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CortoCG

Latest Posts

Page: 9 of 16
There's a working XSI plugin for 3dsmax6 at Sourceforge, and the files exported with it can be succefully compiled with carcass. It's just not noob proof as Raven's XSI plugin....  [Read More]
If you have 3dsmax6 you can put your models ingame. Just search for XSI at SourceForge (http://sourceforge.net/index.php) and download the plugin for the version 6 of 3dsmax....  [Read More]
No, there's no way to make a character .glm without going thru the .xsi file, since carcass only compiles .xsi files....  [Read More]
Xlm support for 3dsmax6? Anyway, there's currently no importer for .xsi files, only an exporter, and it messes some stuff up. The plugin Raven programmed for 3dsmax4 and 5 is the best yet but it won't work on 3dsmax6, sorry....  [Read More]
Posted in: hey guys
 CortoCG
06-23-2004, 3:25 PM
#2
Hehe, we know you're alive Al Pacino. And you also keep eating the comas and periods, lol. Good to hear about you reaper....  [Read More]
Posted in: Noghris
 CortoCG
05-13-2004, 2:57 PM
#4
I have this idea of the Noghris as baboons with claws and some primitive clothing. In JA they look more like africans....  [Read More]
Posted in: Compiling
 CortoCG
05-11-2004, 12:12 PM
#2
Well, you can't actually make a single player mod. The released code if for MP only. The cgamex86 is for the client side, the jampgamex86 is the server side, and I suppose the uix86 is the gui....  [Read More]
Posted in: Improved Stormtrooper
 CortoCG
05-12-2004, 10:33 AM
#13
Pls, let's not go completely off topic. Make a thread about this in Yoda's Swamp, and we can discuss it further....  [Read More]
Posted in: Improved Stormtrooper
 CortoCG
05-11-2004, 11:58 AM
#10
Hap, that scout is really amazing. I can't wait for someone to build a map around the RotJ movie, with speeders, scouts, atsts... etc....  [Read More]
Posted in: Improved Stormtrooper
 CortoCG
05-07-2004, 10:07 AM
#5
Modellers at Ravensoft are god enough, they're just not as accurate and obsessive with details as Hap. They also, usually, have a more tight deadline, so they can't afford to beware of every single detail. I would say, thank god they are not as accur...  [Read More]
Posted in: Gromas System.
 CortoCG
05-07-2004, 9:54 AM
#8
I have and idea to improve immersion for the Gromas level. What if we throw some red dirt all over the keyboard, mouse and moitor, lol. Anyhow, the sandtrooper or a dirty dark trooper idea is a great idea. It would add some variation to a common fla...  [Read More]
Posted in: Dark Trooper Phase 1
 CortoCG
05-06-2004, 10:19 AM
#13
Dude! Where is my blade? Good info Executor, we shall try those settings. Although I'm a bit outdated with JA editing, :(. Anyway, thanks a lot for your interest and help....  [Read More]
Posted in: my first topic.....a model :D
 CortoCG
02-13-2004, 6:16 PM
#6
It's like 6740 polys, aproximately, maybe more, maybe less. And frankly, I'm not planning to make a lower poly version of it, perhaps someone else would like to. The second Raziel, the reaver, is gonna make it in a few games. Almighty_gir, I'll be g...  [Read More]
Posted in: my first topic.....a model :D
 CortoCG
02-12-2004, 2:52 PM
#3
Well, keshire is right, the model is kinda disproportionate. You should looks at this incredible reference pictures at www.thelostworlds.net . I'm making a reaver Raziel myself if you wanna take a look: http://www.cortocg.com/gallery/soul_reaver_wi...  [Read More]
Posted in: OJP: New Animations Project
 CortoCG
01-25-2004, 5:38 PM
#66
What's the big deal with the animations stuff? Oh well. First of all, I DO HAVE JK3, right out from the shelf when it came out. Now, marker0077, what makes you think that Mike Gummelt or even God is gonna help you out on this one? When they did noth...  [Read More]
Posted in: Lord Of The Rings MOD comes to LucasForums!
 CortoCG
01-17-2004, 4:01 PM
#35
Cute girl :D. Oh! Right, cool swords, I wish I had one of those in real life. Btw, are you all 3dsmax modellers?...  [Read More]
Posted in: HELP!!! My Vehicle is in Pieces, Why?
 CortoCG
11-25-2003, 9:30 PM
#19
Well, I worked out the problem with XSI, I was doing some crap I guess. Now I have 2 more models done in XSI and one ported to it, and they all compile right. Thanks anyway. The reason why I'm not working anymore on JA models for the time being is bc...  [Read More]
Posted in: Soundtrack.....
 CortoCG
10-27-2003, 3:22 AM
#6
o.O? Very unfair posts, anyway, if you can give more justice to those soundtracks I'll let you know after I hear them....  [Read More]
Posted in: Kell dragons, dianogas and friends
 CortoCG
10-27-2003, 2:30 AM
#4
Head to www.monsterrocket.com, that's Justin Chin's website. Justin Chin's the artistic genius behind Dark Forces' story and characters. There you'll find a nice set of original concept pics for Dark Forces, check the Kell dragon, that is how it is g...  [Read More]
Posted in: Kell dragons, dianogas and friends
 CortoCG
10-25-2003, 2:48 AM
#2
They were possible with JO too, just nobody wanted to make them or do the effort at least....  [Read More]
Posted in: Default animation
 CortoCG
10-24-2003, 12:53 PM
#13
Help yourselves gentlemen....  [Read More]
Posted in: Default animation
 CortoCG
10-24-2003, 2:29 AM
#7
Damn, no way, I'm way out of order, I apologize, really. Heck I didn't read well. I dunno if that is Neo Marz's, but I have to give Aryym the benefit of the doubt. Anyway, there's no way to help him if that model if not his. I'm very sorry once aga...  [Read More]
Posted in: Default animation
 CortoCG
10-23-2003, 9:12 PM
#5
You're way out of order Tesla, nobody claimed nothing. So lock your pie hole :D. Aryyn, you can only assign an animations file during compile time, not after. You could try to hack the file, but I can't assure that is gonna work. Open the .glm with...  [Read More]
Posted in: Default animation
 CortoCG
10-23-2003, 6:12 PM
#2
What type of glm are you talking about?...  [Read More]
Posted in: the new look Stormtrooper
 CortoCG
10-25-2003, 3:53 AM
#28
I recently found out that it is only a nice 3d engine client, and that you can't even walk around and explore stuff. Thank God I never bought that game. If someone finds a pic of a Dark Trooper phase 2 it will be most welcome. I have the model almos...  [Read More]
Page: 9 of 16