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ImmolatedYoda

Latest Activity

Posted in: Idea
 ImmolatedYoda
11-13-2004, 4:16 PM
#5
Well maybe you could put some Rebels in a hold-out somewhere, like a secret. Entity limit allowing, that is. Speaking of secrets, I have to boot the demo up again sometime to see if I can find the Jawa...he is in Talay, right?...  [Read More]
Posted in: Star Wars and Half Life 2
 ImmolatedYoda
11-09-2004, 6:55 PM
#16
I don't know Monkey, I think that legal issues aside, it would take a whole lot longer to start anew on a completely different engine (albeit a much better one) than to finish what has already been started on an older engine. Although just imagine wh...  [Read More]
Posted in: Star Wars and Half Life 2
 ImmolatedYoda
11-09-2004, 2:06 PM
#14
Behold, my newly created thread! http://www.lucasforums.com/showthread.php?s=&threadid=139906...  [Read More]
Posted in: Star Wars and Half Life 2
 ImmolatedYoda
11-07-2004, 8:23 AM
#3
Originally posted by razorace Well, the SOURCE engine is a totally unproven engine and the SDK isn't even out yet. The entire SDK isn't out yet, but if you have bought Half-Life 2 over Steam, then you can download the partial SDK right now, which...  [Read More]
Posted in: My Main Complaints.
 ImmolatedYoda
10-31-2004, 7:13 PM
#4
My replies to your "complaints": I. Darkness -1. I agree with this somewhat, but only in the case of the blaster rifle. -2. Yes, without the field light from DF, some of the areas were quite sparsely lit. II. Cutscenes -1. Darth_Linux said...  [Read More]
Posted in: Demo!!!
 ImmolatedYoda
11-01-2004, 7:37 PM
#44
To jedispy: use the DFMOD shortcut, do NOT try to load the mod through Jedi Academy. That should fix your problem, as I'm sure you're experiencing exactly what others have already said....  [Read More]
Posted in: Demo!!!
 ImmolatedYoda
10-29-2004, 2:48 PM
#35
Originally posted by Ackehallgren Also, why not have the vader/mohc and kyle/mothma parts ingame? Unrendered. Cause, I think the models and the surroundings are so good that it does not need rendering. Anyone else agrees? Yes, I fully agree that...  [Read More]
Posted in: Gift to the DF2E Team
 ImmolatedYoda
11-02-2004, 7:34 AM
#19
Originally posted by MikeGunther1969 Force stars? we don't need no stinkin' force stars!!! Phtuey!! In case you didn't notice, this thread is about the DF2E mod....  [Read More]
Posted in: POST Your Bugs Here! (2nd Demo)
 ImmolatedYoda
11-07-2004, 4:50 PM
#64
Originally posted by Zerimar Nyliram Forgive me. Done. And that's a really good suggestion, Locutus_of_Borg, let's see what the team says about it :) . Maybe this guy has fond memories of ye olde DF, and would really enjoy scripting the cutscenes....  [Read More]
Posted in: POST Your Bugs Here! (2nd Demo)
 ImmolatedYoda
11-07-2004, 9:50 AM
#60
Originally posted by Zerimar Nyliram The characters' mouths do not move when they are speaking. I really think that the cutscenes with the characters should be in-game cutscenes rather than part of the FMVs. Only the space scenes should be FMVs. T...  [Read More]
Posted in: POST Your Bugs Here! (2nd Demo)
 ImmolatedYoda
11-06-2004, 9:18 AM
#56
Yeah, I was wondering about that...I never saw any MSE's in the Secret Base, so I guess he took them out :(....  [Read More]
Posted in: POST Your Bugs Here! (2nd Demo)
 ImmolatedYoda
10-28-2004, 10:32 AM
#7
In Anoat City, when you get to that walkway part outside, before you return to the four switch room, I definitely heard a dianoga roaring and whatnot, but there wasn't one in the water....and the sound from the interrogation droids can be heard from...  [Read More]
Posted in: POST Your Bugs Here! (2nd Demo)
 ImmolatedYoda
10-27-2004, 9:08 PM
#3
Is this thread just for gameplay bugs, or for map errors and/or general suggestions?...  [Read More]
Posted in: This looks truly great !!!!
