Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.

Darth Malak - IMPROVED

Page: 1 of 1
 Shem
10-28-2005, 1:02 AM
#1
Title: Darth Malak - IMPROVED
Author: Shem
Date Released: 10/27/05

Link to Mod
http://www.pcgamemods.com/mod/16837.html)

New Link
http://knightsoftheoldrepublic.filefront.com/file/Darth_Malak_IMPROVED;50359)

Description: Is Darth Malak just getting too easy? If think so, then this mod is for you. If Darth Malak is just right or still too hard, I would not download this mod yet. It's pretty easy to guess by the title of this mod that Darth Malak is going to be a tougher opponent. How I did it is your question? Well, here is your answer.

Darth Malak in default has these stats (for those who didn't know).
Strength 29
Dexterity 18
Constitution 23
Intelligence 15
Wisdom 15
Charisma 20

What I have done is add ten points to each of those stats. Darth Malak
Now has these stats
Strength 39
Dexterity 28
Constitution 33
Intelligence 25
Wisdom 25
Charisma 30

I also made his lightsaber more deadly. Malak's lightsaber by damage by default is 2-16 energy damage. I changed that so now it's 42-56 energy damage. So be prepared. I also have given Malak new feats.

Toughness
Improved Toughness
Master Toughness

Still not enough for you? Malak now regenerates his life. He regenerates 20 of his vitality points every two seconds. If you are wondering if that is it. It isn't. Malak also has been given an extra 10 points to his Defense Bonus. Oh, and I also have given him an extra 10 points to his Attack Bonus.

What I did something very simple. As some of you have found out, to get Darth Malak's lightsaber, you type in "giveitem g_w_lghtsbr06". However, when you fight Darth Malak on the Star Forge, his lightsaber is using a different tag. I simple modified the different tag to improve Darth Malak. These reason why I chose to modify his lightsaber stats instead of Malak's tag is because the tag used for Malak in the final duel is the same tag used on Deck 3 on the Star Forge. As some modders have found out that if you modify a person's tag and there is another with the same name in a different location, that screws up one of the spawns in the game.

Very Important: When you put in the mod, don't just open a save that has you on Deck 4, where you go and confront Malak on the Star Forge. Your current game CAN NOT be on the final duel, or the new modification will not take effect. You will have to go to a previous save that never has been on the final duel map. If your closest save is a long ways away from Malak, and you really want to test it out right away, I would suggest you warp to Deck 4 of the Star Forge. To do that type "warp sta_m45ad" (without quotes).
 The_Maker
10-28-2005, 1:38 AM
#2
o_O

Wow...
I think you over-did him just a little :xp:
 Achilles
10-28-2005, 2:39 AM
#3
Anyone that thinks Malak is too easy never played with the hardcore mod.
 RobQel-Droma
10-28-2005, 11:03 AM
#4
Um. If you thought that Malak was too easy, you must have been using an "easycore" mod or something. 20 vitality points every TWO SECONDS!?!?!?! 42-56 damage!?!?!?! I think you could have stopped just about the attribute increase, that was hard enough for me.
 Clone L68362
10-28-2005, 8:35 PM
#5
Yeah, holy **** dude. What kind of mods do you like to use? Invincible?
 Jeff
10-29-2005, 12:14 AM
#6
Obviously he must be possible to beat or he wouldn't have even bothered with the mod guys XD

Good job Shem :)
 The Doctor
10-29-2005, 1:20 AM
#7
Anyone that thinks Malak is too easy never played with the hardcore mod.
Even with the harcore mod, he still doesn't put up much of a fight for me, as I boost the heck out of my character's stats and lightsaber. I also use the all Force Powers/Feats mod. Pretty easy.
 Shem
10-30-2005, 4:24 PM
#8
Even with the harcore mod, he still doesn't put up much of a fight for me, as I boost the heck out of my character's stats and lightsaber. I also use the all Force Powers/Feats mod. Pretty easy.

Here is the thing with me. If I have all the hyper shots, along with the Echani Boost Shot, and the Echani shields, and the Force Power of Master Speed, I can destroy Malak so fast and easy, even on Hardcore that it isn't even funny. That's including boosting up the lightsaber stats. My character is so powerful that Malak looks like a pansy at the end. It's not even a challenge.

What I wanted to do is find a way to make Malak more of a challenge that you have to to have those boosts to be able to keep up with him. The boost I gave Malak is way more of challenge, but it can be done. This makes it very important how you build your character if you are going to be able to beat Malak. That is the challenge I give you to try. :saberb:
 Shem
07-13-2006, 5:21 AM
#9
UPDATED!

