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Looks very good quality overall. (I especially like your new Malak's robe.) :) Although, your Luke RotJ robe looks a little blue on the inner robe. I could be mistaken, though.... [Read More]
For K1: [K1] Movie Style Dark Side Transitions (http://lucasforums.com/showthread.php?t=184962) by Shem For TSL: [TSL] Movie Style Dark Side Transitions (http://lucasforums.com/showthread.php?t=185212) by Shem (I'm not biased; I just dislike DS zomb... [Read More]
Since you guys/gals know practically every thing to do with kotor modding do you know how to change the color of the: -Cursor -Text -Quick menu buttons I've tried editing the .tga and tried messing around with the .2da if you know try to respond a.s.... [Read More]
The 'tpc' erf contains the smallest size of the skins. The 'tpa' erf has them at their biggest size. (so, they're very easy to reskin.) ;) Other than that, the tutorials seem good. :)... [Read More]
I am currently underway with a recruitment mod for kotor one but i will need to make the npc's faction change after you defeat him in battle is there a script that makes his faction change? Any help would be greatly appreciated as i am quite serious... [Read More]
sorry about the double post but im really having trouble getting this done, as i said i edited the base items and copied the basic clothing line, i then changed; label, to Suit instead of clothing ~SNIP~ Base Item: Basic Clothing ~SNIP~ What am i... [Read More]
@Ferc No, it's not animated. That's something i'm looking into however. ;) lolwut? I believe you meant Exile007. In any case, the saber looks very good. :)... [Read More]
What about a handmaiden? AFAIK it was never mentioned how many of them there were. That sounds a good plan, actually. :) (Plus, there was a cut Handmaiden head skin in TSL assets that could be used: N_HandSis.tga) ;) Anyways, this definitely soun... [Read More]
All I can say is: Now is :wid:. :xp: ============== A KotOR II Mod ============== Mod Title: Mission Vao as PC Author: Ferc Kast File Size: 1.33 MB Date Released: November 13th, 2008 Credits: stoffe, for the TSLPatcher program; Fred Tetra, for the... [Read More]
okay. 1 question answered, but I have another related question. Let's say I wanted to add the Mask and Google Hooks to a head model. The readme of the replacer states: "The amount vertex, texture vertex and polygons shouldn't change." So,... [Read More]
I have the Replacer tool by Taina and GMax. Here's my question: How could I make a model accept a new UV-Map? :raise: It would help me in some future mods.... [Read More]
Wondering about my new avatar? If so, it's your lucky day. :p ============== A KotOR I & II Mod ============== Mod Title: Yuthura Ban as PC Author: Ferc Kast E-Mail: -RH File Size: 1.55 MB Date Released: November 13th, 2008 Credits: stoffe, for... [Read More]
Never mind; I just made a script that compiled that does what I had wanted. :) Though, it's not exactly what I had in mind, but it's close enough for me. void main() { string sGlobal = "Global_Name"; object oCreature = GetObjectByTag(&quo... [Read More]
If it's in the .git file, it doesn't need a spawn script. Also, I can't make out what on Spiridon you mean about spawning via a global. What I mean about spawning an object via a global: Clicky (http://lucasforums.com/showthread.php?t=187464) I be... [Read More]
I had a question for spawning an object through global. But, I had question. If the object was declared in the .git, would the script for spawning the object (via a Global) require the x, y and z coordinates and the rotations? Or could I just tell i... [Read More]
Now that Yuthura is released, I have a new head I'm working with. It will be featured in 2 mods. One will be my Expanded Jedi Council 2.0 mod, the other...well, I'm not going to publicly announce (again) until it takes on a shape. Pay no heed to the... [Read More]
My Question: What would you like to see in the form of sidequests? Is there something you wished kotor1 or kotor2 had more of or wish they included when coming to side quests. Only for KotOR 2. My wish was to see Gizkas again. (Their model and textu... [Read More]
K1 1)A More Feminine Revan Cutscene Model By KristyKistic It seems to be included with every new update to her force-power fixes for the Darth Revan models. Here (http://knightsoftheoldrepublic.filefront.com/file/;85317) and here (http://knightsoft... [Read More]