 ImmolatedYoda
10-27-2004, 10:59 AM
#15
Originally posted by FatSpider New Juno Reactor? F$@#$ing-A! Tell me how it is, thats like the best techno ever made, hands down. I sure will, once I get it that is. I might finish that application tonight, which would mean I can get it tomorrow (...  [Read More]
Posted in: This looks truly great !!!!
 ImmolatedYoda
10-26-2004, 6:06 PM
#10
Originally posted by SlicerDude I better get my homework and college apps done now, or I might end up having to wait even longer. Bah, maybe I'll just drop out of high school and play the mod instead :D! I know what you mean dude...I have to get t...  [Read More]
Posted in: POTD Screenies *SPOILERS*
 ImmolatedYoda
10-25-2004, 1:30 PM
#30
Originally posted by Benevolence Ummmm, because the Moldy Crow was destroyed in JK (light side official ending that is)? oh wow, now I really feel like a dumbass....  [Read More]
Posted in: POTD Screenies *SPOILERS*
 ImmolatedYoda
10-24-2004, 7:05 PM
#20
About TIEs having landing: I was always under the impression that TIEs (at least TIE\ln's) do not have repulsorlift engines, and therefore require the racks you see in the Death Stars and Star Destroyers. and referring to the Incredible Cross-Section...  [Read More]
Posted in: Dark Forces 2 Mod
 ImmolatedYoda
11-06-2004, 6:05 PM
#201
Originally posted by Shamus If you look under my posts, there's a little button labeled "www" for you to click on. ;) Well curse me then...never noticed that button. And if I could do anything to help this mod (and the DF mod) then I cer...  [Read More]
Posted in: Dark Forces 2 Mod
 ImmolatedYoda
11-06-2004, 10:17 AM
#199
Shamus, just a quick little suggestion: could you put the link to the DF2 Mod website in your signature? That would make it a lot easier for new people to get to it and be able to access it regularly....  [Read More]
Posted in: converting JK mods to JKA
 ImmolatedYoda
10-07-2003, 10:52 PM
#3
i assume you mean JO mods, not JK mods...anyway, you dont put a mod in your base folder unless you want to have the base game act like the mod....  [Read More]
Posted in: jet pack troopers in df and df2e mods
 ImmolatedYoda
10-07-2003, 10:29 PM
#4
speaking of jet packs...you can use one in the singleplayer SP game! i just figured it out, its so obvious. WOOOO I CAN BE BOBA FETT!!...  [Read More]
Posted in: Boba Fett
 ImmolatedYoda
10-08-2003, 12:02 AM
#8
IceMaster, playermodel boba_fett works. if you use it, then you look like boba fett, and just press jump to use the jetpack. you can also change your playermodel back to player, if youd like. i just wish there was a way to use the flamethrower in SP....  [Read More]
Posted in: Leave of Abscence
 ImmolatedYoda
09-17-2003, 11:23 PM
#2
i see your rationale for doing this Neverhoodian, and i can sympathize with it in some way...but im the type of person who likes to know and see the most he can about something (game, movie) before it comes out and he gets it so....ill be stickin aro...  [Read More]
Posted in: Where can I buy it?
 ImmolatedYoda
09-17-2003, 10:32 PM
#3
theres a two-hour, twenty-seven minute difference between your posts.....no need to bump. you might need to wait a little while for stores to get it or order it online. i cant imagine a place like LA would have no JA retailers....  [Read More]
Originally posted by TK8252MJL I have to know something. Do the Rodian and Kel Dor have human male voices? If not, I'm gonna have to mod that when I get the game. im sure they do have human voices. they did in the demo, and its not like it would b...  [Read More]