Since PCGM is down and we don't know when it will be up again, I have a new link for this mod.
 Lantzen
07-13-2006, 7:58 AM
#10
He was hard, but not invincible, have both this and hardcore mod installed. Good job
 Q
09-03-2006, 6:47 PM
#11
^^^
Agreed. You always have good ideas, Shem!
 Shem
09-06-2006, 1:46 PM
#12
He was hard, but not invincible, have both this and hardcore mod installed. Good jobThanks. I'm glad Malak isn't such a pansy anymore to people.


^^^
Agreed. You always have good ideas, Shem!Thanks! :D

I would like to hear people's story about their techniques about how they beat Malak with my mod here. Like what they had to do different to overcome his new strength and power. That way it helps others out there who wonder if the new challenge is worth trying. :D
 Lantzen
09-08-2006, 6:13 PM
#13
Have bet him two times wiht this mod installed, one with force powers, and one with a clean fight. I have never needed stims for Malak, but this time i boosted up with them before the fight, then i just used standard methods. The one with the force user was a little thougher, but i had very high wisdom, i used force kill, and the times it worked on him it did over 100 damage in evry choke

And yes, i have other mods installed that boost my characther a bit, but not to overkill, i have deleted all those mods.

Edit: If anyone want to see the stats for the characther i used
http://img68.imageshack.us/my.php?image=aarnzs0.jpg)
http://img68.imageshack.us/my.php?image=chayats2.jpg)
 Skywalker3248
09-08-2006, 7:35 PM
#14
I'm not sure if I've installed this mod right. I extracted it to my override folder, but when I faced Malak I didn't notice any real change when I faced him on the Star Forge, and I waited during one fight to see if he regenerated the 20 points as he should do, but nothing. I'm wondering if the problem is because I've got RedHawke's Revan the White's Booster pack installed, which may use the same Malak's lightsaber file for Revan the White's lightsaber. Anyway, any advice you have on what to get it working right would be greatly apperciated.
 RedHawke
09-08-2006, 10:11 PM
#15
I'm wondering if the problem is because I've got RedHawke's Revan the White's Booster pack installed, which may use the same Malak's lightsaber file for Revan the White's lightsaber.
Nope, there will be no conflict... he should be using Shem's saber in the final duel. My item mods modifies the 'cheatable' Malak's Saber. ;)
 Shem
09-09-2006, 2:23 AM
#16
I'm not sure if I've installed this mod right. I extracted it to my override folder, but when I faced Malak I didn't notice any real change when I faced him on the Star Forge, and I waited during one fight to see if he regenerated the 20 points as he should do, but nothing. I'm wondering if the problem is because I've got RedHawke's Revan the White's Booster pack installed, which may use the same Malak's lightsaber file for Revan the White's lightsaber. Anyway, any advice you have on what to get it working right would be greatly apperciated.Read this part of the readme...

Very Important: When you put in the mod, don't just open a save that has you on Deck 4, where you go and confront Malak on the Star Forge. Your current game CAN NOT be on the final duel, or the new modification will not take effect. You will have to go to a previous save that never has been on the final duel map.
 Skywalker3248
09-09-2006, 2:22 PM
#17
I installed it in prior to facing Malak on the Leviathian and played it through to the end, but I'm wondering if mabye I should start a new game with the mod installed. What do you think?
 Shem
09-09-2006, 2:29 PM
#18
I installed it in prior to facing Malak on the Leviathian and played it through to the end, but I'm wondering if mabye I should start a new game with the mod installed. What do you think?You don't need to start a new game. When I made this mod and tested it, it was during a game in progress. I'm almost willing to bet that the conflict is something you've overlooked and there's not much anybody can do because nobody else has physical access to your computer to see what you did.
 Skywalker3248
09-10-2006, 7:47 AM
#19
Ah, well, I guess I'll have to keep looking through my override folder to see if I can see anything else that could be conflicting with your mod. Anyway, thanks for taking the time to respond to my queries and creating the mod, Shem.

Edit - Looking again I think it is another mod that is the problem. Your Malak red lightsaber has appeared in the Holo emporium I downloaded, so it's there, but for some reason when ever I face Malak he's now wielding a white lightsaber, not red. But if I remember that was already happening before, so I'm going to have to find which mod has replaced Malak's red one, anyway, again, thanks for all your help.
Page: 1 of 1