Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

ImmolatedYoda

Latest Posts

Page: 12 of 13
Posted in: For Katarn07. and everyone else too
 ImmolatedYoda
11-10-2002, 2:49 PM
#8
yeah, clouds, thats what i meant. just making sure...  [Read More]
Posted in: For Katarn07. and everyone else too
 ImmolatedYoda
11-10-2002, 12:46 PM
#5
i know there are still some things to be fixed, but it looks like the sky is too low-you can see the Crow cut into it. its not that bad or anything, just sayin...  [Read More]
Posted in: Question about the release date of the Demo
 ImmolatedYoda
11-09-2002, 7:34 PM
#5
chill temujin. youre not on the dev team, so you have no idea whats really going on. things happen to people or things take longer than expected. and really, you should be thankful they are even taking the time to do all of this....  [Read More]
Posted in: The ORIGINAL DF demo
 ImmolatedYoda
11-08-2002, 10:42 PM
#10
whats FMV?...  [Read More]
Posted in: Something that must be HEARD
 ImmolatedYoda
11-03-2002, 1:39 AM
#2
yes, i see your point. but the mod team chooses to provide these forums for talk on the subject, and there are just some avid fans that would like to see more. the team is not obligated to entertain any of the ideas proposed here, they dont even have...  [Read More]
Posted in: When is this game comming out?
 ImmolatedYoda
10-31-2002, 11:42 PM
#5
i think it should be as close to the original as possible, i dont care much for extra rooms etc. easter eggs are cool though, just not another area....  [Read More]
Posted in: Weapon armaments
 ImmolatedYoda
11-06-2002, 3:02 PM
#25
i dont know about the demo, but i think that no code has been changed so far, which means that no weapon changes yet. however, the final version is supposed to have the original DF weapons...  [Read More]
Posted in: Weapon armaments
 ImmolatedYoda
11-02-2002, 5:46 PM
#17
There is a fourth difficulty level for JO! Use that to put in stormies with new weapons... I don't want the original 3 altered in anyway ImmolatedYoda. I just said it'd be cool for the hardest setting to have those things. i was talking about what m...  [Read More]
Posted in: Weapon armaments
 ImmolatedYoda
10-31-2002, 11:44 PM
#7
i think that the mod should be as close to the original as possible, ie no new stuff like what was proposed above. stormies had E-11s, and it should stay that way, no enemy in the game had the mortar, or repeater for that matter (i think)....  [Read More]
Posted in: this is what it's all about . . .
 ImmolatedYoda
11-05-2002, 7:16 PM
#22
or just boot up good ol DF, i played a little today. although it does kinda suck with no sound...and unfortunately i lost my DF manual a while ago :(...  [Read More]
that looks great!...  [Read More]
Posted in: size
 ImmolatedYoda
10-28-2002, 6:12 PM
#5
i would say the final size is indeterminable right now. i would say only a tentative size could be proposed right now, because who knows if/what extra stuff will be added or how much the things yet to be added will be....  [Read More]
Posted in: Mission Briefings
 ImmolatedYoda
10-28-2002, 6:15 PM
#7
by the by, whats the symbol in the lower left corner od the PDA??? is it something personal to do with katarn ? or to do with the alliance? or what? it looks like a bird, the mouldy crow? thats interesting michael, i didnt notice it. so, like wise,...  [Read More]
Posted in: Check out my comparsions page!
 ImmolatedYoda
11-05-2002, 11:41 PM
#16
i just looked at your comparison page again monkey and noticed the "old" PDA. thats interesting, a CFG and LOG button?? obviously older, and it has the Alliance symbol instead of that bird thing thats in the new one. funky...  [Read More]
Posted in: Check out my comparsions page!
 ImmolatedYoda
10-28-2002, 9:40 PM
#6
oh well, cant hope for too much, it did come out in '95...  [Read More]
Posted in: Check out my comparsions page!
 ImmolatedYoda
10-28-2002, 6:17 PM
#4
yeah, i was wondering how you get screenies from DF. print screen, minimize, and paste and save in paint or something? or is there a button in the game and where do they go to?...  [Read More]
Posted in: Good Dark Trooper Shots(Original DF)
 ImmolatedYoda
10-29-2002, 4:19 PM
#4
supposedly Mohc was in the DT phase 3, you can hear him talk....  [Read More]
Posted in: Good Dark Trooper Shots(Original DF)
 ImmolatedYoda
10-28-2002, 9:48 PM
#2
yeah, those are pretty cool monkey. you know, i never noticed that the shoulder pads on Mohc actually opened up to release those stupid exploding balls that served no purpose (however, i only have fought him twice)....  [Read More]
Posted in: Some new screenies
 ImmolatedYoda
10-28-2002, 6:10 PM
#17
There is a round ball of some kind there in the lower left corner and our model has it, you might not see it too well in that shot. There is also a hand in the model but due to a UV error the hand got skinned with the weapons artwork - doh! yeah, i...  [Read More]
Posted in: Some new screenies
 ImmolatedYoda
10-27-2002, 10:16 PM
#12
from what i remember, the lower left corner of the fusion cutter (as you would see it if you were holding it) was curved, not ending in a corner. maybe im just wrong?...  [Read More]
Posted in: 90%
 ImmolatedYoda
10-28-2002, 9:41 PM
#19
regardless how nausiating it is with its poor graphics and head bobbing. I know, I just learned how to turn the "Headwave off" with one of the F keys. haha you just found that out? personally, i like the headwave, just a static screen floa...  [Read More]
Posted in: Ambience
 ImmolatedYoda
10-29-2002, 4:28 PM
#13
sorry, forgot about the spoilers (although really, who hasnt played DF thats here? :) ) so lets try this: well, the dead bodies are in the Talay: Tak base, thats level 2, so its not like thats very far into the game...  [Read More]
Posted in: Ambience
 ImmolatedYoda
10-28-2002, 9:46 PM
#9
i understand the whole "ambience" thing, like in Nar Shadaa in JO, and the first level of MoTS (which it was kinda fun to see if i could shoot the TIEs down), but i dont know. something like TIEs over Talay just doesnt seem to fit with me....  [Read More]
Posted in: Kyle Model!!!!!!!!!!
 ImmolatedYoda
10-15-2002, 4:11 PM
#19
i know, i was just saying that for the other people...  [Read More]
Posted in: Kyle Model!!!!!!!!!!
 ImmolatedYoda
10-14-2002, 8:29 PM
#17
well, since from what ive heard, new ingame cutscenes are going to be made, then kyles mouth must move, such as in the beginning cutscence with mon mothma...  [Read More]
Page: 12 of 13