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Fred Tetra

Latest Posts

Page: 22 of 32
Posted in: POLL: Which should be the next editable map?
 Fred Tetra
08-21-2004, 4:00 PM
#1
Which module should I set up a map for next?...  [Read More]
Posted in: New tutorial available at pcgamemods
 Fred Tetra
08-06-2004, 11:20 PM
#3
Nice job on the tutorial One thing I noticed in your tutorial is that you indicate that tpc2tga is needed. In fact, it is no longer required. It used to be needed to convert the .tpc files, but now that functionality is built in to Kotor Tool direc...  [Read More]
Posted in: discoveries about levels
 Fred Tetra
07-26-2004, 11:20 PM
#11
Originally posted by x8c4 For Doom_dealer ... But I thank you because you’ve told to me an important thing : it is not possible to walk on all the surface of the room when it’s moved. I’ve tried and my character was blocked at the middle of t...  [Read More]
Posted in: KotOR Fund Raiser
 Fred Tetra
08-03-2004, 11:20 PM
#12
Sorry I've been away folks, just put out a new release of our software at work, so not much time for HLabs.... have to do the stuff that pays the bills, you know :) I'd like to thank Gsccc and ReLoaD2K for their pledges of $10, and Jedi_5002 for the...  [Read More]
Posted in: KotOR Fund Raiser
 Fred Tetra
07-26-2004, 11:10 PM
#7
Originally posted by tk102 Let's see an 80GB HDD runs about $65 (http://www.coolerexpress.com/ma80ei72uahd.html). 3 people have already donated to Fred. I think he could cover the rest. ;) It's one thing if Fred just wants to be reimbursed for KT...  [Read More]
Posted in: Holowan Laboratories - News @ RPGDot
 Fred Tetra
07-24-2004, 11:47 PM
#11
Originally posted by CDRSeadog BTW Fred Tetra - even though it's not my "normal" reporting time - did a quick RPGDot post re your latest KotOR Mod Tool:-) Thanks! Always good to get the word out to more people!...  [Read More]
Posted in: Help on module editing!
 Fred Tetra
07-03-2004, 10:23 AM
#2
Ok, so I'm no expert on this, but here's what I've found: It appears that when a conversation is "auto-initiated", what is happening is that your character has crossed into a trigger area. For my example, I will use the Czerka Landing Por...  [Read More]
Posted in: PROblems with the kotor_tool...help plz
 Fred Tetra
06-30-2004, 9:17 AM
#2
My guess is that you're running Windows XP (or perhaps 2000) and you are not logged in with an administrative account. Beyond that....?...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
08-20-2004, 5:16 PM
#622
New version released - v1.0.1692.26042 (2004-8-19) * UTI Editor has been recoded to allow Description fields to have their Language and Gender set. If this works correctly, it will be implemented in the other editors. * Module Editor now enabled, a...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
08-07-2004, 1:23 AM
#606
You're welcome!...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
08-03-2004, 11:38 PM
#604
Well, I'm back from putting out a release of a software package for work. I just wanted to say 'thanks' to all of the kind words and support I've seen expressed in the last several postings. I must say that perhaps I had underestimated the number of...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
07-29-2004, 4:09 PM
#582
I'm debating whether to continue spending time developing Kotor Tool. I've invested over 200 hours on it and I've kept going thus far because I felt quite a few people would benefit from it and, to a lesser degree, appreciate the effort. While my HD...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
07-25-2004, 11:49 PM
#581
You can look at two different versions of a Dantooine door that I edited using Kotor Tool's UTD editor: Before (http://kotortool.home.comcast.net/dan13_stat.utd) and After (http://kotortool.home.comcast.net/dan13_stat_off.utd) Why do you think...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
07-24-2004, 12:49 AM
#578
All are welcome, as always! A limited functionality module editor, basically a version of the demo that can actually "save", is just around the corner....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
07-23-2004, 5:26 PM
#575
New version of Kotor Tool: v1.0.1664.28435 (2004-7-22) New features: * UTD (Door) editor can now alter 'Static' property * Fix for "hidden" imageviewer when saved position information is corrupt On a sadder note :( , I'm still having p...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
07-22-2004, 11:52 PM
#574
Actually, the problem stems from a failing drive mechanism; I'm part way to replacing it, thanks to some kind individuals (you know who you are!)...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
07-22-2004, 7:59 PM
#571
It should be a relatively easy addition, perhaps an hour or two... I'll see what I can do. I've been having hard drive problems and I just recently had to do an OS re-install (grrr!)...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
07-22-2004, 5:36 PM
#566
Originally posted by StormTrooper789 I have a few suggestions for the Kotor Tool. Here they are: UTD EDITOR: Allow changing the door between static and not static. Uses the Static entry in GFF Editor. ------ A UTP Editor would be nice. :) That's a...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
07-21-2004, 11:31 PM
#563
Just wanted to thank DeathDisco for his donation! Three people now!...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
07-17-2004, 6:59 PM
#561
Just wanted to thank Illuzion69 for his donation! Two people now!...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
07-17-2004, 6:56 PM
#560
OOhhh! OOhhh! I do! I do! :)...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
07-09-2004, 4:33 PM
#553
When any of the Kotor Tool windows behaves in this manner, it is because the "remembered" position of the window (from the last run of Kotor Tool) is off-screen or the size is too small to show. I've had this happen to me only once, so I co...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
07-01-2004, 4:58 PM
#547
The Kotor Tool web site (http://kotortool.home.comcast.net/index.html) now has a new look, thanks to Darth_Grandpa....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
07-01-2004, 4:23 PM
#545
I have fixed the map download link and the incorrect file description for Kotor Tool. I really have to start uploading and making changes earlier in the day when I'm more awake! :)...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Fred Tetra
07-01-2004, 1:06 AM
#542
New version of Kotor Tool: v1.0.1641.42876 (2004-6-30) New features: * Possible fix for "currency separator information..." error. This should help people with non-US operating systems. * New Higher-res (double) map background support (do...  [Read More]
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