox gets 'glitches'. ;)...  [Read More]
Posted in: Consular/Weapon Master/Marauder
 RedHawke
09-19-2006, 1:24 AM
#7
Actually you are robbing your character of their benefits to cross class like this... you create a weaker character IMO. Class sybiosis: ------------------------------------------------------------- Consular then Master/Lord (Strongest Force Powers)...  [Read More]
Posted in: adding new PCs...??????
 RedHawke
09-19-2006, 1:13 AM
#7
but now little dumb me has another problem.... in the 10 step thingy by darth333 it says to attatch your ncs file to a conversation, i think i got that far but not sure how to place that conversation in the game..... once again PLEASE HELP!!!!!! The...  [Read More]
Moving to Holowan Labs proper, as this is better suited there... ;)...  [Read More]
Posted in: Planets
 RedHawke
09-15-2006, 1:49 AM
#3
I am going to have a go at creating some new planets for kotor 2 (you can find out more on my site noted in my signature). Good luck, this type of project is the most time-consuming thing you can attempt. Some words of wisdom on this, do not attempt...  [Read More]
Posted in: List of Global Variables and how to change them
 RedHawke
09-12-2006, 2:20 AM
#2
Moving to Holowan Labs proper as this isn't actually a Mod Request... You change the values of variables either local or global in-game with scripts, you can use KSE to set them in your save game. I don't believe anyone has compiled a list of what...  [Read More]
Posted in: Mission Vao Robe for KOTOR II
 RedHawke
09-12-2006, 1:06 AM
#2
Jeff, do you mean something like so? http://www.pcgamemods.com/core/12456/screenshots/b1.jpg If that is what you mean get it here (http://www.pcgamemods.com/mod/12456.html) or from my website (Link is in my sig), it is The Exile's General Uniform P...  [Read More]
Posted in: custom items on NPC?
 RedHawke
09-11-2006, 12:39 AM
#2
You need to give the NPC the custom items in question in the NPC's .utc file. ;)...  [Read More]
Posted in: CORUSCANT
 RedHawke
09-11-2006, 12:31 AM
#7
Moving to Holowan Labs as this isn't a mod request......  [Read More]
Posted in: starforge robe and revan robe bug
 RedHawke
09-10-2006, 2:12 AM
#5
^^^^ It really isn't a 'glitch' as my textures are meant for the Masked Revan and Cutscene Revan models not the original dress-model. ;) Also Darth Deralia, you must have an older version of my RTW/SF Booster Pack as I have made it use the patcher s...  [Read More]
Posted in: Super Enhanced for both KOTOR & TSL
 RedHawke
09-20-2006, 1:26 AM
#49
Great, but I was hoping you would give that feedback in the add on thread since nobody has said a word in that thread. Anyway, I'm glad you like the new stuff. I can't wait till you try out the Unknown World and the Star Forge. Again if you have som...  [Read More]
Posted in: Make this a better forum, part 2...
 RedHawke
09-08-2006, 1:42 AM
#3
Things are fine the way they are... An off-topic forum isn't necessary anyway that is what Ahto is for... No need for another off-topic forum, besides Chatting = Spam and enough of that goes on in the discussion threads as it is. Just my 2 cents. ;...  [Read More]
Posted in: Making a new planet - editing the mdl file??
 RedHawke
09-07-2006, 5:30 AM
#2
You need a Hex Editor Program... links to some are available in the Tools Thread. (http://www.lucasforums.com/showthread.php?t=143421) ;) Hint: In the Retexturing Section. :D...  [Read More]
Posted in: KSE 3.3.3 problem
 RedHawke
09-05-2006, 1:02 AM
#2
Moving to the T3-M4 A.D.C. Forum as that one is about tool programs. ;)...  [Read More]
Posted in: KotOR Tool problems
 RedHawke
09-04-2006, 12:45 AM
#2
Moving to the KT forum... ;)...  [Read More]
Posted in: Star Forge Robes
 RedHawke
09-04-2006, 1:59 AM
#9
I guess, I see what you are saying, but I mean whats the difference, if I make an exact replica of a model, or use the original, its still the same model, and end result,. So it should be allowed.. If you take any resources directly from another gam...  [Read More]
Posted in: Spells.2da?
 RedHawke
09-04-2006, 12:34 AM
#9
By technicality this is a mod and not a tool, since tools allow you to make mods and aren't used in-game, but go figure. :) Incorrect... TSL Patcher is a tool. A mod installation tool as a matter of fact. Tool programs are not just things to 'make mo...  [Read More]
Posted in: Spells.2da?
 RedHawke
09-03-2006, 3:06 AM
#7
I just checked the HakPad mod files and a spells.2da is included and as such if you do not have one in your override that one should be copied over and editied by the Patcher program. You could try copying that one to your override before installing...  [Read More]
Posted in: Name Problems- Need Help with a Name? Ask Here
 RedHawke
09-17-2006, 1:50 AM
#27
Hi all, I need a name for a male Jawa. Qwenat Utiinil Neeva There you go 3 Jawa names. :D...  [Read More]
Posted in: [Fic] In His Service, or "Ya--Yevo'"
 RedHawke
09-06-2006, 1:08 AM
#99
The Jedi Archives is not accepting new posts, for some reason. Ratzy darn! You have read the thread for submissions (http://www.lucasforums.com/showthread.php?t=167872) to the Jedi Archives right? ;)...  [Read More]
Yup as PCGM is now back online, and it has been so for a while now I am re-closing this thread. But will leave it stuck in case it is needed again. ;) Edit: Scratch that it is needed again! :( Thread re-opened......  [Read More]
Posted in:  Fett-style Mandolorians - Released
 RedHawke
09-09-2006, 7:03 AM
#45
*Snip...* The issue has now been sorted out... thread re-opened! :D...  [Read More]
Posted in:  Darth Malak - IMPROVED
 RedHawke
09-08-2006, 10:11 PM
#15
I'm wondering if the problem is because I've got RedHawke's Revan the White's Booster pack installed, which may use the same Malak's lightsaber file for Revan the White's lightsaber. Nope, there will be no conflict... he should be using Shem's saber...  [Read More]
Posted in:  Greatsabers v0.2 at PCGamemods
 RedHawke
09-19-2006, 12:51 AM
#23
Moved to the Mod Release forum......  [Read More]
Posted in: how to plant player made items in the game
 RedHawke
09-16-2006, 5:34 AM
#43
Hello Dread Wolf... welcome to the forums! :waive1: Open up the placeable utp with KotoR Tool add any item to its invantory (Like a Mining Laser or something) then simply click on the items ResRef you just added and change it to the ResRef/Tag of yo...  [Read More]
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