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my first topic.....a model :D

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 Almighty_gir
02-11-2004, 11:49 PM
#1
hay guys, this is my first time posting here, ive been modeling for about 4 days now, and am working on a model of raziel from the soul reaver series.
http://free.one.picturehost.co.uk/raziel7.jpg)
as of now i only have the incomplete model, im working in 3dsmax, and i am hoping to have it done within the week. i will also construct him a custom saber in the form of the soul reaver blade.

feel free to crit it as you wish, i know it still needs wings...im working on that atm.
if anyone could teach me to skinmap that would be awsome.
my msn is: mentalmanofthefuture@hotmail.com
you can catch me on aim at: rocknrollups
 keshire
02-12-2004, 6:47 AM
#2
Your going to have a hard time fitting that to a skeleton. It needs to be in a davinci pose as per the humanoid skeleton.
 CortoCG
02-12-2004, 2:52 PM
#3
Well, keshire is right, the model is kinda disproportionate. You should looks at this incredible reference pictures at www.thelostworlds.net) .

I'm making a reaver Raziel myself if you wanna take a look:
http://www.cortocg.com/gallery/soul_reaver_wip1.jpg)

And also have a finished mesh of a lieutenant Raziel:
http://www.cortocg.com/gallery/raziel_rc1_front.jpg)
http://www.cortocg.com/gallery/raziel_rc1_back.jpg)
http://www.cortocg.com/gallery/raziel_rc1_face.jpg)

The polycount is a little high though, cuz it was not intended to make it into a game, but be part of a CG movie.
 ksk h2o
02-12-2004, 8:46 PM
#4
Originally posted by CortoCG
The polycount is a little high though, cuz it was not intended to make it into a game, but be part of a CG movie.

I was going to say that it looked pretty damn awesome...

Depending on how many polys that is you should try to get a low poly version in game. Do you have a low poly version or did you model it in high poly only?
 Almighty_gir
02-12-2004, 9:57 PM
#5
damn....ur good...care to teach me?
 CortoCG
02-13-2004, 6:16 PM
#6
It's like 6740 polys, aproximately, maybe more, maybe less. And frankly, I'm not planning to make a lower poly version of it, perhaps someone else would like to.
The second Raziel, the reaver, is gonna make it in a few games.

Almighty_gir, I'll be glad to teach you how to use the tools, or how I plan my modelling b4 starting. But I believe you're very familiarized. Mine was just a proportions and pose advice, not a modelling.
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