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eidospsogos

Latest Posts

Page: 11 of 17
Posted in: Getting at the skins in Kotor....?
 eidospsogos
11-30-2003, 10:51 PM
#11
actually, you're wrong. the last two installments of the jedi knight series have amenu option specifically for loading mods. if that isn't openly modifiable then i don't know what is. neither one of these games was designed to be able to be modifie...  [Read More]
Posted in: Getting at the skins in Kotor....?
 eidospsogos
11-27-2003, 12:08 AM
#8
oh, so this is the editing forum. i got tired of trying to read through the figurative language and metaphors and just posted it somewhere. :) thanks for the help. :)...  [Read More]
Posted in: Getting at the skins in Kotor....?
 eidospsogos
11-25-2003, 7:46 PM
#5
but if you figure anything out, prime, be sure to let me know. lord knows we got ourselves through the JA SP skinning issues, maybe we can get through this as well. :)...  [Read More]
Posted in: Getting at the skins in Kotor....?
 eidospsogos
11-25-2003, 7:45 PM
#4
well, it says that odyssey is an enhanced version of the aurora engine. that does not mean it is a completely different engine. you have to remember JA is supposed to be using an ENHANCED version of the quake 3 engine. but the similarities are there...  [Read More]
Posted in: Getting at the skins in Kotor....?
 eidospsogos
11-25-2003, 3:35 PM
#2
and i did attempt to get in with the NWN toolset and even a program that would open .bif's, but everything seemed to be in .raw format and i could not get them to open properly in Photoshop as it kept asking for specific dimensions and the dimensions...  [Read More]
Posted in: Getting at the skins in Kotor....?
 eidospsogos
11-25-2003, 3:33 PM
#1
okay, first i know that technically this does not belong here. but i have searched google for hours and can find no suitable forums. biowares official forum does not allow discussion of modding kotor, so this is a last resort. (though i have gotten m...  [Read More]
Posted in: Someone Can you help
 eidospsogos
11-25-2003, 5:41 PM
#5
well, first i am pretty sure we all know kenshin is a male. i am not sure how many people want to play with ruroni kenshin models in a star wars game. second, there is a forum listed further down below for skin requests and model requests. it is ca...  [Read More]
Posted in: Someone Can you help
 eidospsogos
11-25-2003, 11:34 AM
#2
wrong forum...  [Read More]
Posted in: Knights of the Old Republic.....Mods??
 eidospsogos
11-28-2003, 2:33 AM
#12
that was my thought exactly. i tried to bring this topic up at the bioware forums but everytime i posted they locked the post....  [Read More]
Posted in: Knights of the Old Republic.....Mods??
 eidospsogos
11-25-2003, 3:28 PM
#9
i read over the eula for both games, and they seemed very similar in content. the parts about all material being the intellectual property of so and and so on and so forth are in the eula of the games being modded and having supported mods on this si...  [Read More]
Posted in: Knights of the Old Republic.....Mods??
 eidospsogos
11-25-2003, 12:21 PM
#7
well i realize lucasarts sells the rights to their material, but the game was made by bioware. lucasarts should have nothing to do with the restriction on modding however, as mods for their other games are almost fully supported. and yes i knew it c...  [Read More]
Posted in: Knights of the Old Republic.....Mods??
 eidospsogos
11-25-2003, 11:36 AM
#5
uhm, no there are no Kotor forums. and this game is for the PC. i don't own an xbox. and it is made by bioware....  [Read More]
Posted in: Knights of the Old Republic.....Mods??
 eidospsogos
11-23-2003, 11:40 PM
#2
and this is really not a question involving an in-depth mod of any sort. i just want to get to the skins. :)...  [Read More]
Posted in: Knights of the Old Republic.....Mods??
 eidospsogos
11-23-2003, 9:39 PM
#1
okay, first i know that technically this does not belong here. but i have searched google for hours and can find no suitable forums. biowares official forum does not allow discussion of modding kotor, so this is a last resort. (though i have gotten m...  [Read More]
Posted in: Jedi and gloves...? Need opinions.
 eidospsogos
11-25-2003, 5:46 PM
#8
yeah, i thought about that. and i think i mentioned it. but i think he had a glove on that hand only. when i was saying something about it being part of the outfit, i was merely referring to the fact that with the human male model, they unwrapped t...  [Read More]
Posted in: Jedi and gloves...? Need opinions.
 eidospsogos
11-24-2003, 1:57 AM
#4
yeah i kind of liked rosh's hand coverings. he had a pretty cool torso design. i am fairly disappointed with the most of the leg skins. i wasn't wondering what it would like, per se. i was more wondering how appropriate it would be for a jedi to wea...  [Read More]
Posted in: FRUSTRATED with alpha channels
 eidospsogos
11-30-2003, 6:11 PM
#9
normally it helps to speak in complete sentences, or at least coherent ones, when you want someone to know what your post is referring to. so "Failing all that...." means what?...  [Read More]
Posted in: FRUSTRATED with alpha channels
 eidospsogos
11-22-2003, 10:42 PM
#6
one other thing. once you select to save as a .png with alpha channels checked in your save options, you'll get another options dialogue. one option will be interlace. for that select None. your second option will be filter. for that select Paeth....  [Read More]
Posted in: FRUSTRATED with alpha channels
 eidospsogos
11-22-2003, 10:07 PM
#5
are you saving the file as a .png when you're saving? i think .png is the only file format that supports alpha transparencies. the other thing is, any area you have selected as an alpha channel needs to be a very light color. if you notice all the...  [Read More]
Posted in: i am the noobiest plz help
 eidospsogos
11-26-2003, 7:18 PM
#11
hey, that's actually a pretty good idea. you can do the essential basic model work with gmax. then do your finishing work with 3dsmax. however there's still the flaw that if 60 days down the road you decide you want to make some changes or some new...  [Read More]
Posted in: i am the noobiest plz help
 eidospsogos
11-26-2003, 6:35 PM
#9
yeah, so be sure to download your trial version today and get every model you have ever wanted to do done by the end of december....  [Read More]
Posted in: i am the noobiest plz help
 eidospsogos
11-23-2003, 2:15 PM
#5
which will only be fully functional for a certain period of time before you lose all the useful, important features. (unless of course you are proposing someone illegally crack the before mentioned trial version)...  [Read More]
Posted in: Random Modelling Questions
 eidospsogos
11-23-2003, 5:57 AM
#8
you can import .glms with 3dsmax. i have done it with 4 and 5. i downloaded a glm import/export tool for it i found accidentally while getting a milkshape importer. http://jedidreams.codealliance.ca/jk2util.shtml useful stuff on the site. but impor...  [Read More]
Posted in: The PC version is here. What about mods?
 eidospsogos
11-27-2003, 12:25 AM
#15
yeah, that's what i'm interested in myself. i just want to mess with their skins. they were so d@mn good. it's a shame not to be able to get to them. but i am sure someone out there will figure something out....  [Read More]
Posted in: Tutorial: Replacing Jaden with custom model
 eidospsogos
11-23-2003, 2:22 PM
#103
Prime's tutorial on hoe to get a new SP class into JA huh? nice ;) guess that will teach me to be helpul :)...  [Read More]
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