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Samuel Dravis

Latest Posts

Page: 49 of 56
Posted in: Basic Ideas: Voice Chat
 Samuel Dravis
12-19-2003, 12:34 PM
#9
Thanks Razor! I'll have to try these! :thumbsup:...  [Read More]
Posted in: Basic Ideas: Voice Chat
 Samuel Dravis
12-18-2003, 9:43 PM
#6
...which is what I want....  [Read More]
Posted in: Basic Ideas: Voice Chat
 Samuel Dravis
12-17-2003, 1:06 AM
#3
I know; I figure that with the source its just going to be a matter of finding the commands....  [Read More]
Posted in: Basic Ideas: Voice Chat
 Samuel Dravis
12-17-2003, 12:38 AM
#1
Make voice chats bindable to keys. It would be very useful....  [Read More]
If it does, try executing the scripts it has in the meleemod folder when you start the game. There may be something you missed....  [Read More]
Can you play meleemod with dismemberment?...  [Read More]
Posted in: enhanced and basic?
 Samuel Dravis
12-12-2003, 2:20 AM
#2
Enhanced contains Basic, along with the gameplay changes specific to Enhanced. So just load the 'ojpenhanced', and you've got them both....  [Read More]
Posted in: NPCs cheating in Pazaak? Here's why!
 Samuel Dravis
12-12-2003, 3:18 AM
#3
I actually haven't played Pazaak since my first time on Taris. I was scarred for life, and now I will always tell Pazaak NPC's to get lost as evilly as possible. :dev7:...  [Read More]
Posted in: NPCs cheating in Pazaak? Here's why!
 Samuel Dravis
12-12-2003, 2:17 AM
#1
Found this at the Bioware forums; enjoy. No wonder they always win :D http://home.ddc.net/btoups/P6.gif...  [Read More]
Posted in: Serverside Autodownload problem
 Samuel Dravis
12-12-2003, 4:32 AM
#5
Some maps are OK though. Like the 'BWN Downpour' duel map. I autodownloaded that one (think it was around 195kb). That is a great map. Custom bot files are OK too. Kurgan's got some great ones on his server. :D...  [Read More]
Posted in: I already posted this but...
 Samuel Dravis
12-13-2003, 3:03 PM
#10
Thanks for illustrating the differences between CTY & KFY, Kurgan...sounds like a fun gametype. Really the only thing stopping it is whether the coders want/have time to do it....  [Read More]
Posted in: I already posted this but...
 Samuel Dravis
12-11-2003, 4:20 PM
#4
I guess that scoring is the same as JM? That would be the only difference from Capture the Ysalamiri. Sorry about my not knowing, I have MotS, but never played online with it (just got it a year ago). Been too busy with Outcast/Academy... :D RazorA...  [Read More]
Posted in: I already posted this but...
 Samuel Dravis
12-11-2003, 3:36 PM
#2
I think that is already in the Enhanced .0.0.1 release (Capture the Ysalimiri). Here it is. (http://www.pcgamemods.com/3368/)...  [Read More]
Posted in: Open Jedi Project: Enhanced v0.0.1
 Samuel Dravis
12-10-2003, 12:50 PM
#2
I posted it at JK2files and LucasFiles....  [Read More]
Posted in: Source Code Handling
 Samuel Dravis
12-12-2003, 3:26 AM
#7
Maybe something like this? /OJP /Basic /Source /Enhanced I don't see how it can get any simpler than that...Enhanced should just contain Enhanced files. No anim fixes etc. Basic/Source would be to put the code fixes etc that Basic would have. We o...  [Read More]
Posted in: Source Code Handling
 Samuel Dravis
12-12-2003, 3:03 AM
#4
I doubt anyone would expect you to be perfect at everything...come on, you have to be crappy at SOMETHING! Not fair. :D Razor, I have a copy of Knoppix Linux sitting right here next to me...I have no experience using it though. What would be neede...  [Read More]
If you have "Force Software Sound" enabled, disable it and see if it works. It did that to me. I would also suggest looking at Bioware's forums (http://swforums.bioware.com) as well....  [Read More]
Posted in: Enhanced Ideas: New Force Powers
 Samuel Dravis
12-17-2003, 1:29 AM
#42
Darth Maul. Hey! Don't state the obvious (esp. when I didn't think of it!)! :D He doesn't really count though. He is the most powerful Sith's personal apprentice. A bit above 'average'....  [Read More]
Posted in: Enhanced Ideas: New Force Powers
 Samuel Dravis
12-16-2003, 1:29 PM
#38
but i also have gripes with lightning... talking of the movies alone, so far you've only seen the more powerful force wielders use that, the average jedi/sith below the rank of master should hardly be able to use that... Have we seen any Sith in the...  [Read More]
Posted in: Enhanced Ideas: New Force Powers
 Samuel Dravis
12-12-2003, 9:30 PM
#28
Ah, that's what I forgot to mention. It would be passive. I don't know about damage reduction though; it would raise balancing issues....  [Read More]
Posted in: Enhanced Ideas: New Force Powers
 Samuel Dravis
12-12-2003, 9:22 PM
#26
It would be Nuetral. And the point is to have a more varied force selection....  [Read More]
Posted in: Enhanced Ideas: New Force Powers
 Samuel Dravis
12-12-2003, 8:43 PM
#24
I remember something like Clone in MotS. It was called Force Projection. Perhaps another good nuetral power would be a 'Force Resistance' one, which would help protect against Push/Pull etc. I know that higher levels of Push/Pull do this automatical...  [Read More]
Posted in: OJP website
 Samuel Dravis
12-10-2003, 6:19 PM
#18
I've decided to not format the Readme page on the site. It requires waay too much effort, especially if it's going to be changed every week or so. So I am going to just provide links to it and the other text files in the OJP distro on that page ins...  [Read More]
Posted in: OJP Master Cvar/Command Listing
 Samuel Dravis
12-15-2003, 9:04 PM
#8
Yeah, the distance from player command is cg_thirdpersonrange....  [Read More]
Posted in: Dark Forces Novels ...
 Samuel Dravis
12-13-2003, 4:07 AM
#7
I got those audiobooks from the library a long time ago. They were pretty good, although them not tieing exactly into the story of DF made them not as cool as they could have been....  [Read More]
Page: 49 of 56