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Brush Limit?

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 MightyM
01-19-2004, 7:47 PM
#1
Whats the max brush limit for a map? Anyone know? That is for JA..
 WadeV1589
01-19-2004, 8:57 PM
#2
Don't think there is one...per se.
 MightyM
01-19-2004, 10:19 PM
#3
HEHE! This is good news.... lol, my next question is would it be a problem if i made a 20000 brush map? If so then for what reasons? Supposing i used proper vis blocking i figure i could get it to run quite well on a medium to high end machine... that is if vis blocking is effective? Is it safe to say that a 10k brush map with 8000 brushes not being drawn will play like a 2000 brush map? If so then it shouldn't be a problem right?
 shukrallah
01-20-2004, 12:30 AM
#4
well.. theres only one way to find out.. compile.. and run it. Then send it to people to test it... so they can check there FPS.
 Emon
01-20-2004, 1:44 AM
#5
Maximum of 32,768 brushes by the compiler. The amount of brushes doesn't matter so much as is how many surfaces are drawn at once.
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